
A couple months ago, FreezeME hit the North American eShop, bringing some old fashioned 3D platforming action to the digital storefront. Though we thought it was a bit derivative of the games it was obviously inspired by, we nonetheless gave it a good recommendation, suggesting that fans of this genre should give it a look. It seems that the game will be improved in the near future, too, as a recent update just passed Nintendo's approval.
The update adds a few features that make the overall experience more enjoyable, along with fixing a whole slew of bugs that were present in the initial release. Most notably for the new features, R's air meter will last longer and a green statue has been added to the hub where you can change Green Pigcoins. You can find the full changelog here, it's quite an exhaustive list. For those of you that bought this in Europe, all the changes have already been implemented.
What do you think? Are you glad to see these changes? What did you think of FreezeME? Drop us a comment in the section below.
[source facebook.com]
Comments 12
Very tempted to pick this up, anyone else give this a recommendation? There really aren't many reviews out there!
I haven't played it, but I may take another look after the patch for sure
@samuelvictor All sounds good to me, given the discount (and relative lack of Wii u games coming out!) think I'll download; I'll enjoy playing on the game pad.
The dev is still polishing up and adding to the game. That is nice.
I come close to finishing FreezeME 100% and I think it's pretty fun and good value for 3D platformer fans.
@samuelvictor Yeah that's kinda the situation I get myself in! I try to limit my retail purchases but gaming across 3 platforms it doesn't help! If I get 5/6 hours out of this I'll be pleased.
I got this game on Saturday and have only played through the first level so far, but think that it's a fun game for 3D platform fans. That said it'd be better to go in not expecting it to match the games that inspired it. The controls are decent, but don't feel as fluid as Mario or Banjo. Can't quite put my finger on it, but felt that there were slight pauses or slow down after jumps and running into things. Wasn't a frame rate thing or anything like that, but just the way the character controls - not quite as smooth as Mazza. Also the level design, whilst good in that it's the Mario 64 big level with lots of things to see and do approach also left me not really knowing where to go for the task at hand. I think maybe this'll be fine once I've learned the level lay out a bit more, but where as the classics designs naturally guide you through the levels logically this one is a bit more open and less obviously which route will lead you to the objective you're trying to achieve. Not a bad thing- it was fun to explore, but had to back track a few times to figure out where I was heading.
@BrizzoUK I'd definitely recommend it, especially with this new patch. It's a very fun game, and I was genuinely impressed by how well the "freezing" gimmick was implemented - it's intuitive and never overused.
@samuelvictor yeah agreed. It's not bad by any means, but definitely a bit more open world as you say. Will just take a little more time to learn the maps - like Banjo Tooie. Now those are some huge levels!
I didn't like this game when I played it. It was mostly the little things, like the bugs, the lack of animation when "Z-targeting," the annoying way he gargles the npc's voices, the occasional non-interactive surface, the worlds that seem a little too wide-open for how much stuff is in them, the bad music. Maybe some of these things are fixed now, or maybe I'm just expecting too much out of a one-man development team, but I don't recommend this game, at least for those that are picky with their 3D platformers.
I'll at least be glad to finally move this game from my system memory, though, when these updates come to America.
@ricklongo
Thanks, yeah I've downloaded via nintendo's fancy online system! Looking forward to it, will be my wind down after recently starting my first From Soft Game, Bloodborne. I miss 3D Platformers, glad indie scene is slowly switching to it!
...when I read the title, I thought that FreezeME was a Nintendo- Café exploit.
Just purchased online, it should be waiting for me when I get home, I completely missed the release in America as this was on my radar but somehow I missed that it was even out, so I will dive in tonight
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