Indie studio Midipixel is bringing its Game Boy-inspired puzzle title Warlock's Tower to the 3DS in 2017.
Boasting more than 100 rooms packed with zombies, flying eyes and slimes, Warlock's Tower has a unique twist. Every step you take costs you a life, and the need to constantly restock is a key part of the gameplay. It also offers co-op play and authentic visuals and audio which call to mind the glory days of Nintendo's legendary monochrome handheld.
Warlock's Tower is coming to Steam and PS Vita next year as well. Are you interested in picking this one up? Let us know with a comment.
[source siliconera.com, via midipixel.com]
Comments (14)
Oh boy! One look at the screenshot and I've already fallen for it
That is some nice spritework!
0:17 Not FPA safe!
It amazes me that we still get games like these in this day and age. Where is the imagination? The creativity? I know you don't have the option of making something AAA but this feels like it could have been a much better game in many respects.
Looks good. Mole Mania, DK94, Solomon's Club... so many great Gameboy puzzlers. This looks to have some great references.
Well, contrary to that one game with Game Boy-inspired graphics ("Brothers"? Something like that? I only remember that huge whale seen from a bird's eye view), this one actually boasts the graphical style while also actually coming out for a handheld.
Games with a "retraux" style are all fine and dandy with me, as long as they also come out for handhelds, because a game with game boy graphics being stuck to a home console just makes no sense to me.
looks intriguing, will get as long as its not a new-3ds only game
I'm mildly interested.
Neato.
Hmm, I love old Gameboy games and I'm starting my new job with the United States Postal Service in a few weeks; I don't think I can skip this one.
I still don't get why people think it's a good idea to purposely invoke the aestetics of the GameBoy with new games. I mean, the tech was already outdated when it was originally released, and you think we want games released over 25 years later to resemble those ugly graphics?! I don't think games should be made in the style of the NES anymore either, but at least that system had color and a rare spattering of games like SMB3, TMNT3, and Kirby's Adventure that still look pretty decent. However, absolutely nothing about the GameBoy's presentational abilities has aged well at all by modern standards!
@BulbasaurusRex Gameboy is beautiful! Modern games have no character...
@samuelvictor The best work artists can do on a system that can only produce ugly graphics still results in only slightly less ugly graphics. The excellent spritework in a game like "Super Mario Land 2" is still ugly by modern standards due to those very extreme limitations. If modern game developers want to be known for their spritework, then they should do it in color and in a quality 16-bit style like WayForward and Yacht Club Games do.
Lovely music!
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