This past weekend brought some pleasing news for Sonic fans, with a standout being Project Sonic 2017 confirmed for the NX; that announcement came at the close of a 4 hour live stream by SEGA from San Diego. The event was a celebration party, in addition to a vehicle for announcements, but those watching online had a grizzly time for a spell. As you can pick up from the early live blog and comments from our coverage it was a stream beset by delays and early sound issues.
Interestingly, composer / programmer Hunter Bridges has posted a range of tweets to state that his team produced the sound at the event, with a colleague being sound engineer and Smash Bros. streamer Brad Flick. The catalogue of events is below.
https://twitter.com/HunterBridges/status/758008564468162560
https://twitter.com/HunterBridges/status/758009376804265984
https://twitter.com/HunterBridges/status/758009926442586113
https://twitter.com/HunterBridges/status/758010576782053376
https://twitter.com/HunterBridges/status/758011564007960576
https://twitter.com/HunterBridges/status/758012157325750274
https://twitter.com/HunterBridges/status/758012783526973440
https://twitter.com/HunterBridges/status/758013175404965888
https://twitter.com/HunterBridges/status/758013635486547968
https://twitter.com/HunterBridges/status/758016610653265920
https://twitter.com/HunterBridges/status/758027365628784640
https://twitter.com/HunterBridges/status/758088290205523968
It's certainly nice to get extra context, as sound was particularly poor early on in the stream but did get resolved. In fairness to the sound team that wasn't the only cringe-worthy part of the event, as some of SEGA's segments were rather poor and there were a number of odd sponsorship / shilling segments that included a Sanrio x Sonic crossover and multiple promotions for Totino's Stuffed Nachos, which seemed sincere but inevitably got twisted into a meme.
In any case, new Sonic games were announced, so it wasn't all bad.
With thanks to Liam Robertson for the heads up.
Comments (17)
I mean this in the nicest possible way, the issues were what kept me watching, I couldn't look away. I really feel for the people who kept it going though.
I thought it was all rather hilarious.The moment it cut to Sonic rave dancing after leaving us waiting for 40 minutes had me in stitches.
More than the sound issues, it was the knock-on effect of poor presentation and heckling from the audience that turned me off. The DJ part at the beginning was painful. They made it through though and I was impressed with the positive character of Mitch Vogel's write-up. The SEGA team need to take some of the blame for the poor presentation, but good on Hunty for recognising his mistakes. Live shows aren't easy.
I remember when the sound kept cutting, that was ridiculous! But it's great that this guy powered through and made it work.
Twitter really is the worst medium for these kind of explanations.
Sonic Mania and Project Sonic 2017 are well worth the stream.
Honestly the issues were what kept me watching through the whole stream. I couldn't stop laughing! If I didn't know better I'd almost think SEGA did it all on purpose to get more attention!
Lesson learned. Glorified iPod owner standing in front of laptop = boring to watch. Hot-rockin guitar work = quite engaging!
It was worth it just to see Mike Pollock make an "impression" of the stream (it was just him making a buzzing sound) when the Sonic Boom cast was on stage
I have never ever seen a "professional" broadcast of any kind, TV or online, so amateurish like Sonic's 25th anniversary.
I casually had the stream on while doing other things, and until I turned off after 2.5 hours, most of what could go wrong, did:
Stream started about 20 minutes late
Buzzing sound for 2.5 hours
Hosts seemed unaware of camera blocking, or was even camera blocking done?
Trailer started early, last half was immediately replayed after finishing
Voices from microphone over unrelated imagery, like other people, video playback.
This is only about half if the stream's problems, I've forgotten a lot.
What a mess.
The whole thing was a disaster, not just the sound.
This was the anniversary party that we were teased about for months... rofl
The technical difficulties were distracting, but also kinda entertaining at the same time. It was all worth it at the end though, with two new promising Sonic games! Fire & Ice is looking pretty good, too, imo!
Sega is the king of memes, this stream only adds to their title.
I've just remembered that I posted this article about what I'd want from a 25th anniversary Sonic game roughly six months ago:
http://www.inceptional.com/2016/01/13/can-sonic-have-a-happy-anniversary/#more-772
And it seems that Sega did actually largely give me what I was hoping for, Sonic Mania, which is basically a very nice surprise.
@DoctorOverbuild Oh my God I can't believe I didn't think of it that way!!! Lol
I didn't catch this live, but I skimmed through a recording and chuckled hard. Wow.
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