The world of speedrunning is one that is endlessly fascinating. People spend hours at a time practicing movements until they're pixel perfect, all in an effort to shave fragments of a second off of the currently standing best time. Super Mario Bros. is a popular game for speedrunners to challenge, and the latest world record was set back in October by a speedrunner named Darbian. Now, it seems that he's done it again.
The latest record was set on the 13th, where Darbian managed to completely clear the game in four minutes, 57 seconds, and 260 milliseconds. Although some of his peers claim that some time could still be shaved off of this one, Darbian believes that he's finally reached his full potential and is done playing Super Mario Bros. Check it out:
What do you think? Can this time be improved on? Have you managed to beat Super Mario Bros. at normal speed? Drop us a comment in the section below.
[source youtube.com]
Comments 22
It's insane to see how close these speedruns are reaching TAS levels.
The TAS run by HappyLee is 04:57.31.
This is off by milliseconds.
How optimized the runs are by now.
@Gridatttack Yup, its amazing.
It basically shows that certain runners can actually achieve machine like reflexes with enough practice
The recent progress made in both SMB and SMW is just baffling. And to think that this might not even be the end of the line here...
Not to say this article has no reason to be here as obviously people find this important, but I will personally never understand why.
i wonder if he'll take on a new game, or take a break from speedrunning.
@Gridatttack TAS are timed from console turn-on though, so if we converted to RTA I'd be 4:54.03. Not discrediting though, but the difference is pretty big still.
@Yiffy Hmmm, true.
I suppose those wall jump clipping might be the next thing to master, but I doubt it.
Still, in comparison of other games live speedruns and their TAS, this being off by 3 seconds is pretty good.
@Einherjar Indeed.
I wonder if we'll see people mastering the wall 'jump'/clipping techniques in these Mario games.
@Detective_TeeJay Because watching someone flawlessly tear through Super Mario Bros. in less than five minutes might be at least somewhat interesting to people on a site with "Nintendo" in the name? Just a guess.
I don't like speed runs, it means you don't care about the game. You don't even play the game. You just memorise where and when to jump not caring about the work that has gone in to the game.
@Bunkerneath: https://yourlogicalfallacyis.com/composition-division
I always did speed runs for games I really love. You have to love the game to get into this crazy thing!
@-DEMISE- Boy, you act like I said the thing I specifically said I wasn't saying. I get that people enjoy this for whatever reason.
@Bunkerneath People who play a game for hundreds or thousands of hours to learn and master a game to run it the fastest don't care about the game?
I don't think you thought that one through.
gotta go f4st
This was a really fun watch live. Darbian is a great streamer, and I'm glad to see him getting some coverage.
I can understand the appeal of wanting to see a Speed run but I cannot see wanting to rewatch it now. If we are only talking a couple of seconds at this point there probably wouldn't be much of a noticeable difference. Right now I would be more interested if they find a way to completely change the way they are speed running it rather then a slight optimization.
"Holy cow", indeed.
@Detective_TeeJay Well that made sense.
/not
@SuperToe holy cow.
holy cow
...and he uncovered a never before seen secret along the way...
Congrats bro
@Detective_TeeJay So what you're saying is you do, in fact, understand why
@CompanionCube No, I don't understand why, but I accept it as something people find interesting or important because at the end of the day it doesn't effect me.
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