The ability to practically program code into Super Mario World through the use of glitches opens up all sorts of possibilities, some definitely more bizarre than others. Just look toward speedrunner and tinkerer Sethbling, who managed to turn Mario into a Flappy Bird clone.
Sethbling injected the code using un-modded SNES hardware, making pixel-perfect moves to write the necessary code into memory. While such projects have been done before with computers and pre-recorded inputs, this is the first reported time such a feat has been accomplished under human handpower.
Overall, the injection took about an hour to complete, and Sethbling takes the time to thank others responsible for creating the code and exploits. The whole process is honestly a little complicated to explain, but he does a good job laying it all out in his rundown video.
You might also remember Sethbling for holding a Super Mario World completion record not too long ago through use of a "credits warp" glitch. Who knows what more crazy exploits and modifications can be found through messing with Mario.
Haha amazing! The internet never will never cease to amaze me!
This just shows how little I know about the world...
I already made a flappy bird Mario Maker Level a long time ago
Just pointing out to anyone that missed it or didn't read the article that this is "un-modded SNES hardware"... he literally just played this on any old SNES and he could do it on yours. Amazing.
Over two decades later and this game still amazes... by the most bizarre reasons. Congrats!
I'm still waiting on a Minecraft injection. I mean, he already injected Super Mario Maker into SMW (refer to an AGDQ video), so... yeah.
(By the way, the reason why I mentioned Minecraft in the first place is because he's usually known for doing Minecraft Redstone videos which is the original reason why I subbed to him.)
Mario World and Super Mario 64 never ceases to amaze me. Mario is probably the only game franchise with fans dedicated enough to do stuff like this with.
@leo13 That doesn't relate to the post, and don't advertise your Mario Maker levels here.
@Waluigi of coarse it relates to the post that's the only reason I did it. Outside of this single post I've never posted any Mario Maker level here, but I did it because I felt it was relevant
Is there a rule (written or otherwise) that says I shouldn't have.
Again not only do I not make a habbit of this, but this is the only time I've ever done it.
@leo13 we don't allow advertising.
And no your post doesn't relate, this isn't Mario Maker.
Sethbling is a boss.
1-"we" are you on Nintendo Life staff?
2-What am I advertising? I'm not trying to get you to buy anything
3-It does relate, the guy turned Mario into Flappy Bird as did I
I guess I just don't understand why you are so upset. If you click on my username and click comments you'll see all the comments I've ever made on Nintendo Life and you'll quickly see I'm not using the site to try and get stars in Mario Maker I just had that thought and put it up on the comments.
@leo13 You're trying to get people to play your level, advertising.
As for "we" yes I am on the staff, hence the moderator star next to my name. All I'm asking is that you don't link your Mario Maker levels, any more complaints you have can be sent via the contact form.
Well it's more interesting than the autolevels in Mario Maker. Now I have to mute that **** because the design "masters" add every possible sound effect to make their crap levels unique.
I know it's not really related, I just have to vent.
Why is this news?
I apologize, I didn't realize you were staff I thought you were just some random guy that was annoyed by my comment.
However, you're still wrong I wasn't trying to advertise I haven't played Mario Maker in months and I honestly couldn't care if people go play my level.
It is related just because you say it isn't doesn't make it so and don't worry I won't be posting any more Mario Maker levels... I'm not excited about coming back at all of you guys are going to start being this uptight about the comments section.
This is absolutely mind blowing! I can't believe someone could turn Super Mario World, or any game for that matter, into a completely different game, by playing it and doing a specific set of actions. It's just... Wow, glitches never cease to amaze me!
I cant believe anyone still is on Flappy Bird
"The ability to practically program code into Super Mario World through the use of glitches opens up all sorts of possibilities..."
WAIT WAIT WAIT WHAT? Just entirely by performing glitches?
@Detective_TeeJay Yes, that's how he did this. By performing an extremely specific set of actions and glitches, he managed to manipulate the SNES' memory to basically write code into it... Or something. It's absolutely insane! Especially since he did it on an actual SNES and without a tool controlling Mario for him!
@Sticker Because it's absolutely insane. The fact that you can basically program a game through glitches is amazing!
@Sticker If you don't like it, don't click on it.
This is crazy. It's very impressive that someone worked out how to do this and then managed to pull it off.
Man, that was amazing.
"Flappy Mario" level in Mario Maker:
5AF2 - 0000 - 01A5 - 141F
I Found this on super expert mode the other day. Beat it. its really well done! Play w/ comments on, as the maker trolls you at the end with a random pipe choice, I pointed out which one to go in though.
Gotta admit, I'm ACTULLY a bit addicted to Flappy bird... Hahaha
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