Tomodachi Life enjoyed a successful move out of Japan to Western markets, boosted by a heavy marketing campaign and the instant familiarity of its Mii characters. Not so much a sim as a game of random and quirky happenings, it evidently captured the hearts of many 3DS owners.
Nintendo of Europe has now highlighted that the game has passed two million sales in the region, as you can see below.
What makes that number rather significant is the percentage that delivers of overall global sales. As of 31st December 2015 Nintendo's official figure of the game's sales was 4.89 million. As of 31st March 2015 sales in Japan were around 1.95 million (and have likely now passed two million), which paints a clear picture of how well it's done in Europe. Even accounting for the first two months of this year as well, it would seem that sales in North America will be hovering a little above or below one million units.
No doubt sales figures like these are being watched closely, while altogether bigger figures (if not 'sales', as it'll be a free-to-start download) will be expected from the next Mii-driven experience - Miitomo.
Excellent! Looking forward to the inclusive sequel
Hopefully they add a little more stuff to do a few weeks/months after getting the game.
Cool! I'd love to help Nintendo's worldwide sales of Fire Emblem Fates...
It's odd to see a Nintendo game do much better in Yurop than Murica, but that's probably just me.
@RainbowGazelle Seems like Nintendo sees Europe only as a bunch of filthy casual. Not an important market for a Fire Emblem games...
But we should rejoice ! Instead of a brillant sequel to an already great game like Fates we have the privilege of having the cheaply made sequel of Bravely default ! Houra !
Hurrai for Tomodachi!
Still getting into it now and then, it's definitly a cute weird time waster ^^
(Althought my lookalike is having a better life then me, for not talking of that awesome arcade room ;_; ).
I'm surprised that it's doing so well in Europe compared to elsewhere. I've not noticed it be especially popular here in the UK.
Kinda bizarre how well this game has done over here, it's still being flogged regularly in 3DS and 2DS bundles and I believe it's one of the best selling games in France over this gen. It kinda puts a hole in the 'Mii/Wii was a fad that no one cares about anymore' argument, hence Nintendo making Miitomo and why I think that shouldn't be written off.
I still want to get it myself. I'll stick with Animal Crossing for now.
Looks like Miitomo could be quite a hit then.
Well, while I still think Miitomo is a really stupid name, but if a game called Tomodachi Life can sell that well for $40, Miitomo should hit a half a billion downloads. And I'm not even exaggerating.
I personally thought it was barely selling over 1.5 million, im surprised hat means miitomo might have a chance
Glad to see it did/is doing so well! I absolutely love this game (heck, it's one of my favourite 3DS games period), and I'm excited to see how they'll expand on the concept with Miitomo and possible sequels.
I pretty much played it for 6 months on a very regular basis until I finally got bored with it (I still play it at least twice a month to download the DLC). I used to spend over an hour a day individually feeding and catering to all of my Mii's needs. It got exhausting and repetitive much too quickly.
Incredible numbers. Has to put it near the top of the 3DS sales chart for Europe. Shame about the message it will give Nintendo about what kind of games we'd want though.
The game was stupidly popular here in old Blighty, so a sequel is highly likely and it's also a promising sign for Miimoto.
Is that why it never goes on sale? grumble grumble
This game is totally deserving of all of those sales. It's just addictive and fun for some reason! It still keeps me going back daily to check on my Mii's and take care of them. It's so so fun for... Some reason lol
I got it for my daughter... then my Son when he got his 2DS, which led to my nephew getting it, and then my niece! So I'm not surprised to hear about this, well done, my kids had a real laugh playing it.
I'm surprised that a Nintendo game sells more in EU than in NA. Normally they are 2nd and 3rd in region sales. Good for them.
I just wish there was a way to transfer my digital copy over to my GF's 3DS since she loves playing it way more than I used to. Plus I don't have to give up my N3DS XL for her to play every time we meet.
It's a very fun, interesting and quality game.
@ultraraichu I thought that its the opposite where NA sells better than Europe.
@Kokusho Woah. Now I get you're angry, but I don't see what's so cheaply made about Bravely Second.
Nice to hear something actually sold well in Europe on a Nintendo system. Rare occurrence. I'm guessing we'll see a sequel to this as a launch title for the NX.
Only people on this website hate this game.
I still check in on this game everyday and always treat visitors to my islands like they're royalty. That said, I often feel like I'm the only person here that plays this game. I rarely ever hear back from kids I've sent out to travel the world. It's just not popular where I live.
This is the reason why Nintendo's first mobile game is Miitomo.
Hopefully, Nintendo releases a Tomodachi Life sequel on the NX within it's first 2 years on the market. Would be a great way to push hardware sales early on, particularly in Japan and Europe.
@westman98 And also because the Wii was very popular among those with smart phones, and everyone with a Wii will recognise them easier than Mario (I mean, no Wii Mario game sold a really high percent of the number of the units sold), so it would make it easier for them to notice it through the App Store/Google Play and then download the other apps they see from the same publisher. And it may be easier to make Miitomo, and they need more time to work on more complex 'real' smartphone games, so the first title will, of course, be the one that is the least (technically) impressive one, because it had less time to be developed.
That's good, good to see Nintendo get the recognition it deserves.
Good to see Tomodachi Life doing good, I love this game.
That & its nice having something to use Mii's for. lol
@sillygostly Agreed. I got back into it for a couple months last fall again. And afterward, I quickly tired of it for the same reason I put it down in the first place lol. Conceptually, it sounds awesome on paper but it simply doesn't have a lot of staying power in reality. Had Nintendo not been so behind the curve like they are with everything, Tomodachi Life probably could've existed as a downloadable smartphone thingy, I guess. It's really not worth the $39.99 price of admission but its fleeting fun is amusing, if only for a little while. I'm not even sure a sequel would really add much to it to keep you playing months afterward.
@c1pher_c0mplet : The Japan-exclusive first game for the DS didn't look much different to Tomodachi Life. I'm not sure I'd even want a new Tomodachi game unless Nintendo really ramp up the features.
I was also really annoyed that the Japanese, North American and European versions all had separate catalogues. It made absolutely no sense to me. Why not combine them all to make an even bigger catalogue? It was particularly annoying seeing objects and certain types of food in one version and not another.
And I hope the next game allows us to set dietary restrictions for our Miis (e.g. vegetarian, vegan, gluten-free, no pork etc.).
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