
One of the more unusual things we spotted at E3 this year was a new toys to life game that combines huge articulated toy robots, tens of clip-on weapons and a iOS shooter experience with deep RPG strategy. It sounds like a car crash but in practice it was a dream to play.
Infinite Arms looked strangely familiar though, and it wasn't until returning from the California sunshine that it became clear what that similarity was: Elite Beat Agents.
The CEO of developer Jumo was the director for Elite Beat Agents and its Japanese counterpart Ouendan. As you can see in the game-play video shown below, the robots in Infinite Arms bear more than a passing resemblance to stylised characters in that classic DS rhythm action game.

The game itself is coming to tablets later in the year and promises a more hardcore experience than other toys to life titles. Like amiibo, the toy connects directly to the game without the need for a separate portal or toy pad peripheral that Lego Dimensions and Skylanders both use. It seems like the Wii U could be an ideal console to bring the game to if Jumo wanted to expand beyond the initial tablet audience, but that of course remains to be seen.
Comments 23
They're a bit late to the party huh? I'm kinda burnt on toys to life games tbh. It's not good for my wallet.
I prefer Metal Arms on my Gamecube. .
https://youtu.be/KfyVUPZbi3Q
Infinite arms are go!
I'm not seeing the similarites. At all.
@cfgk24 Metal Arms?
Looks cool.
@Tempestryke Metal Arms: A Glitch in the System. A truly fantastic game, really.
As cool as it looks the actual game looks a bit mundane and done before. Plus like was said above I'm not feeling ANY EBA vibe at all. If you hadn't told me I wouldn't have know any better.
@Azikira
Cool
@cfgk24
That looks pretty cool
The toys look really cool. I'd like to see more about those, but the gameplay didn't really do anything for me.
The toys look very cool and I'm impressed with how quickly and seamlessly they integrate into the game, especially without any additional base stations or even touching the toy on the device required. I'm just not sure the actual game would appeal to me at all, so I'm not sure the market will lap it up quite as enthusiastically as these guys expect them to (although I hope it does). What I expect will happen, however, is that someone will either nick this particular tech solution to the toys-to-life category and get rich off it, or these guys will eventually license that tech out and get rich off it.
Why is this news on here? Who cares about an ios game?
Very cool. I assume the gameplay was just a training room or demo space. If this tapping a full moba this may be exciting.
It's a little late for Wii U. The NX looks to have amiibo support though.
Eh? Looks pretty cool, however I doubt this will be successful. Games on tablets and mobile phones are all about short bursts of instant play, and digital purchasing of course. I can't see many people going out of their way to visit a physical store to buy real-life toys to supplement their throwaway mobile game (not saying this is a throwaway game, just that the general public sees mobile games as such - quick, cheap entertainment to pass a few spare minutes).
Also... I've played EBA endlessly, but I don't see any resemblance to this new game or its figures. Am I missing something...?
@Tempestryke Metal arms Glitchin the system has a FANTASTIC Multiplayer mode!
@cfgk2
Never owned a GameCube, so I'll take your word on it
@Tempestryke Wait. Does that mean you have never played viewtiful joe or it's sequels? (The ps2 versions were technically sub par). Ok I gotta go make a thrift store/ebay run for you.
Toys to life...tablets...YAAAWWWNN!!!
@Ryu_Niiyama
nope ^^'
I have tons of Skylanders, and I would definetly buy this, at least for the cool robots, but tablet only? No, thanks. I even tried oneof those tablets with mappeable physical controls but its just something I cant get used to...sorry you lost a least a customer here.
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