As part of our morning ritual alongside drinking gallons of coffee to wake up, we like to check the Switch eShop to see what games are coming up soon. We spotted procedurally-generated 2D platformer GoNNER has now been given a release date of 1st June, costing £8.99 in the UK. It's a safe bet that this will be the North American release date too, but we'll try to confirm that with the lovely chaps at Raw Fury Games for you soon.
For those not in the know, GoNNER is a tough-as-hell procedurally-generated 2D platformer with roguelike elements, following the largely misunderstood and altruistic Ikk on a journey to cheer up his only friend in this world - a giant landbound whale named Sally - by searching for just the right trinket in the deep and dark places nearby.
With Death as his mentor, supplying both a multitude of abilities and arsenal for Ikk to use, Ikk traverses an ever-changing land full of unwieldy creatures who don't appreciate his trespassing or his friend Sally. Several different environments, arduous bosses, hidden secrets, multiple endings, and more await Ikk on his journey to make one person happy even if it kills him - which it certainly will.
This looks like another interesting game coming to Switch soon. Check out the Steam user reviews from last year, it is very well regarded. Let us know if you'll be taking the plunge in a few weeks time with a comment below.
Comments 8
Looks interesting, and they're not mistakenly calling it a roguelike
Been keeping tabs on this game for a while!
The art style's cute and simplistic. Might pick it up as it's just 10€.
Great news! Nice to see that the super promising games of that last Direct are starting to come out. Getting this one on day one for sure.
Finally! This is one of the main e-shop games I'm looking forward to. And its the first on my list to rear its ugly head. Still, I'm glad its being released just after Disgaea 5 because I'll be able to duck and dive between the two at will - which will definitely keep me happy. So excited!
I love GoNNER. There is this tension of how fast you should play. If you play fast you earn points quicker but miss out on items and secrets plus you are more likely to make a mistake somewhere. Or you can be methodical and try and make it through as many stages as possible but in the end finish up with a low score. I really enjoyed the art style and the way the music and sound effects work along with your gameplay style and the game can become quite addictive. Only downside is that you are basically doing the same thing over and over, and for a long time you'll be seeing the same things again and again. It's similar to Downwell in this sense, there is always a sense that you're not seeing all the game has to offer (because it's so difficult to get far!).
I picked this up on Steam on release and will definitely be getting it on the Switch. I think it's a perfect fit for the console.
Wow this looks really interesting, I'll check it out!
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