One of the biggest surprises during Nintendo's Switch Presentation was ARMS, a new one-on-one fighting game directly from The Big N in which you slug it out with springy, stretchy arms. We had the opportunity to spend some time with it at Nintendo's New York Switch event; we're not 100 percent sold, but there's no denying this one's got major potential.
ARMS is the only new IP Nintendo showed off, and it shows that the company's experimental nature is still alive and well. Artistically it feels like a mix of Overwatch and Splatoon; it's bright, colourful and charmingly cartoony.
The demo we played featured five characters, each oozing personality: Spring Man and Ribbon girl - both of whom were featured prominently in the reveal trailer - were joined by Mummy Man, Mechanica and Ninjara. Standard fighting game rules apply - first to win two rounds takes the match. Each character has a set of three arms they can choose from with the ability to mix and match between left and right; for instance, you can choose a standard boxing glove style arm and have something more outlandish like a chakram arm, which curves away from your punch to chase down fleeing opponents.
Speaking of curving punches, the build we played featured motion controls only. We're told the final release will feature the ability to play with the Pro Controller, though plentiful details were unavailable as of this writing; playing in tabletop mode will seemingly use button inputs.
The control scheme we used had each player holding a Joy-Con vertically in each hand, with thumbs resting on the L and R buttons respectively; the L button controls dashing and the R button controls jumping, both of which are critical to staying in the game. To move, all you have to do is tilt the Joy-Cons in the direction you'd like to go; the further you tilt, the faster you'll move. As the tutorial tells you, "punch to punch". Swinging your arm in a hooking motion while punching will result in the actions being mimicked on screen. Each punch helps to fill up your super meter, which can be activated by pushing the ZL or ZR button; once you've activated it, you can throw a flurry of punches with little to no recovery in-between. They're hard to defend against, but if you stay on your toes it's entirely possible to completely evade your attacker.
If defense is more your thing you can tilt the joy-cons inward to block, which will slowly regenerate your character's life. As with any fighting game, you can break your opponent's guard in a number of ways; the most standard of which is to throw them. To throw, you just punch with both arms at the same time; each arm will shoot out in front of you with a green energy net bridging the gap between your hands. If you snare your opponent your character will perform a unique throw. The other more interesting method is to disable your enemy's arms. Each arm can only take so much damage before it's briefly disabled. Disabling an arm prevents it from being used both offensively and defensively, giving you opportunities to dish out some shots while your adversary tries desperately to dodge.
We really enjoyed our time with ARMS, but we'd be remiss in our duties if we didn't mention that the Nintendo Life staff is exercising a fair amount of cautious optimism. While what we saw and touched in New York was enjoyable - with motion controls that worked rather nicely - we can't help but feel that what we tried may wear thin quite soon. Solo and multiplayer modes will feature, though, so full judgement must wait until the full picture is clear.
We're confident Nintendo will release additional details prior to launch, but for now we'd say keep an eye on ARMS, as it could go either way.
Comments 92
This does look like fun, but not as a $60 retail title.
If nothing else, the character designs will make good Smash Bros. material in the future. And I'm still hoping a long-armed Little Mac makes an appearance in this game.
This game does look promising, especially with the control scheme, but I'll need to see more modes and variation on the gameplay if I decide to purchase the game.
I agree totally. It was more fun than I thought and I enjoyed being pummeled by my 13 year old but I'm not sure it has lasting appeal. It'll be a good one to have bundled come the holiday season.
It's unfortunate that it requires an extra pair of £75 joy-cons for 2-player.
As a Punch Out Wii fan, this is probably my most anticipated game. I am glad that Nintendo hasn't abandoned all of the features from the Wii/Wiiu era and I am loving all the tech and versatility they tossed into the Joycons.
I don't count Zelda since me not getting a Zelda console game requires death.
Looks too simplistic. Also, does multiplayer mean "online multiplayer?"
I won't write this off, but I'm going to wait to hear how this goes over first. I don't want to pay $60 only to be stuck with a repetitive Wii Sports-esque minigame that has dead online and a disappointing single-player campaign.
It certainly has potential to be a successful cross between Wii Sports boxing and Smash Bros and have a strong online scene.
When I saw fighting mecanism like that (much like Punch Out but able to moving around) + Damage point displayed, I was blown away.
I saw a big potential for another boxing games in the future. It could be done by 1st or 3rd party as long use same mecanism like that. Actually that was exactly like my expectation about boxing games. But for ARMS case, the character design is quite meh for me. Wanna see cute muscular boys wearing boxing or kickboxing outfits just like my avatar.
I played this at the London event and I have to say this game is more fun than I imagined. I can see this being a new franchise for Nintendo. Great fun.
@chardir It does say that on launch it will also work with pro controller.
But buying a second controller is a common requirement for 2 player local.
The Switch is the rare one with its joycons allowing 2 players for some games.
For anyone in the fence: if you haven't watched the Treehouse segment of this game, go do it now. It will not dissipate all your concerns, but they showcased the core gameplay very well.
I can see myself loving this title, I'm a sucker for unusual control schemes. As long as the package is meaty enough, I'm sold. Love me some new IPs.
Edit: @Steve_Bowling isn't Mummy Man actually named Master Mummy?
I'd like to say that this is in my opinion the prettiest game on the Switch so far. It's not open world, but it runs with a perfect framerate and probably in 1080p even in split-screen. If you like arcade games, it's really great. Especially since the controls reminded me of Virtual On.
If you pre-order do you get legs?
This was by far my favourite game at the hand on preview event at the weekend...it has a real "just one more go" vibe... me and my mate would have a match then rejoin the queue to have another grudge match. I'm really looking forward to this.
@Ralizah it was confirmed during the presentation. that it well have local and online multiplayer
To me, its gonna depend on how smooth the controls are and how deep the strategy is. If its just Wii Sports flailing depth, then I'll pass. But just by looking at the little footage I've seen, it appears to be much, much more. So its on my radar
It, alongside 1-2 Switch, were dark horses of the UK Premiere event - I loved it! I talk rather enthusiastically about it here:
The depth concerns me, but looking forward to finding out more about it. Different modes could make it a good party game.
"ARMS is he only new IP Nintendo showed off"
1,2 switch doesn't count?
@MarcelRguez Yes! Sorry, haha. I'm jetlagged and sick, so my brain isn't all there. I'll fix it shortly. Thanks!
Part of me doesn't want this to have a story mode simply because then I have to ask questions about their arms and frankly I do want to jump into that "removing limbs for athletically conquest" rabbit hole
Looks like another game they could have bundled to me!
I think it looks awesome but like I'd be bored after a couple hours.
@chardir It doesn't. As they said, you'll be able to play with the Pro controller and maybe with one Joy-Con.
I have never liked a Nintendo boxing outing, and I doubt this game will change my mind, but watching how this does in sales will be entertaining enough as it is.
@UmbreonsPapa there dose seem to be a lot of writing this off as "Wii Boxing 2" online.
My local fighting game group thought that before seeing the Treehouse content but now seem to think could a good addition to the rotation (they'll no doubt be hyped now it appears that it'll get 'normal' controls)
I'm hoping for games like this and Mario Kart Deluxe that they put that dang My Nintendo account to work and let us use our gold coins for discounts. And in the case of MK8Deluxe, a discount for previous Wii U owners. But we'll see. I really want more characters for this to be a better package.
@SM4SHshorts: Was that you with the black Smash shirt . . . or were you rocking that amazing mustache?!?
This game looks fun, but I'm really interested in the 2-player puzzle game they featured on the Treehouse area with trying to make the shapes, and for some reason, I keep on forgetting what it is called and when it comes out. Other than that, this game looked fun, but also looked like it could grow old really fast too, but for a newer-kind-of-fighting style game, looks good, as long as it isn't all motion controls, and you can just sit down and play like a regular fighting style game.
@MadAdam81 @Parkour_LMan Fair enough. How about:
It's unfortunate that where 1-2-Switch, MK8 and Snipperclips play 2-player out of the box, Arms requires an extra pair of £75 joy-cons to get the full 2-player experience.
I can't help but think this is a game that will lack depth. It does look like it could be fun for a little while, though. I'll wait for it when it's on discount from My Nintendo.
@thesilverbrick
Why not $60? Splatoon, Overwatch, and Street Fighter V are recent examples that are all similarly "light on content", yet I've got 300+ hours on each title.
What about sports games? NBA2K18 only has ONE REGULATION COURT!!! And no open world quests!!!
If there's depth and a high skill ceiling as the devs alluded to in the presentation, I could see playing this game for years. Maybe it's not worth $60 dollars to you, but to say it doesn't have that value intrinsically is unfair, unkind to the people genuinely excited for it, and just plain wrong...
...unless you meant to say 1-2 Switch.
Arms is a game based off amputees who had springs put into their empty slots.
That's dark for Nintendo.
@Xaessya It's Starfox's legs all over again!
@Frosty_09 @Spiders I guess for me it depends on how much depth there is to the gameplay and options available to create variety. If it just feels like Wii Sports boxing, I might pass. If there's a robust online mode or a neat campaign with a compelling or fun story, I could be convinced. Paying a full $60 for a pretty-looking tech demo isn't worth it to me. If it's just simple one on one boxing and nothing more, I can't imagine investing more than a couple hours on this game, unlike Splatoon, Street Fighter or Overwatch, which are games with far more depth, options and reasons to revisit.
@SanderEvers Fighting games rarely have a lot of depth? Since when?
@thesilverbrick From what I've seen and read, ARMS is more comparable to Virtual On than Wii Boxing. Maybe even some Pokken.
There's Ranged attacks, spacing, melee range, supers, blocks, and throws. Street Fighter has gone on for 30 years without much else. As they say in Quebec, ""we got dep".
@JLPick
It's called Snipper Snip Clips: A Cut Above
"ARMS is the only new IP Nintendo showed off..."
1 2 Switch and Snipperclips would like to have a word with you.
@Spiders I'm sure I can be convinced if the modes are compelling and plentiful enough. And let's face it; there aren't exactly tons of titles coming to the Switch in its early months, so I'll probably pick this up out of sheer curiosity while waiting for Mario Odyssey. I mean, I bought Game and Wario and Animal Crossing: amiibo Festival for the very same reason, and this game looks light years ahead of those titles.
@Mega_Yarn_Poochy I guess I hadn't realized Snipperclips was a first party title. That makes me even more excited for it.
I love this idea. I'm surprised this game wasn't made for the Wii during its era. It's such a Wii-like idea. I deeply enjoyed the boxing game on Wii Sports, so I'm hyped for this.
Reminds me of Splatoon, so it's definitely one I'm looking forward to! We know from the Treehouse stream there are more characters and weapons/gloves coming either at launch or post. I'm guessing there'll be more modes, especially for online matches.
I read a writer on another site who was optomistic about the Switch because, in his view, non-traditional features like motion controls are incorporated, but not pushed to the fore. The fact that Arms--a game ideal for motion controls--allows traditional input supports this idea.
I really like the look of this, but do we know anything yet about the content?
It looks like it needs some more characters to me, and I'd like to know how extensive the single player mode is going to be, before I make a decision to buy it.
Currently it looks pretty expensive, as do most of the games when compared to those on PS4 etc.
This game at first looked odd, but after some gameplay I'm stoked. Like Splatoon all over again
@Parkour_LMan I do think that you need either both joycons or one pro controller.
With only 5 characters I really doubt there will be a meaningful solo mode. I really like it (since I love Punch-out) but for 60 bucks it should be really more packed.
@Frosty_09 Nintendo bought Friendshapes a while ago. It is teh same gameplay (down to the basketball game). They just .. er, switched the faces!
@Ralizah @thesilverbrick It most definitely is nothing like Wii Sports Boxing. Much, much deeper than that.
Read the OP of this thread: http://www.neogaf.com/forum/showthread.php?t=1334622
@Spiders Thanks. Thought it was, but kept on forgetting...old age I guess!!!
ARMS for EVO 2017.
Hope dhalsim from street fighter is playable as dlc
post images
This is the one I want besides Mario, Zelda and Splatoon. Looks fun and fresh. The characters actually remind me of W101 for some reason and I love it.
@LegendOfPokemon games like this is all about local multiplayer. That's where i feel this game will shine. Single player probably will wear thin as the Article suggests. This will be fun on weekends with my kids.
This is the best surprise I had at the Switch event. If it has a good solo mode, I'll buy it with my eyes closed.
@UK-Nintendo Good call! He'd be tailor made for this!
ARMS 2: LEGS
@jaymacx The problem with ARMS local multiplayer is that each player needs 2 Joy-Cons. If you want to play with someone else, you'll need to shell out $80 for 2 Extra Joy-Cons.
@thesilverbrick I agree (although the extent of the content in the retail version is still unkown), yet your point rings true, and is ever more valid for 1-2-Switch - which should have been a pack-in imho. Sofar, Nintendo has simply shown little in terms of 'substantial' games to be played on the Switch. It's still early days, but it's also a disappointment.
I mean, even stuff that was shown was ... filmsy. Does anyone seriously believe XBC2 will be out this year, in the West no less?
The pricing on a whole feels off though, the system itself is fine, but anything beyond that, esp. the controllers and the games feel overpriced, some severely so.
After loving Wii Sports boxing to death, and being very disappointed by the HD Wii U version of it despite it having so much potential with the potentially better controls and online options, I'm at the very least interested in this one, but skeptical.
I'm interested, but the game needs to have an interesting single player bracket style mode like Punch Out Wii for me to purchase it. I don't want another Mario Tennis Wii U.
no.
I'm thinking of something like an arcade mode. Where each character faces off against like 8 other characters with short cutscenes and a boss at the end. The roster in my opinion should be no less than 20. Maaaaybeee 16, but that's only if the gameplay is as fleshed out as people say it is.
@LegendOfPokemon This. People keep saying that you can play with the pro controller, but to me this game looks like it was made with joy cons in mind, and moving sounds fun if it is as precise as some people are saying.
I don't have the money to buy another set of joy cons =/
It looks sort of fun, but very slight. Especially to someone who plays single-player mainly. I'm not sure about the controls either.
I guess Nintendo are hoping for a Splatoon type breakthrough success, maybe they'll nurture it though DLC in the same way. Gut instinct though....not doing much for me personally.
Yes this has to be the most expensive title in the line up.
The title is £60
Then you need 4 joy cons (takin in you should have 2) £70
Online subscription £5 per month
All for a simple arena beat em up?,
I am very excited for ARMS and I dont even like motion control that much. I get vibes of Overwatch, Pokkenn, Street Fighter 5, qnd splatoon from this game. It is my most anticipated Switch game behind SM Oddessy!
There is no way this game will succeed at that price.
I'm interested as I really enjoyed Wii Sports Boxing and Punch Out, but I need to know a bit more if they want me to fork out £50 for it.
Sadly I think the pricing will be it's downfall. It should be a budget title, even if they then sell DLC for it. But as it is even those interested are being put off.
Honesty I have no issue with the price of the console itself but all the peripherals and games around it are nuts with the pricing.
I know this may sound silly, but even having a crazy nonsensical story mode like DOA or MK would also be fun. Gives you a reason to keep going and see the story. Plus even though the characters seems pretty generic, a good bit of personality to them sure wouldn't hurt.
Nintendo - " the company that make gimmick games and has balls to announce paid internet without having a good history with online support"
@Ralizah What do you mean by simplistic? It is motion controls done right. I had a great time with it and the combat has quite a bit of depth. What worries me about it is whether there will be enough content to warrant $60. If it's just what they showed, then that is a definite no.
@UK-Nintendo
Dhalsim boxer ! XD
@NinjaWaddleDee
Punch Out Wii, you can't move freely.
ARMS, you can move freely.
I like ARMS idea better than Punch Out but I would like to see traditional cartoonish Boxing games with free movement like ARMS.
@2:01: it sounds like he's saying, "Spider-Man!" , before he punches her. Anyway, I have to watch the Treehouse streams for more info on all titles, not just this . For what I've seen now, I too, will remain cautiously optimistic, w/ my eye(, or both of 'em ) on this. This may, or may not, warrant $60 from me. Until I watch more in depth video of this, I call it a glorified tech demo, because it has the potential to be a really great game.
As a sidenote, I also agree with Ryu_Niiyama, "I am glad that Nintendo hasn't abandoned all of the features from the Wii/Wiiu era and I am loving all the tech and versatility they tossed into the Joycons."" - I think this same thinking should have been applied to Miiverse, & StreetPass. It's a shame to lose either; they could have simply been retooled.
Edit: & also thesilverbrick: "If nothing else, the character designs will make good Smash Bros. material in the future" - totally agree
Edit #2: I'm looking forward to playing this, at my local Gamestop NS/Switch (demo) kiosk.
@roboshort @Ogbert @roboshort
What kind of "content" does a game like this need to be worth $60? It is ostensibly a fighting game. It had multiple characters with multiple loadouts and varied arenas ala Power Stone. We can hope for a single player campaign (if it's half as good as Splatoon we're in for a treat). There's local and online multi-player. What else do you need?
Maybe these kind of games aren't for you, but please don't say that they are intrinsically of less value than games you like. Please consider qualifying statements like that: "not worth $60 to me". Otherwise it's really insulting to the players who are excited about ARMS and find immense value in games like it.
@Grawlog
"Blizzard took the squad-based objective FPS and turned it into a full retail title when they created Overwatch. That's a genre filled with F2P/Microtransaction/budget titles. They were successful because they brought the Blizzard level of charm and polish to what is a relatively simplistic idea. Turn the blinders off for a moment and it's fairly obvious that Overwatch is the very definition of 'shallow' that is thrown around many gaming sites: It has no offline, no single player, very few actual game modes/maps, and in comparison to many other competing games, a small character roster. But the game has gone on to win near universal praise, and rightfully so. Blizzard are masters at taking a proven concept, throwing money and talent at it, and making people think it's something brand new.
Nintendo is similar in that way. If Nintendo can do that with ARMS, I have no problem paying full price. Each fighter needs to feel unique, through a combination of aesthetics and actual gameplay strengths and weaknesses. There needs to be competitive, ranked gameplay. There needs to be regular updates, additional characters/stages, game modes, events, etc. Titles like these thrive on being consistently and frequently refreshed. If Nintendo can keep content coming, like they've proven they can with Splatoon, then I think ARMS has a real chance."
^This.
+1
I always liked the motion plus games and wish they were more fleshed out with less simplified graphics and more to do... so, yeah, this is preordered. Very glad to see Nintendo give motion controls another go.
Skyward Sword remaster will fit nicely in the gap between Breath of the Wild and whatever the next big one is going to be.
Link as an unlockable character with double claw shots?
I'm cautious about this one. It looks like a combination of Wii Sports Boxing and something like Pokken (3D arena wit-$70h focus on dodging/blocking). With enough content, that could be fun, but I certainly would want to play a demo first.
This seems like it would be a great game to sell for $60-$70 bundled with another set of joycons, but they won't do that, because Nintendo seems convinced that the Switch hardware is being sold at the minimum price, ignoring once again that making a profit on each system doesn't matter if your install base is minimal. But, that's another subject entirely.
@Spiders I am excited about ARMS and really liked what I played. I will more than likely buy it. It is what we wanted from motion controls with the Wii, but didn't get. I just hope there is more content than what I played. I suppose there probably will be.
Not interested in this at all. I am completely over anything with motion controls (although I was never a fan of them in the first place). And $60? Please. It has too much polish to be a pack-in title but it should definitely be a budget-priced launch game. This will easily be one of those games you'll be lucky to get 50¢ for at a retail game store some months after release.
Make it around 10-15 characters and have an arcade/story mode That rewards you with a cutscenes at the end and I just might bite for $60
I'm really sad that it requires extra joy-cons for 2 player gameplay that are pretty costly (around £70 right?) not even counting the price of the game itself. And I loved the preview of the game so I can only hope for a bundle (though I would prefer Mario bundle) or a huge sale off.
This game looks like it is lots of fun. I am totally looking forward to it.
Since it's a new IP,it should get a downloadble demo before release.
I can't wait to get my hands on this!
@bluedogrulez Ha - I was the one in the Smash shirt and snapback!
@Spiders I'd like confirmation of a wider roster. More stages. An arcade/story mode would be nice, maybe a challenge mode.
As I said, I really enjoyed Wii Sports Boxing (one of many games in a pack-in bundle) and Punch Out (which was much cheaper) and am wanting to play this game. So yes it is for me. I also really enjoy other fighting games like Pokken, Soul Calibur etc. But even Pokken had more content than this currently appears too.
As it stands we know Arms has 5-6 characters and as many stages, you either fight a human opponent or an AI. That does not, to me, justify a £50 price tag. There is likely more content, but how much? Are we talking one more character or two, maybe three time as many? Will there be an arcade mode? No idea. Until I know I can't justify another £50 on top on my £280 console and £60 Zelda purchase.
It's being touted by some as the Splatoon of fighting games. That has me very interested! But Splatoon released as a budget title...with more content than what is confirmed here.
I'll get it at some point. But right now I'm leaning towards a few months down the line when it's cheaper.
If you for some reason find that offensive, go ahead and be offended. But neither myself nor the others echoing the same sentiment are going to not find the price too high because you find it reasonable and don't like that I don't. It makes no odds to me, you buy it, I will wait for confirmation of more content or a price drop.
I am looking forward too this game.
I hope Arms will get a character like Donkey Kong. He could have a toasty, banana split and barrel blast punch.
The banana split will hurl a bunch of bananas near the opponent. The barrel bomb blast would shoot an explosive charge at the opponent which could knock them down.
If his arms arent long enough then Lanky Kong would work. His one arm could be balloon gas and the other could be a trombone punch.
@roboshort
That's music to my ears! And honestly, I've been very happy with games the general enthusiast community decry as light on content: Splatoon, Star Wars: Battlefront (I dropped it because I got sniped by pistols from a shadowy pixel on a mountain across the planet, the maps and modes were plenty), Street Fighter V, and the somehow beyond criticism, content-light Overwatch.
That might just be my taste, but most "content" seems like more game, but in a lateral sense: once you've seen it, it done. Depth is the content that updates with you.
8 characters at launch, glove load outs that are balanced per-character and not a free-for-all Franken-OP creator, plus a training mode and I'm good day 1. Everything else can drip-feed in Splatoon style (hopefully).
Thanks for sharing your impressions and concerns.
@Ogbert
Sounds like the inevitable Direct will likely answer all your questions, so there's no need to speculate too much.
One thing that maybe worth considering that you may not have is the value of getting a game like this day 1, even if all the "content" is not available at launch. As a multiplayer game with what seems like depth and a high skill ceiling, there is going to be a "meta"; strategies and counter-strategies will develop, patches, balance changes, etc. There will be a community, etc.
I really enjoy stuff like that - the Splatoon NeoGAF thread was rife with interesting perspectives and play-styles and general good humor.
This being only 1v1 (as far as we know) is more akin to a fighting game, where it maybe a little harder to come in late unless there's a big sale or DLC that's going to bring in other new people - the skill gap between beginner and intermediate only widens.
Just a thought:)
Also, Splatoon was only a budget release in EU, and "value-added" in bundles in Japan.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...