As you've probably guessed since I wrote our preview, I'm currently deeply immersed in the world of Monster Hunter Generations. It's not review time quite yet, but as I've been alternating between Generations, Bloodborne and most recently Dark Souls III, the latter two being my 'spare time games', I realise that in principle these titles are surprisingly similar. Punishing difficulty, pattern-based fights and a whole lot of weirdness.
The difference with Bloodborne and From Software's Souls games, beyond various mechanics, is the 'mature' darkness in those titles. It's basically like having a nightmare in which Arthurian legend / Lord of the Rings / Game of Thrones takes place in hell with the Souls titles, it seems to me, while Bloodborne is part-Victorian England that's gone very, very wrong. Yet these games share plenty of similarities with Capcom's decade-old franchise - they encourage a hoarding mentality (well, more-so with Dark Souls III than Bloodborne), there's plenty of grinding for gear and boosts (albeit mainline Monster Hunter games don't have conventional character level-ups) and there are long, brutal battles against enormous beasts.
Yet what's so humorous about Monster Hunter is how ridiculous and deliberately quirky it is. After all, this is a series where expo booths advertising it are full of plushes and cute props, and where bizarre fashion and feisty Felynes / Palicoes are the ultimate cats of all time. It also disguises mean-spirited design in winks and smiles - when you drink a potion, eat meat or use a curing item in the game the character goes through a ridiculous extended animation. Consuming a potion isn't enough, he / she has to do a pose to show how satisfied they are. It's all part of the game's delightful whimsy, but let's think about it - it's also an enormous pain in the backside.
Throughout the past 4-5 years in which I've been enjoying the series I've uttered many expletives in a tough encounter when, having strategically placed myself in a corner to down a potion, the monster spots me and charges into me just as I've taken it, cancelling out the benefits. I can't count how many times I've cursed my Palico buddies for standing next to me when I'm sharpening my weapon, drawing a Rathian over to do its annoying poisonous tail attack. Maybe it's because I'm a dog person, but I want my Palicoes to leave me be and distract the deadly dragon-type-thing, not run over to me to say how brave they are.
There's also the realisation that, when you cut through the cuteness and funny animations, this is a game about humans' cruelty towards nature when going about its business and expanding. Many quests come with a story such as follows:
My huntin' is near as bad as my dancin', but my little sis? Best moves in the tribe! I wanna make her a costume of serpent scales for the big festival. Could ya help me back a big snake?
That poor Najarala, doomed to die for a young girl's outfit...
This is all, naturally, deliberate. Monster Hunter is a series that sets its stall right in the name, taking place in fictional pre-historic lands, with plenty of fantastical weirdness to enjoy alongside the brutal realities of people vs nature. Through its in-game economies it is all about survival of the fittest, with your hunter starting out with nothing - in little other than pants, in some entries! - and earning their way to the top and the status of heroic hunter. It's ye olde capitalism, with Zenny instead of dollars.
It's not my intention to take it all seriously, though - Monster Hunter is at its heart a silly franchise, and that's why I love it. The intriguing items you hoard and combine, the joshing humour of NPCs, the colourful villages, the wacky monsters that sometimes have amazing animations, it's all designed to raise a smile. It's interesting though, I think, how that contradicts the obtuse inaccessibility that the series represents to newcomers. The more recent entries, and especially Generations, provide plenty of tutorial material, though players still have to spend a long time getting to grips with the complex mechanics at work here.
Things can get more serious in the narrative, too, with Monster Hunter 4 Ultimate doing a great job of establishing an end-game and over-shadowing doom across the long, long campaign. It's a series that demands a lot of grinding and commitment, with dozens and even hundreds of hours being the norm for playthroughs. Even after the core single-player quests are done there's always more to do - online quests, weapons and armour you want to forge. It's almost neverending.
Capcom is clearly happy with its formula, repeating and refining it over a decade plus of releases, and adding a bit of spice along with a greatest hits collection of content in Generations. Yet in its current form it'll always be a niche IP, capable of shifting millions of units (the majority of which in Japan) but a long way off 10 million+ per release. I'm intrigued to see how Monster Hunter Stories is received in Japan for that very reason. When you add that to various other spin-offs, the ambition is clearly to get more players of different types trying out Monster Hunter.
For some, though, the main series hunts will always be the best.
Comments 12
...I came in expecting a satirical editorial, but what I got was so much more. My eyes have been opened to the cruelty towards fictitious bloodthirsty monsters that has been going on behind the scenes for over a decade! All these behemoths and reptilian hybrids, slaughtered for the capitol gain of lazy neolithes and the poorly-proportioned hunters who never seem to know when their great swords are big enough!
This can't, no, SHOULD NOT go unabated! Well, I for one am making a stand! I am officially boycotting this series, starting with Monster Hunter Stories! Who's with me?!
Yep, that's why I like this series - it's not so serious like other similar games. Some titles are so "mature" that is kinda... embarassing? Cringy sometimes?
I'm waiting for Generations, I'm really waiting, but Stories... oh, I hope this game will come to Europe one day. Monster Hunter x Pokemon - one of the best crossover I could ever imagine.
I really hope Capcom leaves the silly ending video intact for this game.
The silliness of Monster Hunter is absolutely a huge part of what makes the game fun. And it's a testament to how a game can be "hard core" (I really hate that term) without having to take itself so seriously. It may feature talking cats and silly animations, but the game is only really fun for those who are willing to put the time in to learn it. And the ceiling for skill improvement within the game is remarkably high, without relying on just getting a bunch of power ups. Yeah, you get bigger weapons and better armor, but along the way, you learn your weapon, and in Generations, I'm sure you learn to master the styles and other new elements as well.
I'm a relative neophyte. I didn't get the game until I got MH3U on sale in late 2013. I dabbled for a few hours here and there, but I didn't really feel like I understood the game until shortly before MH4U came out in the spring of 2015. Since I "got it" and no longer felt like I was mashing buttons to do random meaningless stuff, I was pretty much obsessed.
I played Monster Hunter back on PS2, then tried it again on PSP. I never really understood what it was all about, until I eventually tried again with MH3U on 3DS. I fell in love - and to think I had it installed on my 3DS for well over a year before trying!
I appreciate the line about human's cruelty towards nature. I'm vegan, but I still love me a good hunt. On Monster Hunter, of course.
Monster Hunter separates the men from the wee lads, as you Brits would say (or, at least, how I like to imagine Brits would say it).
@earthboundlink
"the ceiling for skill improvement within the game is remarkably high"
Indeed it is. Monster Hunter is a game for gamers. People who want to learn a skillset striving to achieve mastery. People who want to test their true grit. It's a dream game for completionists, and a dream game for non-completionists alike. It's for gamers who love the lost art of a good boss battle- or 4 dozen amazing boss battles for that matter. It's for those who want to get lost in depth, forever learning, forever discovering, forever improving.
Monster Hunter is a game for gamers.
@CanisWolfred I understand that your comment was all in good fun, but Stories is about taming and becoming friends with the monsters.
there's a video series on another channel where one of the players noted that the more she played the game, the mroe she felt like she was the villain since she was killing either children right in front of their parents, or their parents right in front of their children. the creatures aren't even evil. i do have to take issue with calling it capitalism. it's better described as a happier form of survival imo. when survival is more than assured, then non-essential pursuits become the concern.
@Ime058 Actually, the joke was supposed to be that I don't like Monster Hunter Stories in general, so my "boycott" was going to happen anyways. Unfortunately, I forgot to set it up right...
Actually, the "cruelty" towards animals is adressed in the different Monster Hunter mangas (Orage, Flash and Chronicles, here in France).
It's said that the Guild regulates the hunts, and that it punished unauthorized ones. It examinates requests and validates them, or not. Of course, enough money can bypass such regulations. Also, the monster are pushed in the "Hunt zones" that we play in by Guild Hunters, so that there are no consequence on their natural habitat.
According to the mangas, only feral monsters roaming in human-inhabited areas (which there aren't a lot of, understandably) can be hunted without Guild permissions by local Hunters.
And let's face it, if the Guild didn't keep ALL the Rathian scales and Plates, I wouldn't have to kill a F%$*!ton of them to make my armor!!!!! XD
I've been hooked on Monster Hunter ever since Freedom released. As soon as i read the title i had to have it. I never felt lost when I first started playing. Maybe it was exactly the game I needed at the time; I think it's as quirky as I am lol. Now MH games are my favorite. I'm so pleased the series has continued this far.
Always love when @JaxonH waxes poetic on Monster Hunter.
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