2017 is here, which means a fresh start and looking forward with optimism. Many also take the chance to set New Year's resolutions, goals for improving on what's come before. Nintendo, undoubtedly, has some of its own.
There's plenty to be excited about for Nintendo's upcoming year and no doubt the company is gearing up to make the most of its opportunities; new hardware and projects are on the way, and it bodes well for fans.
To suit the season, then, we've picked out five key areas that are important for Nintendo in 2017; at least from our point of view. Let's get to it.
Start Fast With the Nintendo Switch
The Nintendo Switch is going to have its most notable unveiling on 12th-13th January, depending on your timezone - there'll be a live video presentation, likely packed with details, and then members of the press and public will be going hands on in the hours after that stream. We can't wait to share our thoughts on Nintendo's next generation of hardware.
That January reveal will likely be heavy on detail, as off the back of the event we'll also likely see a swath of formalised pre-orders and retail listings. A release date and pricing seem like solid bets, along with details on what the console will have to offer - its broader features, eShop, Virtual Console, user interface and network features, and so on; a decent chunk of launch day games will likely also be shown off. Some surprises and specifics may be held off for a subsequent 'Direct' closer to the March release, but with the system due so soon a significant amount of information is likely to be with us in less than two weeks time.
Most will surely agree that, from that presentation on to the launch 'window', Nintendo needs to be aggressive and at full speed in promoting and selling the system. That fast momentum needs to run through the opening 6-9 months from launch, ideally up to the Holiday season 2017 (when Microsoft's 'Scorpio' is likely to also arrive). What's required, ultimately, is a line-up of games - first-party and those from early third-party partners - that fill out the bulk of 2017 with consistent, well-paced quality. Nintendo will surely have learnt these lessons from its past couple of hardware releases.
The 3DS struggled after its launch week, saved a few months later by a drastic price cut and key game releases towards the end of 2011. The Wii U lost significant momentum after launch sales, like we saw with the 3DS, but the rescue never truly came, while some key game releases took too long to arrive as Nintendo grappled with HD development projects. With Nintendo's now improved skill-set and those lessons in mind, it should have plans to avoid similar mistakes. Certainly a lot of the 'leaks' and rumours that seem likely to be accurate - at least to some degree - do suggest that Nintendo is ready to hit the ground running. A mix of new games, remasters and ports, along with a rumoured Pokémon main-series release in the Holiday season (expected this year), for example, could be vital.
Lots of factors will be important with Switch - its pricing and bundles, successfully pitching the concept to the public, developer support - but a good start from Nintendo will be to learn from those 3DS and Wii U launch mistakes. We're optimistic at this stage that the big N will give the Switch a good chance of success; here's hoping that the company delivers.
Keep the 3DS Active as a Budget Device
There's been a bit of an odd vibe around the 3DS recently. Seemingly caught out by increased sales brought on by Black Friday and the release of Pokémon Sun and Moon, there have been stock shortages in some places, with limited bundles and options in some areas of the US as one example. This seems likely to be a case of Nintendo being over-cautious and mis-managing stock and demand (more on that in a separate point further down this article) rather than a genuine phasing out of the system. With Nintendo there are often mixed messages - some notable releases are still on the way and the system had a Direct in the Autumn / Fall talking up the portable's 2017, while on the flipside official sales estimates were kept modest even with arrival of Sun and Moon.
It'll be interesting to see what happens; some have already written the portable's obituary - prematurely, in this writer's opinion - but we are yet to see how ambitious Nintendo is for the system's role into the second half of 2017, in particular. There's certainly content that could be localised out of Japan, and of course potentially unannounced games, but the system has certainly aged from a technical viewpoint; how much further can it go?
Well, it need not be completely finished yet. As the frenzy around the limited-stock Black Friday New Nintendo 3DS in the US showed, plenty like the idea of grabbing the system at a cheap price. The Pokémon factor was significant, yes, but there's room to re-position the portable, especially now the hype around Game Freak's latest release will start to fade. It can be Nintendo's fun budget option, an older system with a lot of great games waiting to be explored.
A permanent price drop and a continuing shift in marketing can do this. We've already seen promotions around the portable focus on evergreen and classic 3DS games, and the 2DS has continued to go down in price. The New Nintendo 3DS is due a permanent price cut, though, as a full price unit is now stretching credibility in a market with aggressively priced tablets and consoles. With some key releases, a packed pre-existing catalogue and a budget price point, the 3DS could still have a role to play right through 2017. The question is whether Nintendo is eager to try it out.
Master Mobile and Learn from Miitomo and Super Mario Run Mistakes
The biggest 'Nintendo' mobile success of the year only had minimal input (and actual financial returns) from the Kyoto-based company, as Pokémon GO went viral in the Summer of 2016 - in reality it's a Niantic game, first and foremost. Miitomo, on the other hand, ultimately fell short as Nintendo's debut effort on iOS and Android. Though arguably full of potential, the question-driven social Mii concept struggled to take off beyond an initial surge of interest, while investors were no doubt disappointed by its limited monetisation. Subsequent updates have improved the experience, but those changes have arguably been too little, too late to attract a sizeable and consistent audience.
Super Mario Run also had a mixed launch in December. Its initial exclusivity on iOS (with Android hopefully not far behind now) naturally frustrated some, while opinions have varied. We're fans of what it has to offer in exchange for its one-off charge, but poor messaging in the app led to plenty of confusion about what the unlock price delivers. Even if players know of the extra content on offer, it's still a challenge to succeed with a premium-priced app like Super Mario Run. On the one hand it set iOS App Store records and accumulated lots of downloads, but it'll be interesting to see whether it hits Nintendo's targets in terms of purchases and revenue.
Neither Nintendo release on mobile has been a sure-fire hit, then, with pros and cons for both. Both Fire Emblem and Animal Crossing apps are expected this year, however, and based on comments from the company at least one more title will come in 2017. Those two confirmed releases certainly have potential to fit the phone / tablet market well - strategy games (like Fire Emblem) are among the most successful and lucrative on iOS and Android, while the daily play of an IP like Animal Crossing is naturally well-suited to quick sessions.
Nintendo and DeNA are no doubt learning, and there are certainly mistakes to avoid. It's not just about mastering gameplay, which the companies arguably did with Super Mario Run, but it's also vital to get the user interface and setup of these games right on the money. If lessons have been learned, there could be a lot to look forward to on mobile in this year.
Go Big at E3 and Other Expos
Nintendo's had an interesting couple of years at E3. After a rather good 2014, the company stuck to a similar format in 2015 but had a tough outing, primarily due to key reveals proving unpopular with many of its most vocal online fans. In 2016 the company seemed to initially only plan its showcase for The Legend of Zelda: Breath of the Wild (unnamed at that point), stepping back from its usual routine; there was an uproar online and the company then put on an extra day of live Nintendo Treehouse coverage to look at some other games. How much was pre-planned and how much was added after the initial E3 plan backlash is unclear, but in the end the company did arguably salvage its appearance.
Nonetheless it was still scaled back overall, and as it was still the 'NX' era it was only the Wii U version of the new Zelda title on show, while the Treehouse team gave a lot of focus to Pokemon GO and then 3DS games on its second day. It was a holding pattern, ultimately, as Nintendo didn't have much to show compared to its hardware rivals. In theory that shouldn't be the case this year - the Nintendo Switch will only be a few months old when E3 rolls around, so Nintendo has an opportunity to return to its more conventional approach - Digital Event, a 'live' event (an eSports format) and then three days of Treehouse demonstrations. There will surely be a lot to show off, and it's a chance for the company to grab as much media attention as possible, even if Microsoft may make a lot of noise with its new 'Scorpio' system.
Of course, the argument can be made that the impact of E3 is diminished; while partially true, it's still a major event that generates a lot of media coverage. Nintendo can also put plenty of focus on other major events and expos; it's an area where the company has typically been quite pro-active, but it cut back significantly in 2016. It's time to ramp back up to 2014/2015 levels, we'd suggest, in terms of attending expos and putting on smart events and showcases (like online streams) within those settings - both Nintendo of Europe and America, prior to 2016, were getting rather good at this.
With Switch coming onto the scene Nintendo should get back on the horse with expos around the world.
Be Bold and Meet Demand
In late 2016 this writer made the argument that Nintendo has become scared of its own shadow. The crux of the argument - which is certainly open to debate, as some believe the company is employing cynical stock tactics - is that painful failures and excessive manufacturing in 2011-2013 worried the company, as its stock and inventory grew with unsold systems (particularly with the Wii U). In the years since pretty much every 'special edition' or 'niche' product has been under-manufactured, with demand far outstripping supply to the frustration of fans and the delight of scalpers. 'Wave one' amiibo, various 'limited edition' games and 3DS models, and most recently the NES Mini are just some examples. To quote our previous analysis of the pattern - "Nintendo is almost a parody of itself. It announces a cool thing, everyone jokes they'll be rarer than unicorn droppings, and so it transpires."
It doesn't have to be that way, of course. A better balance is simply needed - business sense allied with confidence. Rather than produce a minimum level of stock and try to ramp up retrospectively after consumers have been left frustrated, be more ambitious. It's possible to satisfy demand without selling the farm and being reckless.
It's all a balancing act, and not necessarily an easy one; Nintendo's not the only company to struggle in this area. It's one of the worst and most consistent offenders, though, and whatever benefits under-supplying can bring are surely wiped out by the bad publicity and angry fans dissing the company on social media. Nintendo, frankly, has deserved a lot of the criticism it's had for under-stocking popular products.
Extra resources and ambition can fix that. Nintendo should ensure that everyone that wants a Switch can get one at launch. If there's a SNES Mini this year, which seems so likely, that should be stocked in solid numbers. Cut out the scalpers, ensure that consumers can buy the goodies they want, and back the products to shift off shelves. Don't let policies driven by failures from 2011-2013 prevent successes in 2017 and beyond.
Those are five 'resolutions' we think could serve Nintendo well in 2017. Let us know what you think in the comments.
Comments 105
If all the Unreal Engine games start to show up on Switch... I think I better set more funding aside already.
I think the most important thing Nintendo needs to deliver with the Switch is a solid lineup of great launch titles. Skyrim and 2K17 is nice, but it's a must to squeeze in Breath of the Wild and a couple other exclusives.
...and don't be quirky for quirkiness' sake.
Do a better job of changing things that need to be changed and keeping things the same that need to stay the same. Nintendo hasn't gotten that right for pretty much all of 8th gen.
I'm actually doing something for the release of the Switch, I'm calling it #switchforswitch its where my challenge is to get to a perfect 22.0bmi or under on Wii Fit U! I'm doing daily weigh ins as well as excercising until my meter tells me to stop! Think I can do it?
My dream for the switch would be to see 50 games off the bat. 10 titles each from nintendo, 2nd party, 3rd party, and Indies. The last 10 being ports that got no love on wii u. A games resolution!
I think that the 2017 will be probably a wonderful year for the nintendo's fan, because we are getting much games, like Zelda Breath of the Wild, Mario Switch and much more.
The 2016 was bad for the nintendo's fan, because Nintendo has switched the support from WiiU to Switch.
The unified development enviroment will help the team's of Nintendo to develop more games than the WiiU/3ds era.
I only want much support by oriental software house, like Square Enix and Atlus.
Sorry for my english.
I hope anyone wanting to buy a Switch day 1 gets one, but I don't think Nintendo can manage it, they don't get their bearings in the market until they've depleted the small amounts they've sent to each retail unit.
Be lining up in the early morn' cold come March, that's for sure
I'm really excited. Switch is based on a really useful and practical concept- one that I've been wanting to see for a long time.
I was almost ready to mod a gamepad into a portable GameCube- that's how bad I wanted GC games on a handheld. If Switch is launching with GameCube VC, that alone makes it worth buying. I'd seriously be overjoyed just having GameCube games on it and nothing more. Of course, it gets even better because not only will it have GameCube, but all the top Wii U games ported (Xenoblade Chronicles X!!!) and a game library of its own.
Still think it won't be the ideal way to play GameCube on the TV- after all they'll probably maintain original resolutions for VC. But that's ok- we have Dolphin for that. I really hope we see these games:
Games I Want to See
*Pikmin 4 with motion controls
*Mario 3D Switch
*Mario 2D Switch
*Mario Kart 9
*Zelda Breath of the Wild
*Zelda Switch (sequel to follow BotW later in the gen)
*Xenoblade Switch
*Xenoblade HD Collection
*Fire Emblem Switch
*Fire Emblem Radiant Collection
*Metroid Prime 4 (or Other M styled game, just, normal controls)
*Metroid Prime Trilogy HD
*F-Zero Switch
*Star Fox Switch
*Kid Icarus Switch
*Sin & Punishment Switch
*Baten Kaitos HD Collection
*Monster Hunter Switch
*Mario & Luigi Switch
*Pokémon Stars (fingers crossed)
*Final Fantasy XV
*Dragon Quest XI
*GameCube VC of all best games
Not all at launch (obviously) but that there would be an incredible wealth of great games, every one of them playable in full console glory on the TV or on the go as a handheld device
With the price of the PS4 dropping to about $200, I guess the Switch will be once again a tough thing to sell.
$250 would be a perfect pricepoint, $300 would already be much harder and $350 would be really bad. That's a PS4 + TV
Please let there be a mini SNES this year!!
Here's my list of Switch wants:
-Return of collectathon platformers
-Platformers that aren't rehashes with new levels
-New IPs
-New ideas for old IPs
Let's see more of that.
Absolutely yes to a permanent price drop to the 3DS family! I've decided that I want to upgrade to a New 3DS XL, but not for $200 (or more, depending on the seller).
Ever Oasis, Pikmin, Story of Seasons: Trio of Towns, and Super Mario Superstars are the announced games that I'm looking forward to the most this year. Also hoping for Etrian Odyssey V (and as I've already said many, many times, Untold III)! Pretty please, Atlus?
Please listen to this, Nintendo! I love you and want you to succeed, just as these people do
I cannot believe you missed off their biggest problem. Finally create an account system so all of us with hundreds of pounds of digital purchases can rest easy knowing they are there to redownload if needed to a different machine. Be that a replacement DS, Wii U or God forbid we can actually use our previous purchases on the switch. Games like axiom verge are a complete no no for me on Nintendo- I'll buy that on Vita when there is a sensible sale. Oh and there's another point- actually study the market and see what others are doing. Knocking 3 quid off a title is not tempting when other digital stores give 50% discounts during the year.
@wolvesboy Yes. Own it, wolves.
@JaxonH That's a heck of a list. Sign me up.
Regardless of hardware it’s the list of games that will make or break the switch, it’s a dedicated games platform after all.
Insert armchair CEO post here
Studying the market should be their main priority. Know what the others are doing will help.
Just gimme more mario
>This 'Black Friday' $99.99 New 3DS model sold out fast in the US
eye twitches
#6. ENOUGH WITH THE FREAKIN' TOADS!
@Dakt You really don't know how copyright works, do you? Failing to protect it can lead to legally losing the ability to do so, which is far, far more expensive than any negative PR. At least you didn't claim free publicity, which is a meaningless term apart from demonstrating the extreme ignorance and entitlement of the person using it.
@Falcon96 your English is perfect.
@Joeynator3000 NEVER! MORE TOADS!
Being that it's a gaming system, simply having a strong line up either available at launch or confirmed for the initial year is enough. Everything else is just a matter of making sure the system itself is marketed properly and is user friendly (which hasn't been the case for the last several systems for different reasons).
GameCube VC would be great too.
A VC that lets us download our past purchases without an annoying transfer process (Even if they have to charge 50-£1.79 per redownload again) on day one without restarting the VC from scratch would be super nice.
One more thing, the most important for Nintendo. Make it REGION FREE !!
@Niinbendo
Interesting....
Show the Switch trailer to your another friends. Watch their reactions naturally, especially when they see the switching from TV to portable swiftly and vice versa.
@Joeynator3000 (stares while being crossed arms and taps foot) Oh, really now. You would like that do you?
@Piersen
Miitopia was already quirky...
The quirkiness from Nintendo.
Wanna see Miitopia sequel on HD.
@Toadsfriend There's being polite and there's encouraging someone not to better themselves which will benefit precisely nobody.
@Dakt I think the modern hyperentitled mentality among fans and the way many consciously try to wrench their lobby in by positioning their vocal disappointment as negative PR demonises fans much more than any C&Ds or DCMAs can. Especially when it comes to fields where a company does what it's legally entitled and sometimes supposed to do - those who don't like it should campaign for a review of the copyright laws, not for a game creator or publisher's head on a plate! I know that entertainment businesses make easier and more vulnerable targets than governments, but that's a feeble excuse. And oftentimes, it results in a situation where fans themselves aren't worth it - their wallets just don't match up to the prospective damage they'll cause.
Oh, I almost forgot.
7. Less Amiibo focused gameplay. Better released on Card version with very cheap price.
8. Don't watered down or limiting everything like Wii U ports to 3DS games.
9. Don't ever make bundles with specific color like Wii U. I mean, Black all for Western release but White all for Japanese. That was unfair. Not every people like Black color and don't generalizing Western people will mostly like Black color by default.
10. Update the Mii looking variety. Kinda boring and lame to see same limited Mii faces after 10 years from Wii era.
@Clownshoes
I don't need your sour comments !!
Get LOST !!
@nhSnork
Nintendo could give them the ability to release the game like Capcom did with Street Fighter X Mega Man. But I think the bigger issue is the way they treat Youtubers. They flag and remove a ton of fair use items.
Interesting enough...
Nintendo was founded on year 1889 (Ox zodiac sign). For this year (After 28 January 2017) that year of Fire Rooster, I think it will be great benefit for Nintendo (Ox in Rooster year = Great !!). Nintendo will have great opportunities to boost up their machines and sales. But afterall, it depend of their seriousness and right choices for boosting Nintendo sales.
@Clownshoes
Your pessimism is Stinks !
Find another website to express your lamentation and loathing !
@Dakt They need to protect their IPs no matter how "meaningless" may be. Yes, these people did it for the love or art or whatever. but Nintendo has had a history of infringments and lawsuits against them. They are just doing what any company will do: protect themselves for any legal problem they could have in the future.
Right now may be just silly fan games. But if they don't protect them, they won't have any legal grounds to defend themselves when something bigger or worse could come.
@Anti-Matter You know that white consoles don't sell as much as black consoles in the US right? that's why they discontinued white Wiis and Wii Us and never brought the white DS because they are not popular in america. It's simply market demands. Americans are not like japanese.
You guys are exaggerating with Super Mario Run "mistakes". If any, it fared much much better than Miitomo. Just because Piratendroid users whine about it doesn't mean they are right.
As soon as there's Animal Crossing, Fire Emblem or a mainstream Pokemon game I'll be buying.
@BigKing lol normal ps4 is $300 and ps4 pro is $400.brand new is those prices
Five New Year's Resolutions for Nintendo:
Marketing
Marketing
Marketing
Marketing...
Oh, and games, lots of games...
@Minotaurgamer
But for me, I like White color for video games. Not interested with Black color for video games, too common, boring color. At least, Nintendo already did for New 3DS XL with Pearl White bundle and Smaller New 3DS bundles with White color also. Thanks, Nintendo.
Huh ? No Polar White color for USA NDS Lite ? But I have the box of Polar White of NDS Lite. Also, I found also White color for smaller NDSi.
@Clownshoes
I don't have any confirmation yet, but I will soon enough. And I've already got GameCube games. Both on a modded Wii U and through Dolphin rendering at 4X native resolution.
What I really want though... is the next Nintendo console. That's what I really want. GameCube VC will come. And so will the top Wii U games, of that I have no doubt. But even if they don't, Switch is a must-have by virtue of new Nintendo games alone. If it gets GameCube VC too?And Wii U ports like Xenoblade X to have portably? Shoot. The more the merrier
Don't forget METROID
Five new years resolutions for Nintendo:
1. 240p, for the handful of games that'll appear on the 3DS
2. 480p, for VC releases on the Switch
3. 720p, for the Switch in portable mode
4. 1080p, for the Switch in docked mode
5. UHD, for what they'll have to convince us we don't need yet
Yeah, I expect to get my Switch at launch without having to worry about any frustration. Of course, I personally haven't been let down yet in terms of getting Nintendo stuff day one (Ness Amiibo was in my hands the very first day) but I'll be livid if Switch eludes me. Seriously Nintendo - don't let me down this year. There doesn't need to be a first for everything.
The only thing the Switch needs to do to be successful is keep me from having to buy a PS4 to play KH3.
They need a load of bold changes if they're to survive in the hardware market.
Double down on marketing and make sure that there's a decent library of games when it launches. That'll be a grand start.
Is it really fair to blame Nintendo for self-entitled IOS brats that spend hundreds on micro-transactions, but can't even shell out a one time payment of ten dollars?
@ningeek185 A new mario adventure game (not "new" super mario bros) would be a great starter
Nintendo needs to meet demand and bring on the games, for 3DS and Switch. Mobile clearly isn't a priority since they will make money with it no matter what, and they will probably keep doing their own thing for E3.
This was a good article. So, I agree with big time with the "Leave 3DS as a budget device". Drop the price to no more than $150 for the New 3DS XL. Ideally, $130, with the New 3DS sitting at $100 and the 2DS at $60. Support through 2018.
Also, I would add to the resolution list "Make My Nintendo Worthwhile". My goodness, especially in America, My Nintendo has been abysmal so far. The latest rewards include 30% off Wrecking Crew? I mean, really? Why not just give that game as a reward for 30 gold coins or something?
I know, without a shadow of a doubt, that a repeat of the Mini NES is incoming. Rumors of even less than a Wii U launch when everyone seems to want one and with scalpers waiting to pounce: it's going to be a nightmare for actual fans.
I'm going to hope they announce preorders next day in US (since major retailers will be closed) and line up really early next day at a brick and mortar where chances are better to get one.
I'm not super confident of my chances.
How about giving us a system that will last at least 8 years or so before upgrading to new one. Actually I have a feeling Switch is that system.
I predict a general video game industry crash in mid to late 2017. It won't be as severe as 1983, but a lot of the contributing factors are the same: too many redundant console choices (PS4 Pro, PS VR, Scorpio, Switch confusion), redundant and non-unique game experiences (too many shooters and open-world RPGs), and widespread proliferation of unofficial games and mods (fill in the blanks).
If the Switch is anything but a total flop, Nintendo should be able to improve their market position relative to Sony and MS, but it's hard to predict what profits will look like. Given the lack of guaranteed money-makers in Nintendo's future, I'm not optimistic on that part. Hopefully that SUMO cash can keep them afloat in what promises to be a very tumultuous 2017.
@slim80 what's the lol? Did you even look it up? PS4 Slim goes for 220 euros here. The Uncharted 4 bundle is $249.99 at Amazon. By the time the Switch is in stores it will be around $200. Plus there's a huge library of discounted games.
Hopefully Nintendo learned from the last generation, because the $250 price point of the Wii was the sweet spot to release a Nintendo console. Shouldn't be impossible either. I bought a Nexus 7 tablet with Full HD screen years ago for the same price. And that's basically what we're getting here: tablet hardware.
All Nintendo needs to do to have a successful 2017 is quite literally stop being who they've been the last 5 or 6 years. Just do the opposite of all of that and they should be fine.
I just pre-ordered the Switch from my local games shop.First time I've pre-ordered anything in my life.They say they'll have it on launch day too.I thought I might need to wait till a few days after.I'll be there at their door 9am sharp on launch day.
Be the Nintendo you were in the SNES era. Also launch the switch with more than 5 games. Make it at least 30.
@JaxonH Holy.... Dude, don't set your expectations that high.
@JubilifeRival
Why?
I mean, I know realistically a lot of that stuff won't happen. A Baten Kaitos Collection? Ya right. We'll never see that (hate to say it but we won't)
But even if it's not those exact games listed, we're gonna get a ton of great games. And it'll probably be a bunch we haven't even imagined yet, which is even better.
I've been playing Nintendo games for 25 years, and I've never owned a Nintendo console that didn't deliver great games. And now that they're going hybrid, we'll be getting games from every single studio they own, contract or work with... all on one device. So I'm expecting a little more than usual this time. Even moreso since I know Nintendo swings hard with their backs against the wall.
@MegaMari0 Couldnt have put it any better I just hope that they can stretch the games out through the year and they have to promote the hell out of this machine and the games along with it this thing can be a huge game changer for them they need to make sure the masses know exactly what this thing is
Exciting times ahead, I love when new consoles launch. This is particularly exciting due to the mystery still surrounding it all, until next week anyway. I'm on the edge of my seat waiting to see what's up with that 3D Mario game they showed briefly.......fingers crossed for a Mario 64/Sunshine type of game.......and that it launches with the console!
Preordered my Switch yesterday and I was assured that this meant a day one unit. If Nintendo fails once again in this regard then we are so OVER. I can't go through the whole NES Mini debacle again.
I think Nintendo needs to make it really clear that they are ready to market toward's gamers again and are not still trying to win the non gaming casual market lottery again like with the Wii U.
Can't say I have confidence in that though.
For the Switch reveal I feel that Nintendo need to come flying out of the gates and just hit us with wall to wall games that take us upto E3. Then at E3 hit us with another load of games that take us to the end of this year and early into 2018.
A proper account system is also long overdue and I think the Switch is the system where this will happen as I imagine a series of incremental upgrades over the years if it is successfull.
I would also like to see the entire WII VC carried over to the Switch, but imagine this would be only possible if licenses are renewed for the non Nintendo systems.
Hopefully we will get some games that are heading to PS4 & Xbox 1 if so I would seriously consider the Switch version over the PS4 version.
The 3DS now needs a price drop, I cannot see how Nintendo can still sell it at it's present price with the Switch now only 3 months away.
Overall just give us good quality first party games backed up by decent third party games and no redicously long software draughts.
1) Ensure a plentiful supply of good games.
That'll do, though an Xbox style achievements system would be awesome.
My biggest hopes are that the January event gives lots of potential for Switch's future and that Nintendo doesn't do a repeat of the NES Mini on the stock levels front.
@BigKing The Switch isn't directly competing with the PS4, to be fair. As someone who wants a powerful handheld and a console that plays Nintendo exclusives, Sony's console isn't going to help me whatever the price!
I completely agree with your comments about Nintendo's policy of understocking there products.This in my opinion is one thing that could really damage the Switchs chances.Nintendo is petrified of over stocking and most importantly not beliving in there product.THIS MUST stop and fast nintendo, for Switch. There are rumors of Zelda and Mario at launch,those 2 games in itself is a massive day one seller.2 million is way way short of mark.I would say you could sell easy 5+ million if say its mid march launch. if only one of those's 2 games came out on day one your rumourned to have lots of big 3RD party games on launch day to.So Nintendo just go for it.IF we can see your pulling back from Switch and not sure of yourself or product.Then in turn that makes your potential customer turn away from Switch.
@Shiryu Ant that the truth.I'd say thou, a lot more put aside.
@ningeek185 with only 2 million at launch I think nintendo doesn't have zelda and Mario on day one.It's super that we by looks of it are going to have plenty of big games on first day,but you need to meet demand and in my opinion if you had 5 mill with just those's 2 games you'd need more.
@Ichiyama kinda not looking forward to tomorrow's weigh in as I know with every new year treat I've had it's gonna be hard work, still thanks for the support 😀
@Niinbendo I to kown hardcore Sony fans in there 40,50s that are for first time going to watch Jan 12th reveal of Switch and most importantly there interested in preordering one.You can imagine I collapsed in one big heap on floor.And what's so wonderful is theve been talking to me about it and picky my brains.I'm 50 years old by the way.LET'S hope the Shop GAME in my city shows respect for this nintendo product.Because in there I feel like I'm second rate citizen gamer.
@ClampedDownHard Well I think that blame goes to SONY for PS4 PRO.They broken golden rule of why I buy consoles and not PC.That's changed for me.You have scorpio out at end of this year.Your absolutely wright I'm Gamer of 45 years and I'm completely confused.PS4,PS4 slim,PS4 pro con,to get best out of overly complicated and over priced PSVR you need pro, Xbox one Standard ,xbox One S and later xbox one Scorpio.Just buy A PC and Switch.That's that sorted
I can see some understanding in the short stock of the NES mini. A version of their first home console from the 80s with 30 games. There's no guarantee a product of this nature will be a sure hit with the public beyond Wii U / 3DS owners who have bought NES games on the e-shop. Could this have been a factor? But still, there is a problem to be addressed. Maybe they could have found a middle ground number for producing more units without going overboard if it doesn't sell well.
I think the 16-bit consoles were the most popular in the 90s so the popularity of a SNES mini is more of a given. Hopefully Nintendo will consider this and meet demand.
@blinder2 Will it get as "bad" as the Wii, I wonder? I do miss having new awesome games every week...
IF Sony fans and Microsoft fans are true to themselves I'd say it should be a 1980s collapse.But we All kown both of those's 2 can do whatever they want ,and media for most part and there fans lap it uo.Nintendo is not perfect by long way but they always weather they deverved it or not get destroyed by media and none nintendo fans..I've always bought All three consoles,BUT not anymore Microsoft and Especially SONY.Console industry is in mess and don't nowhere it's going and PS4 PRO started this.
@OGGamer NO we gotta move forward not backward! granted Nintendo failed with the WiiU thinking they can ride the WII slipstream and so on but I think they need to believe in themselves a bit more they seem so eager to try out things make me feel like they are struggling to regain their identity in this modern market.
@SLIGEACH_EIRE They do indeed. Let's hope they make the right changes. I personally think that the hybrid console is the right move as it caters to a part of the market that they could perhaps win back. I hope it's powerful enough, the game range is wide enough and the account system is totally revamped. What is your most important change?
@ThanosReXXX Like give us more info so the Internet doesn't dismiss through rumour before it's even properly revealed. I'm not sure that allowing so many rumours is going to help in the end. We've had everything from, "It's less powerful than a toaster" to "It's a quantum computer in your hands." On the bright side, not long now!
@Sakura Yeah, people need to just sit tight and relax a bit longer and then we'll finally learn more actual facts, instead of all these good or bad rumors.
And then, all the haters and whiners can either get their victory lap or shut up once and for all...
1. Must have all the Japanese devs that helped made the 3DS ah so wonderful on board (yeah yeah western support matters too I guess).
2. A strong VC. NES mini, nuff said. It's clear as day people are still clamoring for ways to enjoy classic Nintendo, as am I.
3. COLOR! While I do not expect a constant stream of different iterations and models we get with traditional handhelds, I hope we still see a decent amount of color/design options down the line. Also bring back color cartridges! ;-D
4. A 'Just in Case You Missed It' line. Ports of the Wii U's best like Splatoon, Mario Kart 8, Smash, DKCTF, YWW, and SMW3D should all be making the Switch. No brainer way to help pad out the library in it's first year. Splatoon and MK8 seem to already be on the way but I have those already, I'm hoping more for the ones I haven't gotten around to purchasing yet because I'm hoping I can get them on the Switch instead.
5. No franchise left behind. With their major resources no longer being split in two, there's little excuse to not go all in with the Switch's library. It should be the ultimate Nintendo console, a generation long celebration of their contributions to gaming. No generation skips, more revivals, and returns to form. I don't care if including them was just some one off quirky throwback in Smash, I still want a new Duck Hunt dangit. X-D
@Dakt public opinion doesn't mean much where it can't come up with a legitimate complaint unaffected by fanship issues. Takedowns themselves are unfortunate in certain aspects (which, again, should encourage addressing the legislation, not the companies following it), but they're nothing Nintendo can be indicted for. They act upon copyright acts, they stop the distribution of creations they never authorized or asked for and that don't contribute anything to their own creations anyway. What of this is supposed to look bad to public unless the public has a self-entitled bias towards the fan creations in question (the bias that isn't and shouldn't be the IP owner's problem)? "Tribute" factor counts as a statistic of the game's audience resonance but doesn't grant the fan work any VIP perks in the legal eye. Development practice some articles lament (yes, I've checked a few) remains untouched since DMCAs can't arrest the data or strip the creators of the experience gained over the years of making all these AM2Rs and whatnot. Fanworks are essentially self-service for the most part anyway - they bargain the ability to use and mess with other creations' assets for earning a technically lower status among fiction; they don't require broad distribution per se, and distribution (or monetization in some YouTube cases) is the only thing DMCA can really hinder.
Basically, any public opinion here is an opinion about a tempest in a teacup, and only fan mentality is eager to paint this opinion in dark shades. And entitled dramas built on not supporting official games because they were denied the possibily to play a fan game (never mind that most such projects go to torrentland almost immediately) only warrant "good riddance" reaction. People infested with acid fan love often stop buying games - they want to buy creators and companies for the price of several games.
@cleveland124 because fair use laws and copyright laws are written in broad strokes that fail to reflect the rapidly developing and increasingly multifaceted situation in the sphere. And not everyone will hire people on the spot just because they showed some skill and released a fanwork to some acclaim (not to say that never happens). Besides, games like Axiom Verge are the living testimony to an actual compromise that works and leaves the involved parties satisfied.
@Dakt you're giving a supply/demand example - something that's a purely business concern, that can be misjudged and that involved businesses try and address in prospect by default - it's an understandable cause for consumer skepticism, but it's hard to imagine a company that would have to be prompted to seek a solution here. And unmet pre-order numbers alone are more informative in this regard than articles and angry tweets are.
The topic of our conversation is something with no crucial value to potential or casual fans (fan translations are the only fan activity product I can think of that can contribute ANYTHING to a work's distribution and marketing, and even those are legally gray), and with whimsically exaggerated value among existent fans. I'd say there's a difference.
@G-Boy
His comments just only expressing hatred, pessimism, loathing about Nintendo no matter how good is Nintendo. Sorry if I was upset.
i just got a 2ds a month before switch reveal so i hope they keep the 3ds/2ds alive with new games unlike wii u
@skywake personally, I'd probably need convincing that I NEED UHD. XD What's this about, playing on a wall-sized TV and being able to see distinct fabric threads on the character's clothing? But remembering how me and my friend were playing Nier Automata demo and he quipped the graphics, informing me that "by modern standards the fire here doesn't look like fire anymore", perhaps I can but give up trying to understand the importance the industry assigns to graphics and resolutions nowadays.
@G-Boy well, "you should shut up or go post this somewhere else" nominally counts as an opinion, too... XD
Every second that passes is a second less we have to wait for the event/release of the Switch and the end of the rumors and people commenting on the rumors.......
EVERY.
PASSING.
SECOND.
@nhSnork But that's an insult.
@khululy They had great marketing and 3rd party support. They also got the most out of the system. Making games that were thought impossible on the SNES specs.
None of these things have been seen from Nintendo since. I'd say it's time to stop repeating recent mistakes and use the tried and true methods of success. Don't change for the sake of change when it's going to be detrimental. They have a great product. Market that. They are not apple or Samsung who simply sell products on the name alone. They are a video game company and simply will not be successful selling their main product that way.
@Anti-Matter That's an interesting correlation, with the Chinese Zodiac... We'll see if the pattern fits.
@skywake To be honest, our current LCD-LED and OLED displays can't truly take advantage of UHD rendering. Until native support for HDR (not just internal rendering) becomes available, alongside the upcoming qdLED (quantum dot LCD-LED) and (maybe) improved OLED displays, 4K will continue to be marketing fluff for another few years. Our current displays cannot truly utilize 4K to it's full potential, no matter how much is paid. The term "4K" itself is derived from misleading marketing, because it's actually 2160p, not 4320p ("8K").
Even high end, $3000+ PC's are barely capable of running the most demanding games at 2160p, with a solid 60 FPS (much less 120 FPS for 120 hz displays) on Ultra settings. So the PS4Pro and XBScorpio sure as hell aren't going to offer that- not much of a boost, if you ask me. So Nintendo has the right of it, just focusing on maximizing a 1080p console experience for another 5 or so years. And for whatever it's worth, the Tegra X1 (or whatever the Sandwitch will use) can actually output at 2160p, which means it's also technically a "4K-capable" system...
@Dakt Personally, with that recent update of the original Zelda "Cliffside Overlook Facing Death Mountain" picture posted on Nintendo's Twitter recently, I'm surprised The Zelda Project's photographic rendition of the scene from an Ocarina of Time perspective hasn't been DMCA'ed yet, along with the entire photographic montage series... And I bet Nintendo will do it, if they do find out about it.
There's going to be a point where Nintendo has pissed off too many people. They better cool it down while they still can...
@nhSnork What about games like Undertale, a game inspired by Earthbound, where the developer first got their foot in the door by doing none other than... making an Earthbound ROMhack? Isn't nipping the potential of such people in the bud a cause for concern in it's own way?
I just hope they manage to keep up with demand. I really don't fancy having to hunt down the Switch like we have with the Nes Mini or the BF 3DS
@LoveSugoi You are spot on with point 5. Where's my Ice Climbers revival?
And, speaking of 'forgotten' series, I'm about to hunt down and hold Camelot hostage if we hear nothing about a GS: Dark Dawn sequel soon enough! >:v
@JaxonH I know GameCube VC has me and a couple of friends/coworkers of mine sold, along with N64 and pretty much everything else officially portable. Hell, one of them, who hasn't given a damn about Nintendo outside of Pokémon in years, is so hyped about the Switch that he's kept telling us that we should make sure we have off and at least attempt to catch one of the hands-on events.
@Lalivero
"kept telling us that we should make sure we have off and at least attempt to catch one of the hands-on events"
See, that's what I'm talkin about. That's what it's all about, right there. If a person has become so cynical and negative that they can't fully embrace and enjoy the hype of a new console, then why the heck are you even still gaming
All sounds good too me.
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