Just recently we reported on the first two days of download results for Miitomo in Japan. It made a storming debut across iOS on 17th and 18th March, and now we have information on more results and the earliest Android chart placings.
Once again we've been checking up on App Annie, and what we see is continued momentum on iOS and a rapid improvement on Google Play.
To start with iOS, on 19th and 20th March Miitomo overtook the latest Puzzles & Dragons title to become the number one free download on iPhones, while claiming second on both days on iPad devices.
The story's been different on Android (Google Play), on which Miitomo started relatively low but has rapidly gained momentum. On 18th March it was the 24th most download free app on the platform in Japan, but on 19th March climbed way up to 2nd place behind - yep - Puzzle & Dragons Radar.
Overall Miitomo is showing strong momentum into its first weekend, with the iPhone results standing out. It'll be interesting to see how long it stays near the top (and how well it's monetised), and it's also due in the West this month.
Comments (24)
huh, not bad
Yeah, yeah. Release it here already.
@Wouwter This lol. I don't care for sales numbers!
@Wouwter same here, I wants it! seeing as the app works in English all ready, I have to assume the western versions of MyNintendo are having a little trouble.
Time for Mobile section for nintendo life!
...Just release it over here already, Nintendo! >.<
@abe_hikura I know right! It's all set to go. Feels like they're dangling a carrot* in front of my face but I can't have it.
*Well, not a carrot, but something I actually want.
Good results for Nintendo's first legitimate mobile effort. It will be interesting to see if such momentum continues in the long run, and if the west responds to Miitomo as strongly as Japan did.
Is this for downloads? If so, that's great but means nothing if it's not on the highest grossing charts. There's been plenty of Japan-only Pokemon apps that were high on the download charts but were shut down quickly due to them failing hard on the grossing charts, meaning they weren't making money.
Then again, it is at least promoting the Nintendo brand, which was their main goal.
One question: Why does this article have a Retro tag?
Glad that Miitomo seems to be doing well! How about bringing it out of Japan now?
Miitomo isn't about raising money. It's about raising awareness of products that will make money.
if it's still due this month, they're running out of month to launch it in.
Wow, these figures look pretty positive. I don't think the app will be quite as successful in the West, but this has me convinced it will do pretty well, at the very least.
@johnleith123 Does the game even have paid content yet? I know it's supposed to have outfits and stuff you can purchase, but I don't know if those are necessarily launch features. Besides, I doubt the paid content would cost very much anyways. The main purpose for having Nintendo IP on mobile is to attract larger audiences, not so much as another pillar of revenue. Or at least, that's what I think. Edit: What @8itmap_k1d said.
Looking forward to this coming Stateside.
@johnleith123 I don't think there are many options to spend money on Miitomo yet.I imagine that will increase in the coming weeks but they won't want their very first app to appear to be a money sucker.
@abe_hikura The vpk is also completely translated to spanish so I can assume it's almost finished. The only thing it misses is the option to chose a country that is not japan (wich makes you not able to connect your Nintendo account if you're not from japan)
@Not_Soos Yes, it does have paid content. You can buy extra coins for clothes or playing minigames, although you earn coins everyday just by playing. 3€ would be more or less the amount of coins you gain in two days.
So you have all the content by free. Paying only makes you able to get it faster
@SanderEvers No, it's not.
Cosmetic items don't make you win and people need money to make games, you know.
I'm genuinely surprised.
Seems Nintendo is more relevant than i thought it was.
@Anomen @SanderEvers I would call Miitomo's payment model for "Pay to Unlock" and not really "Pay to Win", as you aren't really getting any advantages by purchasing clothes really from what I understand.
Like people have said here before Miitomo is mostly about spreading awareness and of course, giving people a app they can have fun with and grind Platinum points for My Nintendo :+).
@OorWullie
Exactly. Right now they're just focusing on install base. Those monetized updates will come later, once Miitamo has a solid base of customers with the app
I have Miitomo, it's really cool and a lot of fun! For anyone wondering, there is an extra mode called Miitomo Drop. It's like an arcade dropper to where you have to drop your Mii on a platform, different platforms have different prizes ranging from Clothes to Candy (You use candy when you visit another Mii's house) It costs either 1 game ticket or 500 coins. Coins are easy to earn just keep answering questions. Also you get game tickets every time you level up either your friend level or style level. You can bring up your friend level by friending more and more people. You can bring your style level up by buying clothes and changing clothes. The only micro transactions are coins but I havent bought any. Hope this helped for anyone who was interested
Has it been announced to when Miitomo will be released in the West?
@SanderEvers Not even remotely is it pay to win, considering it doesn't help you win at all.
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