Nintendo have released the first batch of Legend of Zelda: Breath of the Wild screenshots running on Wii U. Whilst they aren't the very best image quality, they still show a few new areas. We'll update them if they get released in higher quality.
So, what do you think? Let us know in the comments.
How do they expect us to wait until 2017?
This is just cruel.
Game of 2017 here.
I wish the environments were as lush as they were in the original trailer 2 years ago. Here's to hoping that will be addressed in the NX version.
Definitely will be buying an NX with this for maximum prettiness!
The cliff face has some horrendous texture work... time for Nintendo to invest in some horsepower for their consoles. No AA sub 30fps at 720p is embarrassing for a modern title. It's not even like they stopped there, the lack of draw distance, proper shadows, etc it all looks last gen
GAAAAAH!! Why can't it be 2017 already!?
Simply beautiful. End of.
Screw VR, this is what gaming is all about, past present and future.
@JpGamerGuy90 I think it's just a case of reflecting a depth of field. If the focus is on Link in the mid-ground, then the foreground and background will be blurred.
WHERE IS THE GREEN TUNIC?!
I dont mean to be a downer but doesnt anyone else feel like it seems a bit empty? Not a single NPC almost and more just running around gathering resources. I hope they will show off some more meaty stuff.
The scope of this game feels immense. It really does feel huge. This is still like 9 months away
I do think the graphics have been downgraded, which is a bit of a shame. The art style itself though is sheer perfection.
@MetalKingShield They totally have. I'm not too bothered, though, still looks good. I'd only like larger draw distance and higher quality textures in those rock walls. The game itself is shaping up to be great, though.
This game looks stunningly, breathtakingly beautiful. I want it.
No, I NEED it.
Cool... but some textures are just bad... but this is alpha..
@Xenjamin they said at the beginning that today was about exploring; tomorrow we learn some story and character elements.
Okay screw what i said about it feeling empty in my previous comment. They said now on stream that towns and NPCs are removed for the e3 version to not spoil any story. Yeeessss that made me so happy.
@Fitkong aye okay, i did miss the beginning as well! Also they now stated to have removed towns + npcs for this e3-version. Man after seeing more of the game I. AM. EXCITED.
@JpGamerGuy90 And this guy right here is speaking the actual truth.
I was all over the idea of a gorgeous toon-shaded new Zelda game; this genuinely isn't that game. I was kinda hoping for something like this but in full 3D (and ideally with character animation that was bordering on a Disney cartoon: Imagine something like Ni No Kuni II but in the Zelda universe*):
What we got is OK looking, but those textures are utterly disappointing for the most part. And, it's not because Nintendo went for a toon style that there's an issue here at all; it's because those are just some terribly low-res/blurry and extremely generic looking textures, the lightings/shading is slightly off, and overall it's just strangely a bit bland looking. Take away the general grass/flower shader and the rest that's left is really not visually striking or beautiful at all imo.
I'm actually quite disappointed with the visuals here; in many ways it's barely even beyond SD Wii level of graphics.
Look how stunning toon-shading or even simple clean visuals can actually be in 2016:
The level of visual polish and all-round presentation in those games is just far beyond Zelda here, from what I'm seeing, and two of those are indie games—going up against and arguably utterly trouncing [visually] the most flagship of Nintendo first party AAA games.
I mean, this isn't a toon styled game but it is third person and it does have big open fields with a character riding around on animals and firing a bow and arrow, and the level of visual quality and polish here compared to the new Zelda is just night and day:
Do not forget how truly stunning simple but beautiful visuals can actually be on current-gen consoles (and this was actually released first on the last-gen PS3, by a little indie developer no less):
I expected more from Nintendo to be honest, even given my general lower expectations of Nintendo these days.
You know, I genuinely think this game would probably look better if they just turned off most of the textures and went with a generally more flat shaded and clean look to everything, a bit like the Inside video in my other comment above.
@Kirk @JpGamerGuy90 Are we talking about the same game here? I think it's beautiful.
You do realise that web videos (except for Netflix) never have the same quality/resolution as the actual source material, right? The E3 stream and the trailers aren't even real HD, even if it says 1080p. So it's normal for things to look a bit blurry.
Awesome I can't wait. It looks great.
@shani Yes, we are. Yes, I do.
Oh my goodness, I watched this on the live stream and I'm speechless.
THIS is the Nintendo magic I've been looking for. They still got it. Oh man do they still have it!
Well this was a pleasant surprise to wake up to!! How does it [email protected]$$+ng AMAZING!!
The game looks good. For those who are disappointed in things like texture quality and lighting, did you forget that the Wii U is significantly less powerful than the PS4 and Xbox One? Obviously this game's graphical fidelity isn't going to hold a candle to something like Horizon Zero Dawn, but it looks good for a Wii U game, which is more than can be said unfortunately for some of Nintendo's more recent efforts.
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