It's been a while since Nintendo Life covered Famitsu magazine, but because it consistently features world-first previews and reviews of many Japanese Nintendo titles, we decided to bring it back for your reading pleasure.
This week's magazine featured a double-page spread on Story of Seasons: Trio of Towns, however we ran a lengthy First Impressions article that contains the same information, if not more than, what was covered in the Famitsu magazine.
But don't fret — while this week's magazine mostly featured information about E3, it also revealed a new 3DS game based on a popular Japanese TV program and introduced us to a new set of Puzzle & Dragon games, along with four game reviews.
Previews
First up for previews was a Nintendo 3DS arena-brawler called Battle For Money. Based off a popular Japanese TV program, Battle For Money pits groups of ninjas against one another in complex arena maps. From what we can gather, it appears the ninjas battle by throwing balls at one another, and in-game events may tip the scales for or against the player. Fans of the series can create their own character as well. Given the obscurity of this title, we wouldn't be surprised if it's never released in the West.
A trend the Pokémon series started decades ago, Puzzle & Dragons X will release in Japan with two versions, titled Ryuu No Shou and Kami No Shou, on 28th July along with a televised anime. The two titles roughly translate into Dragon Chapter and God Chapter respectively. The Famitsu article featured primarily on two mechanics in the game: Soul Armor and Capture Mode. Soul Armor allows the player character to equip a wide-variety of battle armour based on creatures in the game. It looks like a unique way to customize your character.
Capture Mode allows the player to do what you always do in monster-battle games: capture them. However, Capture Mode puts a twist on the formula that Pokémon popularized. After lowering a monster's hit-points enough the player can activate the mode, a new capture gauge then appears and then the player must quickly apply damage to obtain the monster. Next week's Famitsu should have a review of Puzzle & Dragons X, and while it sounds like the perfect solution to tide us all over until the release of Pokémon Sun and Moon, unfortunately there's no word of a Western release.
Reviews
There were only four reviews for Nintendo consoles this week, and only one of them was for Wii U. The Great Race, a downloadable title featuring 1950s aesthetics hit the Japanese eShop on 1st June, received a middling score of 5/6/6/7 by the four reviewers respectively for a total of 24/40. One reviewer, named Yoshida, remarked the 1950s atmosphere of the game was good visually but the audio — both the sounds of the cars and the music — was unremarkable, which made the game less engaging for him. We couldn't find word of a Western release.
Next up was a 3DS title called Touch Battle Sensha 3D-4: Double Commander, which launched in Japan on 8th June on the eShop. 1 – 2 players take control of tanks and battle mostly utilizing the Nintendo 3DS's touch screen. It received a straight 7/7/7/7 across the board for a total of 28/40, and all the reviewers appreciated the intuitive controls. However, one reviewer named Ashidai remarked the period of time it takes to charge a bomb-type powerup left him consistently frustrated. Once again, no word on a Western release.
The first of two big game reviews was Zero Escape: Toki no Jirenma, or what's known as Zero Time Dilemma out West. It pulled a respectable 8/8/8/8 across the board for a 32/40. Reviewers praised the mysterious story keeping them invested in the game. They stated the setting felt realistic and enjoyed how the game consistently allowed them to switch up characters and solve the story from their perspective.
Last, but certainty not least, was the Japanese release of Shovel Knight. Everyone's favourite shovel wielding hero scored an admirable 9/8/9/8 from Famitsu for a total of 34. A score on par with Nintendo Life's own review written about two years ago. One reviewer, Yoshida, loved how nostalgic the game made him feel and likened it to a masterpiece on par with the Mega Man and Zelda games he played on his Super Famicom as a child.
And that's where we conclude this week's Famitsu. Next week promises more on Nintendo as this week focused primarily on E3 and Story of Seasons: Trio of Towns, both of which were already extensively covered by Nintendo Life. Be sure to check back!
Our thanks to Arina Heima for helping us translate.
Comments 26
I sure hope we get Puzzles and Dragons X!
@Tsurii It feels more like a 80/40 to me.
Puzzles and Dragons X please 👍
I really do view Shovel Knight as a great game. But given that I've never been all that good at 2D platformers, the game frustrates me more often than not, which is definitely on me.
I love these types of articles
Shovel Knight probably lost some points because you couldn't bludgeon dolphins and whales to death with your shovel.
Nah, seriously though that's a very respectable score.
Japan only just got Shovel Knight? Or is that just the physical/Nintendo versions?
I like that you're bringing this back.
@Angelic_Lapras_King They just got it.
Be interesting to see how Shovel Knight sells on the Japanese eShop! Yacht Club Games are pretty open & good at providing, if not actual numbers, an indication of the success. Good luck anyway!
@GoldenGamer88 I was just like that on PS4. I could not get pass the 1st boss. After a few months of not picking it up I tried again and beet it on my 1st try. It becomes easy if you can study patterns.
Edit: I even went out and bought the amiibo with is my 1st in about a year.
Great little article!
I hope we'll see these more often!
@Angelic_Lapras_King Nintendo themselves are publishing Shovel Knight for the Japanese market, exclusively on the Wii U and Nintendo 3DS of course. Only the Nintendo 3DS version got a physical release though, but the Shovel Knight amiibo will be distributed as well. Both game and amiibo are coming out in Japan on June 30.
@HopeNForever That's cool, I know Shantae and the Pirate's Curse got a physical 3DS release over there (Not sure if Nintendo was responsible for that), but its great the western indy developer is getting a shot at the Japanese market like that.
Normally I'm pretty bitter about Japan getting a ton of games we don't ever see, but I'm glad Japan finally gets to see why we like Shovel Knight so much.
Too bad the Smash ballot is over. It might have made all the difference...
Shovel Knight really is up there with the masterpieces from the actual NES and SNES era.
In fact, I wholeheartedly believe that if it were released back in the day it would be regarded as one of the all time greats now.
Glad to see Japan is loving Shovel Knight
Good for Shovel Knight!
Well, I beat steam world dig, I think it's time to beat Plague of Shadows before Spectre Knight comes out.
@Pink_Floyd Yeah, I've never been that great at that, lol. Not that I'd be stupid but in my free time, I just want to relax and play something easy. I'm not that kinda gamer who wants a challenge and have to think about stuff because god knows I already do so enough at work. Anyway, yeah I did beat it a long time ago but refused to pick it up again ever since.
Adding my voice to the chorus of people who think a Famitsu roundup is a great idea!
It just reminded me of a story told on (I think) an episode of the Idle Thumbs podcast (though it could have been Insert Credit). The narrator was attending a worldwide preview event for a certain team-based multiplayer game, and unfortunately got stuck with a bunch of awful players who consistently let the team down, and couldn't get to grips with the game in the slightest. When the person telling the story finally figured out who the people who'd let the side down were, he realised it was three Famitsu reviewers. It's kind of a known thing that many reviewers are bad at games, but this person was surprised that it still held true for writers from the Japanese magazine that's so well regarded in the West.
Just started playing shovel knight last week, I can definitely see why it gets heaps of praise
As a throwback platformer it's great and combined with that soundtrack it's a match made in heaven
Battle for Money is the series of games where the last episode got two designs from mangaka (One Piece's Oda and ragon Ball's Toriyama)?
It is an adaptation of the long anime?! I thought the anime spawned from the first game. o_o
Note: still waiting for a western release. If not, I'll probably try a copy before a possible import.
It's nice to see Nintendo publishing some excellent indie games in Japan (they did that with The Swapper and Year Walk as well) With these news the Shovel Knight amiibo will hopefully unlock a Shovel Knight costume in Super Mario Maker's next update! It's a shame that it is the only amiibo not supported by Super Mario Maker.
It was more Mega Man-ish than Mighty No. 9.
Good to see Japan still loves it when western makers create spiritual successors to eastern stuff that are true to the text. Case in point: the latest western Godzilla movie, which reportedly made some of the Toho staff cry tears of sheer joy.
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