The Yo-kai Watch franchise is enormous in Japan, to the point that in late 2015 Level-5 was able to reference 10 million games in the series being shipped. That number will have also included some sales from the first game's launch in North America, though based upon its absence from NPD's results and Nintendo's silence it hasn't flown off shelves in the region. Following its recent release in Europe it's done reasonably without blowing the doors off, with the title returning UK chart results that are typical of mid-tier 3DS retail releases.
Some were evidently surprised, then, when Nintendo confirmed that Yo-Kai Watch 2: Bony Spirits & Fleshy Souls are heading to North America on 30th September. Not only that, but the franchise will be going all-in once again in the region, with Disney XD picking up the second series of the animated show and more Hasbro toys also on the way. Rather than Nintendo, Level-5 and partners backing away to re-assess, they seem to be doing all they can to help the series take off in North America, in particular; the slow releases and muted marketing in Europe suggests that hopes aren't as high for that region.
It's refreshing, in this era of short-term gains and limited ambition, to see companies backing a brand and giving it a chance. As mentioned above, it's fair to say (based on Nintendo's silence, especially) that game sales have been muted in the West so far, a notable contradiction to the ongoing success of each entry and spin-off in Japan. Likewise with the 'Wibble Wobble' app on smart devices, which has tumbled down the iOS and Android download charts in the West after brief launch periods in top 10s for its category. While millions of games are sold in Japan and toys sell out rapidly, the early days in Western territories have failed to have the same impact.
Though the franchise is distinct in its approach, it is naturally compared to Pokémon a great deal. When early Yo-kai releases took off in Japan (particularly after the anime show had started to air) there was excitable chatter about it being a potential Pokémon beater. That was all very premature, especially as Pokémon isn't exactly struggling in Japan, but that narrative - ill-advised as it was - still showed just how significant an impact the series had and continues to have in the country. It's a big deal, frankly, in terms of video games, TV and toys. In some respects Level-5 has been following the Pokémon playbook with that triple threat of target markets, if we're going to compare the two, and has done so rather well.
If it's going to become a challenger to Pokémon in the West, perhaps the biggest franchise on Nintendo hardware at present - with its 3DS titles leading software sales on the system - it's going to take time, however. Let's remember that Pokémon is now 20 years old, and has been carefully managing and expanding its brand over those two decades. It got off to a strong start with the generation 1 games on the Game Boy, admittedly, and has successfully carried along on that wave since.
With that proviso of time in mind, what will it take for Yo-kai Watch to reach Pokémon-levels of popularity on a global scale? For one thing, Level-5 may need to carefully cater its franchise to be more universally appealing - by which we really mean it needs a cast that connects with a global audience more naturally. When you look at the Pokémon series, even as an outsider, its appeal is relatively obvious. For the dedicated it has huge depth, of course, but it's also appealing on a basic level to newcomers. Character designs and settings are cute, funny, strange and more besides, hitting a lot of the right notes. Yo-kai Watch is not only heavily based on Japanese folklore and mythology, but in some areas is hard to truly appreciate without that cultural background.
Nintendo Life alumni Katy Ellis recently researched and published a video on this very topic, which is well worth a watch.
Beyond those cultural aspects Level-5 - likely with a lot of help from Nintendo - will need to break its routine of delayed and erratic localisation of its games. We've been used to it with franchises like Inazuma Eleven and Professor Layton, where they'll come out in Japan and then arrive in the West many months later, if at all. That's been the case with Yo-kai Watch, with the gap to the Western arrival in North America being more than two years. This suggests Level-5 wasn't convinced it would really push the franchise outside of Japan, but has brought the effect that it's having to rapidly play catch-up. The turnaround with Yo-kai Watch 2 has been quick in North America, but even so by the time those games arrive the third releases will have arrived in Japan, not to mention the many spin-offs that don't even have release windows for the West. Europe is a whole different matter, as it's oddly lagging five months behind North America so far.
Of course, the first Pokémon titles were the same, with over two years between their arrival in Japan and then elsewhere. This is a different time, however, especially with the internet holding the answer to any question and plenty of awareness that Japanese gamers have been playing titles for years that are only just hitting 3DS systems elsewhere. The Pokémon Company, by comparison, now aims for a global release for its major Pokémon games - spin-offs, annoyingly, still get split up on some occasions - to keep everyone on board.
What Pokémon has also achieved is a major place for competitive gaming, with Championships around the world for the Trading Card Game and the video games of the current generation. That's in part thanks to the whole premise of the series naturally evolving to that point, but it's another key area of strength. The practice of trading and battling Pokémon is also key, giving players a lot to do outside of the core adventure.
It does seem, at this moment, that Yo-kai Watch has a tough task ahead if it's to achieve the same volume of global success as Pokémon; the Game Freak main series of games has now passed 200 million copies sold. Yet Level-5 and Nintendo are right to show persistence in trying to give it a chance to grow outside of Japan. A look at the brand's YouTube channel shows a decent appetite for the animated series, and in the crazy world of toys Level-5 and Hasbro will be hoping to see one or more of its products go viral in the near future.
Pokémon has reached its incredible brand power, spanning a dizzying range of products, through 20 years of persistence and consistency. It's now such a phenomenon in the West that it can top game charts, produce the most popular Super Bowl advert of 2016 and accrue many millions of views for a two minute reveal trailer. It didn't happen overnight, but it's successfully developed an audience of various ages and kept them entertained.
If Yo-kai Watch is given the same amount of focus and attention it can certainly achieve a breakthrough in the West in years to come. This writer doubts it'll ever hit the heights of success that Pokémon can boast, but that's hardly a criticism - not many brands can match the appeal of the original and best Pocket Monsters.
Comments 53
I think the franchise is a bit too Japanese to really kick off in the West like it did in Japan. I can see it being reasonably success, but a global Pokemon killer needs to have a concept that is more universally recognizable and appealing.
Pokemon and worldwide release? That's a good one
I've said many times before, it doesn't matter if you don't have a background of Japanese culture, it's easy to understand the concept of Yo-kai, ghosts that cause life's many problems for people. Maybe it doesn't appeal to adults that much, but it has captivated most children across Japan. And it certainly has gotten so much love in the West with children too. I've met many young children who dearly loved the game.
Honestly, I think a collaboration between PKMN and L5 would be needed to grab the audience YW needs. There's already the barrier of pessimism of YW being a PKMN clone, so Nintendo needs to address it to be successful
To be fair to Nintendo they also kept putting out Inazuma Eleven games in Europe despite them being huge sales disappointments. Of course you have to ask how bad the marketing was for a football game from the makers of Professor Layton to sell poorly in Europe.
I don't think Yokai Watch has the power to get to Pokémon levels outside of Japan for the reasons stated above: it's just too Japanese-centric. The concept of a yokai largely doesn't exist in North America or Europe, so it's hard to grasp onto the idea, whereas Pokémon are catered as pets, which is better understood in all parts of the world.
I don't wish bad things on Yokai Watch, and I hope they continue to have success, but I really don't think it'll ever reach the same level as Pokémon.
I hope it takes off... I know I might be part of it because I haven't bought the game yet but I had to get Uncharted and DOOM first.
Anyway I'm glad we are also getting the sequel
Pokemon had a more neutral appeal. Yokai is only for otakus.
So yeah no. I bet this franchise will die after the 2d part in the west.
I hate how loosely used weaboo and Otaku are used.
Liking anime or Japanese video games does not make one a weaaboo. Being obsessed with anime, and Japan in general to a absurd degree is what makes one a weaaboo. With how loosely people use the term you might as well call some who wants to go on a vacation to Paris a " Franceaboo" or some who wants to dive in the barrier reefs a "reefeaboo"
Anyways the game only did disappointingly if you had unrealistic expectations. It did 185K in the US between November and December 2015(we know this due to the usual NPD leaks on Neogaf) and debuted at #1 in France. Those are solid results for a new IP and the only reason some people proclaimed it as a flop was because every had this silly idea that it was the new Pokemon and would sell like it even outside Japan.
I hope this is great game
Despite all the claims of this not being like Pokemon, I think it looks enough like Pokemon that there isn't a real need for it as long as Pokemon is still going strong. And with a steady supply of new games, movies, TV show episodes and TCG, Pokemon doesn't show any signs of waning. Let me know when the Pokemon Co. closes up shop and then we can talk about how big Yo-kai Watch can get.
Not saying it can't be successful, but there's no reason for it to be as big or bigger than Pokemon b/c we still have Pokemon, and they may not be the same, but they are similar enough.
@Pikachupwnage I made this exact point on PushSquare some time ago, I think its juvenile and its basically looking down on people for liking something as much as they do.
It shows how immature Thomas is.
Can't wait! My kids and I were so happy with the announcement of the sequels coming out this year. Already ordered 5 copies of each game (1 of each version for the kids and myself). We're also looking forward to more medal collecting and the anime
Hopefully now that they have a strong competitor in Japan Game Freak will go all out on Sun and Moon.
Pokemon is alright, but anytime I see a commercial for this series it just looks very weird to me, or at leasr the anime does. The commercial is a couple of kids in a happy but zoned out trance like state, dancing with really ugly creatures, including an ederly dog man thing, never changing expression or blinking as they dance to the music for about a minute. Always seemed like an odd Pokemom rip off, not as pain stakingly as that Digimon though.
Before someone argues it's not like Pokemon, don't worry about it. I'm just saying it looks like it
Oh I don't expect it to overthrow pokemon, the western cartoon lacks, the gameplay is a little odd and the toys lack variety. I do expect it to enjoy reasonable amounts of success.
I really only care about the spin offs (ie Yokai Watch Busters) tbh. I hope it does well enough in the states so that those spin off games can be brought over.
The problem with yo-kai watch, is that it is rooted in Japanese mythology, so kids and parents are going to go wtf when they look at the monsters. Also I personally hate the combat, which is why I don't like it.
I think that it might have made more sense to release Yo-Kai Watch 3 in the place of 2 in the US. Its Japanese release is in July, it takes place in the US and it includes yokai based on more familiar things like chicken nuggets and baseball. It'd be a second shot with more familiar underpinnings.
Speaking of release delay, the 26 months between the Japanese and US releases of YW1 isn't completely out of line for a Level-5 game particularly if you're comparing it to Layton. The first game and the last game had a year delay, but the other 4 plus the spinoff are closer to 22 months.
Yokai Watch didn't do well here just because it was "too Japanese". It just wasn't a good game. Based on the demo:
The battle system lacks any skill to use
The Yokai designs range from generic-Japanese to straight up creepy
Using the gyroscopes to search for Yokai is the worst, heck, it's as bad as the Denpa Men.
The city is boring
The music is bland
Heck, I'm still shocked it did so well in Japan.
I used to pay no attention to Yo-Kai Watch until they announced that the first game was being localized. Once I looked into it, I found the concept interesting: Little ghost-like entities that you can only see by using a special watch who caused life's problems and annoyances? While it's true that the concept is rooted in Japanese culture, the whole act of a Yo-Kai inspiriting someone (causing the problem) is very similar to possession - a concept easily found in other cultures.
To be fair, I have picked up the first game but haven't yet played it. What sold me on the game wasn't really the demo (which could have presented things better), but the gameplay that I found on YouTube. There actually is some strategy involved with the battle system if you dig deep enough, plus the plot and dialogue can be entertaining.
As for the anime, it is clearly geared towards kids, but there are some moments that an older audience can appreciate. I've watched all of season one, and most of the episodes range from "meh" to "pretty entertaining" in my opinion.
Do I think Yo-Kai Watch will be the "Pokemon killer" that it was boasted to be months ago? No, but I believe it's a great franchise in its own right, and I'll continue to support both franchises.
Will Yokai Watch be a Pokémon killer outside of Japan?? No chance. Can Yokai Watch grow its audience and perform decently with more sequels?? Sure. The first Yokai Watch game sold decently in the west, but far from great. The second should do fine as well, but again, far from great.
To be fair I highly doubt Yokai Watch will get far, or at least as far as Pokemon, and I say this despite the fact that I really liked the game (got to the credits just the other day) and I can't stop watching the anime.
It's definitly a charming franchise and have its strenghts, but it's impossible to overlook all the weak points, like the huge matter that gameplay wise it doesn't hold a candle to Pokemon, I don't see a Championship where people tap their screens like crazy in basic minigames and pray their Yokai won't be too lazy for attack XD
It doesn't help either that in some countries they are not even really trying to push it. I said I like the anime, but I'm watching the original subtitled version, the italian version on Cartoon Network only aired 5 episodes and looping between those since April, I doubt many kids will be dragged in with so little context.
All that said, I hope the franchise in the West will be strong enough that they won't stop the localizations, I wouldn't mind to play the next games in the future and it would be a shame to see here all of them minus the last (if/when there will be a final chapter) like it happened with Inazuma Eleven.
@MetaRyan Ohh, my favorite! Treating opinions as fact!
Besides that, I don't think it'll beat Pokemon in the West. Kids nowadays don't really seem to like stuff like this. They've changed since the 90s. I hate to pull the stereotype card, but the whole "kids play cod and try to be edgy" one is actually pretty true. Around me, at least.
@Shepdawg1 Ah, yea. Pokémon fits in nicely with the Western "traditions" of dog and chicken fighting...
@Spooj Well, I'd say most people agree with at least 2-3 of the points I made. Maybe it's a good game, but it's not a great game. And it's too weird to most Western 3DS owners. Those two factors make Yo-Kai Watch a textbook niche title, which is fine, but it's not the mega-selling international franchise Level 5 seems to think it is.
Quality of the game aside, the largest offender for this slow start was the pacing of the marketing. In Japan, Yokai Watch actually had a stale reputation before the anime started... seven moths after the first game. Then the toys come in, then the second game, then the movie, then more toys, the second movie over a year later, and finally we are about to reach the third game.
In America they dumped the game, anime, and toys onto the shelf all at once, and plan to do it again later this year with the second game, more toys, and maybe the movie all at the same time.
HOW does that not overwhelm parents? Especially with the 'Pokemon Killer' hype awaiting fans gave it and the 'Pokemon Knockoff' criticism who saw it as another cash-in. Marketing like this is lethal towards a franchise.
That said, I do like this franchise, and I do want it to do slightly better in the states. However, NOA is proving themselves incapable of marketing a new franchise. I honestly don't think inrooted Japanese culture is a result of the stale western release, it's really not even weird when compared to other franchises Americans themselves created. Seriously, compare this to Gravity Falls and tell me it's still weird.
@MetaRyan I can see what you mean a bit more now. It's definitely niche here (for now, at least.)
Whilst I've only put about 10 hours into my copy of YW, I have to say it's certainly a unique & refreshing take on the rpg / monster collecting side of things despite its shortcomings in some areas.
It obviously pulls some big similarities with Pokemon but it does a lot of its own things such as the battle system, having a huge city to explore plus its incredibly deep in Japanese mythology & references. If YW had came out around the same time the 'mon cartoon/series first started, maybe things could have been completely different though with the 'mon series trying to innovate more.
I think it's a great rival nonetheless & healthy competition for the Pokemon series, hopefully keeping GameFreak on their toes & upping the bar with each new entry.
Truth is, if they didn't f-k around for whatever reason and released it in 2013, they could actually win with Pokemon, considering how meh people were about Black/White and it's sequel. People would pick it up out of dissapointment, but now? You have X/Y and now it's hyping time for Rehashed XY Lion/Awesome Moon and 3DS being one foot in the grave. They couldn't pick worse time.
Competition is healthy, but when it's slow as hell making Nintendo look competent and giving a single crap, I don't see them succeed.
Now if only Nintendo would give all their franchises this much marketing attention...
@Ralizah yeah it really is Japanese and that is one of its biggest appeals to me. I wish the localization would have played to that more instead of calling it "Springdale", but I get why they did that.
@MetaRyan
It obviously did well enough here for the sequels and further production of merchandise and the addtional anime episodes. As for the generic-creepy appearances of the different yokai, obviously monsters/spirits/demons/ghosts are not all cute and cuddly, as goes with Pokemon.
It was successful in Japan and still is because it's a fresh take on the monster collecting genre. No matter how many people complain that there is no substance to the battle system of the Yokai Watch games, there is strategy involved It is just fat more prevelant in Boss battles than normal battles. Also, Yokai Watch 3 will be introducing a new and seemingly more challenging battle mechanic far different from the first two games.
What I don't get is why so many people have this ridiculous notion that it's got to be "either or" when it comes to Pokemon and Yokai. If it doesn't appeal to you (by you, I speak generally) that's all well and good. But, as someone that loves both franchises, I will say both Pokemon and Yokai Watch have their stong and weak points. Maybe Sun and Moon will change my increasing lack of enthusiasm for the Pokemon games as it has largely remained the same in these 20 years since I first started with Red and Blue, but I still look forward to Sun and Moon's potential innovation. It's the first time I've held any degree of true excitement for the games since X/Y and HeartGold/SoulSilver.
On the other hand, Yokai Watch has offered that which Pokemon lacked: immersive world with even the smallest detail presented beautifully, not completely linear gameplay, a slew of side quests, massive post game content (which increases by a boat load with the sequels), and just pure fun. Pokemon will always be near and dear to me as I still buy the games despite my weariness of them by now, but Yokai Watch has made handheld gaming with monster collecting fun again for me and my kids. We love the anime, silly as it is, and we have a blast collecting the medals so we can scan them into the game.
Another thing about why it has done so well in Japan is that a survey taken for younger gamers pointed out that while they did still like Pokemon, they found the community rather overwhelmed with Adults and Teens, something of which they found particularly annoying given so many of the older fans take Pokemon so seriously. In many ways, I share this sentiment as that is why I have never bothered with the competitive aspect of Pokemon.
Bottom line is, Pokemon and Yokai Watch are both great franchises. Yes, we've yet to see if Yokai Watch will have any standing longevity but I'd rather focus on the now. No matter how much we may think it won't happen, eventually even Pokemon will no longer hold the interest of gamers. Be it 5, 10, 20 years from now, no one can say. But rest assured, there will come a day when Pokemon is no longer the great dynasty of long-lived games it currently is. Same for Yokai Watch, which could very well fizzle out sooner or last just as long. We don't know. But at the end of the day, it's really not a competition when the point of games is having fun.
@ShikabaneHime13 nice write-up. I would add that exploring the town in yo-Kai is much more fun than in Pokemon as well. Level-5 really knows how to build worlds and the art style is really nice. Game Freak could take a page out of their book. And not having random battles is nice too.
I watched the first episode of Yokai Watch 2 days ago and was pleasantly surprised. I really enjoyed it. Not a fan of the game though.
@ShikabaneHime13: Well said. In particular it bothers me that many fellow Pokemon fans are putting down the Yo-Kai Watch franchise and calling it a copycat when it clearly isn't. Many of them haven't really given the games and related media a chance. I'm glad you mentioned the boss battles as it looks like some of them can get pretty frantic!
@Mr_Zurkon
Very true! Level 5 has always given their IPs that certain "oomph" that just draws the player into the world. Yokai will never be as big as Pokemon outside of Japan and I'm perfectly fine with that as long as it is still give na fair shot. Having nostalgia glasses on is why I think so many people bash on the franchise in comparison to Pokemon. But at the end of the day, my kids and I will enjoy both. My kids are still playing the first Yokai Watch game and can't wait for the sequels this fall. I can't wait for them either (as well as the import copies I will be getting of Yokai Watch 3)
@ShikabaneHime13 I just the first game a couple of weeks ago and really like it. i can't wait for the sequel. It's nice to live in a world that has both yo-Kai and Pokemon.
@Mr_Zurkon
Trust me, you will love the sequels. There is a ton of stuff to do, the battle system is tweaked a bit, even longer game campaign, online battling, more sidequests and minigames.... I don't care if I'm double-dipping after having imported all the Japanese versions of the games, that's just how much I love Yokai Watch. And the third game releasing in Japan this July looks really promising what with a revamped battle system and two distinct story routes.
The first one? Great game, a lot of flaws, but great.
That said a feel things prevent to archive true greatness.
1)YoKai design, 1 of 4 are really good or at least OK.
2) The battle system, it's not bad, but far from great.
3) pallet swap YoKai, Digimon, Monster Rancher and even YuGiOh used pallet swap, but Pokemon never did it, so points to Pokemon.
4) The american names, some are "ok" others are simply pathetic.
5) The game takes itsef as a joke a lot of times, while Pokemon really put the world as something real (even as something utopic)
6) Perhaps the most important thing, the complexity of the world, while YoKai Watch use a regular town as scenario, Pokemon created a complex and entire new world based on the Pocket Monsters.
My son and I watched yo-Kai....watch for the first time yesterday and he was immediately into it. I thought the singing and dancing was fun, but Pokemon had/has something special...Maybe that's just my childhood talking.
Btw its on netflix in North America if any one is interested
Yo-Kai Watch is okay, but Pokemon is far better in every way!
I like Yo-kai Watch a lot (you might be able to tell), but it probably keep having average sales here in the 'states. No matter how much and how well they localize it, it's just not as universal as Pokemon. People like me who are interested in Japanese culture, role playing games and collecting things will enjoy the game, the toys and the anime, but the vast majority will just stick to more mainstream (in the US, at least) entertainment. Hopefully, Level-5 keeps up the good work with the localization and we get more. Only time (and money) can tell.
@Ralizah I'm sorry but that's not a good argument. We can get into cultures that don't even exist or are extinct (like a lot of sci-fi and fantasy) but then it is so hard to identify with something that actually exist on this planet? Oh, wait, but he have anime and stuff like Naruto that is very, very japanese and really successful as well, so we can actually get into things like that.
Yo-Kai Watch does not aim to overthrow Pokémon. Where did everybody get that? It won't replace Pokémon, or even have the same sucess that Pikachu and friends has, because this is not the 90s and 20 years of history can't be simply ignored. I think it's time we all stop comparing the two franchises. It's for the best.
We can get a lot of similar shooters, platformers, fighting games, RPGs, etc, but when it comes to monster collecting Pokémon is the only one with the right to exist and be sucessful? That doesn't make sense and it's plainly unfair.
Why choose one over the other? I love both, I'll keep buying and enjoying both.
Yo-Kai Watch has one major hurdle if it wants to even compete with Pokemon overall: Pokemon is a much, MUCH better video game. Stale and repetitive to some, but I still think Red and Blue are more fun to play than the first Yo-Kai Watch, personally. I'm eager to see if the second game improves the pacing and difficulty (because Pokemon is always beautifully paced and, well, sometimes challenging Heartgold anyone?)
@toraplu
Thank you! My very sentiments exactly!
@TeslaChippie
Much much better video game? Since when does one treat opinions as fact?
@Pikachupwnage Finally, someone gets it. I hate it when I try to tell someone about an anime and they call me a weeb.
@ShikabaneHime13 Easy there Of course it's an opinion, but it's a very popular one.
@TeslaChippie
A popular opinion held by many with nostalgia-goggles on. As I pointed out in my earlier response, I love both because both bring different things to the table. Pokemon is stale, no ifs ands or buts about it. At this point, I buy the games only for reminders of the good times I had with Red and Blue in my childhood. But Yokai brings things that Pokemon lacks (again, touched on in my comment higher up) and vice versa. I love Pokemon but I'm not so blinded by pure fan loyalty that I can't enjoy something else that shares the same monster collecting genre.
Okay people need to stop comparing this series to Pokémon, it's not Pokémon and it was never meant to be it was supposed to be it's own thing. So just forget about Pokémon for a moment and appreciate this game for what it is not how it compares to something else.
@ShikabaneHime13 Well said, though I never said anything about Pokemon vs. Yokai Watch.
@NinjaWaddleDee The first Pokemon game was heavily rooted in Japanese mythology too - they just scrubbed a lot of that away in localization.
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