As we build up to the 20th anniversary of Pokémon later this month, and look hotly ahead towards brand new things, we're concluding our journey through each generation of Pokémon; this month we cover the most recent generation, the one we are still in! Be sure to also check out our retrospectives on generation 1, generation 2, generation 3, generation 4 and generation 5.
The build-up to launch
It all started with a Nintendo Direct. The late Satoru Iwata brought us on a journey through the Pokémon series to date and then ended it with a spectacular trailer featuring 3D games and a few new Pokémon. From there, each month brought new Pokémon and features from the games to the fold. With the movie of 2013, Mewtwo was showcased rather unusually and a new form for it. This led into the August 2013 reveal of the brand new concept, Mega Evolutions.
It was a 9 month period from reveal to release, but with the release came the first co-ordinated worldwide launch of a mainline Pokémon game.
The main series
The games came out on October 12th 2013 and brought the latest era for the franchise.
Pokémon X & Y felt like entirely fresh games despite the fact that they were Pokémon titles. Being the first full 3D main series Pokémon games, it brought a lot of interest back into the series and, using that, Game Freak included hints and references to the originals down to the first Pokémon encountered being a Pidgey, and Santalune Forest being based on the layout of Viridian Forest. In this game, you once again start as a trainer who just moved to the Kalos region and sets out on a journey, taking on gyms until you encounter Team Flare who are trying to use a weapon to restore the beauty of the Kalos region from before humans.
The games really changed a lot from the predecessors. The 3D battle system is the most vibrant so far, with it somehow making battles far more interesting to watch. While there are some technical issues when too many high polygonal Pokémon are on the screen, the battles are beautiful to observe.
Pokémon X & Y also introduced the PSS, which is one of the greatest online systems to grace a Nintendo console. At any time you can see other players online, both friends and strangers, and you can interact with them simply by touching them on the touch screen. It also included the Pokémon Amie feature, where you can pet your Pokémon and bond with them to get various bonuses.
The other noticeable inclusion in Pokémon X & Y is the brand new Fairy-type. This type was created to counter the dominance of Dragon-type Pokémon, being completely immune to their moves. Many Pokémon have had their type changed to Fairy-type such as Marill, Clefable and Togepi, while new Pokémon were also created of the type.
There were lots of other features brought in to these games such as the Friend Safari and Super Training which make catching and training even easier. We could go on for hours listing what X & Y brought to the table.
After Pokémon X & Y, Pokémon Omega Ruby and Alpha Sapphire were revealed out of the blue in May of 2014. After fans had long been requesting a remake of Ruby & Sapphire to the point of every reference being called a hint, Game Freak decided to accept it and create them.
As remakes of Pokémon Ruby & Sapphire, these games didn't deviate too far from the story, instead enhancing it in a variety of areas while improving the graphics up to the Generation VI standards. In doing so, they managed to keep the aesthetic from the Hoenn region while going 3D.
Despite being a remake of Ruby & Sapphire, that didn't stop these games introducing a variety of new things. It brought in the post-game Delta Episode which focuses on a story about Rayquaza, as well as the ability to fly over the Hoenn region on the back of a Mega Latios/Latias. It also brought new helpful functions such as the DexNav which let you hunt for Pokémon in each area more easily, and even new Mega Evolutions.
Are we done with main games, though? That's the question on everyone's lips. With the reveal of Zygarde Cell, Zygarde Core, Zygarde 10% Forme and Zygarde Complete Forme, as well as the interesting mechanic behind the mysterious Ash-Greninja, there's definitely a storm brewing...
The Pokémon
When it comes to new Pokémon, this generation gets the most ire out of any. It only has 72 new Pokémon, the lowest amount of any generation yet, but there's a reason for that we'll get into shortly.
To start us off, the starter Pokémon once again continue the Grass, Fire & Water trio. You have Chespin, the cute chestnut rodent, Fennekin the fire fox and Froakie, a ninja frog. When they evolve to their final forms, they actually end up with another type trio, one that has long been requested. Chespin's final evolved form is the Grass/Fighting-type Chesnaut, Fennekin's is the Fire/Psychic type Delphox and Froakie evolves into the Water/Dark Greninja.
The Pokédex was then filled out with a variety of cool new Pokémon based on unique concepts with various new type combinations such as the Steel/Ghost Honedge, the Dark/Psychic Malamar and the T-Rex Pokémon, Tyrantrum. It also contained one evolution from a past generation, an eighth evolution to Eevee, Sylveon.
In a change to how the past few generations worked, the sixth generation only introduced three brand new Legendary Pokémon. First is the Fairy-type Pokémon, Xerneas. In legend, it is said to be able to share eternal life. Next is the Dark/Flying-type, Yveltal. It is said to be able to absorb the life force of living creatures. Finally is the Dragon/Ground-type, Zygarde. Zygarde monitors the ecosystem using various Zygarde Cells across the world. If the ecosystem falls apart, then it appears and reveals its secret power. We have multiple new forms of Zygarde, but they have yet to appear in a game outside of Pokémon Picross.
There are also three Mythical Pokémon in the game. There's the Rock/Fairy-type Pokémon, Diancie, which is said to have been a sudden transformation of the Pokémon Carbink. There's the Psychic/Ghost-type Hoopa, a mischievous Pokémon with an alternate form, the Psychic/Dark-type Hoopa Unbound, that increases its size and strength to ridiculous proportions and finally the recently announced Fire/Water-type Pokémon, Volcanion.
So, why are there so few new Pokémon in this generation? That's an easy one to answer. In this generation, the concept of Mega Evolutions was created. These are in-battle transformations that essentially turn Pokémon into stronger versions of themselves. In Game Freak and The Pokémon Company's eyes, these are new Pokémon. There are currently 48 different Mega Evolutions, each activated in battle to take Pokémon to a whole new level. You can only have one activated in a team at any one time and there are so many amazing designs and concepts seen with Mega Charizard X, Mega Kangaskhan, Mega Slowbro and so forth. There's also two Primal Reversions, essentially automatic Mega Evolutions in battle. Primal Groudon and Primal Kyogre are amongst the most powerful Pokémon of all time.
For a full list of Pokémon, you can find them here: http://www.serebii.net/games/generation6.shtml
The anime
As we rolled up to the October 2013 launch of Pokémon X & Y, in the anime Ash met a character called Alexa, a reporter from the Kalos region who has various Kalos Pokémon including Helioptile, Gogoat and Noivern. After travelling with her back to Kanto, he decided to go with her to the Kalos region. When October 2013 hit and X & Y came out, the anime yet again into a new generation. It changed its title to Pokémon XY in Japan, and began a whole new saga.
As the anime began, Ash soon encountered the Gym Leader Clemont and his sister Bonnie when the Lumiose Gym's machinery malfunctioned. After meeting Professor Sycamore and saving his Garchomp from Team Rocket, he soon went on his journey. Shortly after that, he met a new Pokémon trainer called Serena, but unbeknownst to him at the time, he met Serena years before as a young child when he helped her after she was injured by a wild Poliwag. The four of them soon began their travels through the Kalos region.
This series was unique in that it also had a small subseries of specials, Mega Evolution, starring the character Alain as he travels Kalos and Hoenn to defeat all of the Mega Evolutions that exist. This story then started to converge with the main part of the anime as Alain is in fact working with Lysandre, the head of Team Flare.
Then, in September of last year, the anime made another change, becoming Pokémon XY&Z. This started an arc involving Team Flare as they try to capture Zygarde. This started with Bonnie finding a Zygarde Core which managed to escape from Team Flare. This saga also introduced the mysterious Ash-Greninja form of Greninja. It's all still a mystery. The show is still running, so whether Ash wins the league or not is still unknown.
There have been two movies so far for this generation, and a third is to come. The first movie is called Diancie & The Cocoon of Destruction and features Ash & Co. encountering Diancie and a group of Carbink. Diancie is on a journey to be able to create a diamond and it's up to Ash & Co. to help, but when some bad guys intervene, things go awry.
The next movie is the most recent one, Hoopa & The Clash of Ages. This movie features Ash encountering the mischievous Hoopa, a Pokémon who long ago caused chaos but had its true power sealed away. When its power gets released, chaos ensues featuring the largest cast of Legendary Pokémon to ever star in a movie.
Finally, we have this year's movie, tentatively titled Pokémon XY & Z the Movie 2016. We know very little about this movie except that it features a Volcanion who dislikes humans and, in the story, Ash inexplicably gets stuck to the Volcanion. More is expected about this movie over the coming months
The spin-offs
Following Generation V's lead, Generation VI so far has brought a great combination of classic spin-off series as well as some of the most unique spin-off concepts so far.
Nintendo 3DS
Pokémon Battle Trozei, or Pokémon Link Battle, was the first Pokémon spin-off game of the sixth generation. This game continued from the Nintendo DS title, Pokémon Link! and is a simple Match 3 game where you have to capture all 718 available Pokémon. This is done by creating matches with you being able to bring several Pokémon in to aid you. This is all time based rather than turn-based so quick reflexes are key.
The next spin-off title was Pokémon Art Academy - This game was a crossover between the Nintendo series Art Academy and Pokémon. It had you join the art academy under the tutelage of Andy, the brother of Art Academy's tutor Vince. With this, you learned various techniques for drawing Pokémon and could save them as faux Pokémon card artwork. There was even a competition where people could submit their artwork on Miiverse and it be turned into a Pokémon TCG card.
The next spin-off title is a Japan-only one. This game, The Band of Thieves & 1000 Pokémon, was a free download title released in conjunction with the movie, Diancie & The Cocoon of Destruction. In it, you had to create teams of Pokémon in order to face off against other hordes in a story that follows the movie. To get the Pokémon you needed to StreetPass with other players; you could only get the other Starter Pokémon through this method. If you completed a special event stage obtained at the movie you could get a Master Ball to send to the main games.
Pokémon Shuffle was the first bit of free-to-play software for Pokémon on the Nintendo 3DS. This game was a sequel to Pokémon Battle Trozei but had you go through the various stages with puzzles that have set turns. It has weekly updates and monthly new stage updates even to this day. It also had a mobile release, Pokémon Shuffle Mobile.
Next came another free to play title. Pokémon Rumble World is the fourth in the Pokémon Rumble Series and has you control Toy Pokémon through various stages to help defend the King's honour. All 719 Pokémon and all Mega Evolutions are available in this game and there's an upper spending limit so it's not there to drain all your money. It also just had a retail release in Japan and Europe with the micro-transactions removed.
The next title is a full retail title and it's the latest in the Pokémon Mystery Dungeon series, Pokémon Super Mystery Dungeon. This is a return to form for the Mystery Dungeon games after Gates to Infinity and features all 720 Pokémon across over 120 dungeons with an impressive story to match.
After that was the final, to this day, free-to-play title. Pokémon Picross is a recovery of the previously cancelled Pokémon Picross for the GameBoy Color. In it, you solve various puzzles of Pokémon as well as being able to use the Pokémon you've completed to provide special skills to make stages easier. It also had an upper spend limit so you could essentially just purchase the game outright from within.
Finally is the game Detective Pikachu ~Birth of a New Duo~ which was just released in Japan as download software. This game is a cinematic adventure game that has you play as Tim Goodman and his partner, a talking Pikachu who helps solve crimes. It's one of the more unique spin-off titles that has come to the series in quite a while.
Wii U
The only Wii U title of this generation is the game Pokkén Tournament. This game was developed for arcades originally but now for Wii U and is essentially a Pokémon Fighting game. Developed by the developers of both Tekken and Soul Calibur, it has a great pedigree and is one of the more popular arcade games in Japan. The Wii U version is out globally on March 18th.
The TCG
The Trading Card Game continued on through Generation 6 with a variety of new cards. These cards continued with some of the mechanics from Generation 5 such as Pokémon-EX, but expanded on them somewhat thanks to the inclusion of Mega Evolutions.
In addition to that, the Trading Cards recently introduced the brand new concept, Pokémon BREAK. Pokémon BREAK are similar to the Pokémon Lv. X cards of Generation IV in that they are played on top of a standard card of that species, and can use moves from both the BREAK card as well as the base card.
It also, thanks to the introduction of the type in the main games, introduced the special Fairy-type Pokémon.
Conclusion & Look to the Future
So we have come to the end of our retrospective series, and are just a couple of weeks away from Pokémon's 20th anniversary. This generation has certainly been a unique one in the way things were presented, with unusual reveals, new mechanics and a variety of spin-off titles.
However, all we can do right now is look to the future. What is the meaning behind the new Zygarde Forms? Will they be in a main game? How well will Pokémon Go, the big mobile title by Nintendo, The Pokémon Company and Niantic, turn out? What more surprises will hit us through this year? Only time will tell. Train On.
Comments 52
Gen 6 has been a slightly mixed bag for me. I loved the diversity in X and Y, despite not liking a large number of mega evolution designs, and felt the transition to 3D battle graphics was a great addition. As much as I like Omega Ruby and Alpha Sapphire though, it fell quite far behind the standard I came to expect from remakes set by Leaf Green and Soul Silver. I would easily say I've enjoyed this generation immensely so far, it's just not quite up there with 2, 3, and 4, which had good main games and spinoff games to compliment them, something I haven't seen much of in gen 6.
Let's talk about game changers fans that were in shocked and liked. Ash finally evolved a water Pokemon, a 3D pokemon game, and mega evolution. Now all we need is ash catching an electric type.
Generation VI is one of the most fun generations ever. A perfect blend of present and past - and a deliciously messed up villainous team leader - in the first games (and a beautiful region that comes across as a cross between Johto and France), and two remakes summed up as "Hoenn done right" that finally heal the wound opened by Generation III in the first place (having a Celebi and a Ho-Oh in Hoenn just feels so right). And yeah, while not much has come out of the spinoffs, let's not forget this generation marked the Smash Bros. series' handheld debut. Hopefully generation VII will give us even better adventures, and who knows? Maybe the next country to get a Pokémon counterpart will be Italy! Or, without my provincialism, even Britain, Australia, Canada, Mexico, Brazil, Arabia, South Africa, Spain, Greece, the possibilities are endless!
Games were ok. Love that the anime finally got better after the past 2 gens for me. Love the characters they have going right now, even most of the fillers are fun to watch.
Pokemon Amie and PSS, 2 things that are very interesting in this generation (and maybe in the following ones); with Pokemon Amie, interact in a "closer" way to your Pokemon is something expected since starting the franchise (petting Meloetta is "ultra" cute, XD) and PSS, connect with almost all players in the world right now for battles and trades, really gives more dynamic of the game, both in the online and the adventure.
Dang it I thought they would've had something about if Pokemon z will come out or something on the lines of that haha
I liked how the developers focused on quality over quantity with the new Pokemon. This is probably my favorite batch of Pokemon besides the original, and that's saying a lot!
After gen 5 I had high expectations for gen 6. But in the end, I was left with mixed feelings. The begining of journey in Kalos was outstanding, well made and complex. But then, suddenly, after being 1/3 in the game, it all got linear and "unfinished", only the music kept up. I had feeling that there was a lot of cut out content and it was forced by the world wide release. Like there was the potential but then they didn't have enough time to finish it properly... That said, it was still more enjoyable than gen 4 and even gen 3. Even if the storyline was a total rubbish that I don't really get.
Remakes somehow managed to worsen my opinion about this generation. In my personal opinion they look worse than the originals, all those ugly textures... Definitely were enjoyable but it was hard to look at them and take seriously...
As for continuation, I think there is a possibility of a game that will be a mix between Hoenn and Kalos (as their storylines interact with each other in gen 6), the final "third" version. And most probably they will make sure we turn our eyes on NX. Just like they did with Pokemon Dream Radar and 3DS.
Great gen! And I say that Game Freak steeped there game up after the terrible gen 5, and I look forward to Z, and hopefully Gen 7.
@SakuraHaruka if they remove Amie (and Super Training, because EV training is so much slower and more dull) in Gen 7 I will be so annoyed
Wii U had that Pokemon Rumble game with the figurines.
X and Y form one of my favourite Pokémon pairs. While a little rough around the edges, the games still look great overall and finally provide that much needed big leap forward. Finally everything is rendered in 3D. This shines through especially during the battles, which feature absolutely gorgeous cell-shaded Pokémon. Watching them fight feels a lot like the cartoon and it's all rather spectacular. The France-inspired Kalos region is very well designed from an artistic perspective. Famous landmarks like the Eiffel Tower, Reims Cathedral, Castle Chenonceaux, Versailles Palace and the Carnac Stones all have their equivalents in the game and are instantly recognizable. The Paris-inspired Lumiose City is almost a parody of an idealized vision of France, down to the locals, their customs and their mannerisms. Another big addition is Mega Evolution, which is almost like a super saiyan form for Pokémon. It feels much more of an addition than just adding evolutions of older Pokémon like in generation 2 or 4. This concept actually allows for an interesting battle mechanic making familiar Pokémon more versatile. The Mega Evolutions are like stronger versions of classics like Charizard or Lucario, but feel like new Pokémon all the same. Therefor I can kinda forgive the lack of new Pokémon. What is there is great, anyway. My favourites include the ninja frog Greninja, the flower-wielding pixie fairy Flabébé and the T-rex Pokémon Tyrantrum. The Fairy-type is a wonderful new layer in Pokémon's intricate gameplay that balances the Dragon-type like Dark and Steel did for Psychic-types in Gold and Silver. It's so great to have a new type that feels like in belongs in the game. Many older Pokémon like Clefairy and Ralts are this type as well now, which makes a lot of sense and adds new levels of versatility to them. The diversity in obtainable Pokémon is huge and allows for maximum freedom in team-building, even early on in the game.
OmegaRuby and AlphaSapphire are great remakes, although I would have liked to see more of the stuff from Emerald. What I liked about the Gold/Silver remakes was that they included much of the little additions from Crystal as well. They didn't do the same with Emerald here. The most grotesque omission is the absence of the Battle Frontier. Other than that, the large number of Legendary Pokémon, Mirage Spots, new Mega Evolutions and a 3D Hoenn are wonderful. Much like the Zelda remakes, the eastetic of the original remains intact. This is Hoenn as vivid as ever. The Soar mechanic is very cool. Finally you can explore not just land and sea, but also the skies. It's a logical step forward that I hope they refine in future games. Speaking of which, I am curious if there will be a Z version featuring Zygarde. This is one of my favourite generations so far and I hope we will see one more game (pair).
As big as a fan of pokemon I am I found myself not playing x/y nearly as much as previous games, and i still have yet to play ORAS
Love, love, love 6th (I love it).
I've put more hours into X, Y and ORAS than any other gen.
@Calllack Super Training is slower than EV training.
I disagree with the article in that I would say the 5th gen pokemon get the most flack of them all.
Also, I haven't really been following the anime. Can someone fill me in on what's up with that Ash-like Greninja?
X and Y are my most played main series games by a longshot. PSS was a fantastic addition.
Excited for Generation 7 (I'm still under the belief that Pokemon Z isn't going to happen. Mark my words).
6th gen was fairly mixed for me. GameFreak seems to be appealing to the casual gamers at the moment, removing some of the challenging parts of the game that I like.
For instance, they removed all the restrictions of the safari zone in ORAS, making it pretty much the same as any other ordinary route. Plus the routes are getting easier. Route 1 in X and Y was just a straight line without any tall grass. Also, most of the legendaries in ORAS were found just by flying to specific points in the sky without having to go through a cave or search for them roaming the land.
The Battle Maison was fairly dull. I was hoping for a more fun but challenging battle facility in the post game such as the Battle Frontier.
Other than the difficulty and lack of Battle Frontier, I enjoyed the games. The new pokemon were mostly good and I really liked Team Flare.
6 Gen is my least favourite so far. It felt pretty dull. X and Y are pretty forgettable and ORAS didn't hook me as much as Ruby and Saphire did back in the days. Maybe Gen 7 can impress me again. Only time will tell
Gen 6 was my second least favorite but it doesn't compare to how horrible gen 5 was. Nothing really was that orginal to me in that gen except for like 3. I was very disappointed, but hey it is what it is. Kalos is only my least second favorite due to 1-4 being hard to top. I mean they were insanely dope. But I wasn't that unstatisfied with X and Y, I just feel like they could've done better. Mega evolutions were a neat edition but I feel they focused on it too much. Anyways I have high expectations for the next game due to mega evolutions being pretty perfected and our wide selection.
6th gen brought a lot of neat changes to the series, sure, but on the flip side the games are becoming incredibly simplified and XY feel just plain incomplete. We really need a grandiose third version or sequel packed with content to round out this generation. With XY having the lowest amount of replay value since RS and ORAS throwing out a lot of things from Emerald (chief among them being the Battle Frontier) and ultimately being one step forward and two steps back in content, there's definitely been some disappointments this gen in terms of content and replay value, and we could use a grand finale game to make up for it.
I'm very mixed about gen 6. The graphics were 'meh' with very bland backgrounds and textures. Seriously guys, there are much better looking games on the 3ds.
The writing was several tiers lower than gen 5, Team Flare just felt like they were going with the motions, you almost never meet the gym leaders outside of their own gyms, remember gen 4 or 5 where they were at least two-dimensional characters? Next we have the legendaries, which are even more forgettable and have less lore behind them than Lugia and Ho-oh.
Then the difficulty was insultingly easy, not to mention mega evolutions seemed cool on paper but they completely ruined the competitive side of Pokemon gen 2,3,4, and even 5 carefully set up.
Not everything was bad though. Super Training made EV training much more tolerable. The soundtrack is very good, though it doesn't really feel like Pokemon. And Pokemon XY is the only arc of the anime I really could get into.
I like gen 6, but as someone who played every gen since 2 I was still left disappointed. I get that Game Freak is trying to appeal to younger audiences, after all, the Pokemon franchise is very slowly grossing less and less in the long run. I just hope that gen 7 will at least have gen 3 difficulty (and that's still pretty easy), comparable to gen 5 in plot, and a region that's as diverse as Sinnoh.
@KTT I would want that too but I doubt that will ever happen
Besides the lack of new Pokemon and post game content (X and Y) I really liked gen 6. Mega evolutions were a cool new edition and the games felt fresh to me. Omega ruby/alpha sapphire was great for someone like me who had never gotten to play ruby/sapphire. I'm hoping 6th generation gets finished off on the 3ds with Pokemon Z, then gen 7 on the nx with some new games and maybe even some remakes of Diamond and Pearl
I enjoyed Pokémon Y, but it felt a step back in some ways to as gen5. On the one hand, I really like the new pokémon designs. Meowstic is one of my particular favourites! However, the huge (and overwhelming) regional pokédex has an overreliance on old pokémon, particularly from gen 1, and as a result the game often felt like it was trading heavily on nostalgia rather than pushing forwards like Black and White did. That said, the addition of the fairy type is a big change and makes many older pokémon relevant again.
I particularly enjoyed super training and pokémon-amie, both of which were quite addictive and added extra depth to the game. The online features are exhaustive and excellent. Overall, the battle gameplay is polished and refined. Presentation is a real mixed bag. The battles and pokemon look wonderful though the overworld is a little disappointing, as is the lack of 3D outside of battle and some indoor areas.
By far the biggest criticism I have is the weak story, which is a real shame after Black and White placed a heavier emphasis on its story and themes. Kalos as a region also felt undercooked at times, as if the game was rushed to release.
I'm currently playing Alpha Sapphire and enjoying it.
Erm... there was also Pokémon Rumble U (as terrible as it was) on Wii U. I don't blame you for forgetting it though.
Ermm.. no. Pokémon Rumble U is 5th Gen.
Waiting to see what the next games bring. Not much can be done to change the online, can't add any new pokemon this gen so I'm thinking Z or whatever 3rd game will be much like BW2 with an interesting battle facility or something.
Definitely the worst generation for the main games, IMO. It saw the high standard Gen 5 set for it and chose to slide right under it.
The Pokemon were mostly bland, with a few exceptions. Espur is great, but a keyring? A sword? Haha, and people said Gen 5 had silly designs! What a laugh. Where are the people who said Trubbish was a lame design now? Going to defend a keyring? Hypocrites.. Anyway.
The story was lackluster and empty, especially compared to Gen 5, the characters were pretty one-dimensional as well, which was trust irreparably broken. Who didn't figure out who the head bad guy was during the very first encounter? And his reasons? Wow, okay. That's it? Though to be fair Ghetsis and Cyrus and all the others had pretty lame reasons too. The only thing I remotely liked was the idea of the Pokemon war, which I guess was an okay idea, too bad it felt more like an excuse than a premise.
The game content past the mansion/castle (I can't remember) was boring, hard to get into and threadbare. The whole region felt a little barren, to be honest, and there was little incentive to explore.
The anime is about the same as ever, I guess. I have no idea what an Ash-Greninja is. Greninja is such a dumb Pokemon just made to cater to the average new player anyway so it's whatever. Not to mention it's a Ninja Frog, what's not to hate there? Disgusting. It doesn't even have a funk-factor like Jiraiya.
I haven't bothered with the remakes at all, I know absolutely nothing about them, and I hope it stays that way. I'll gladly play my old Sapphire cart if I want Gen III, thank you but no thank you!
I will say a couple of positive things about this generation, however! Pokken Tournament looks like a lot of fun, and Pokemon Picross is quite enjoyable.
But that's all. Goodbye Gen 6, and good riddance.
Gen 6 was ok. Playing both originals and remakes at the same time make me appreciate both. Gen 5 is still my favorite with Gen 4 right behind it. Can't wait for the inevitable XZ and YZ.
You forgot to mention the Wii U Pokémon Rumble with the NFC figures, it was pretty fun.
I loved X and Y! I've spent more hours playing these games than any Pokémon games in the past. Some of my favorite things about Gen 6 was some of the new and interesting Pokemon designs. I loved the look of the Elite Four too. Also the legendary Pokemon were pretty awesome. Although Pokemon X and Y were great (as with any new Pokémon game) they were still some of my least favorite games in the series imo. The overall game felt very easy, and the characters were very 1-dimensional. The story seemed kinda silly compared to the epic story of Zekrom and Reshiram in Gen 5.
Omega Ruby and Alpha Sapphire took everything I loved about X and Y and PERFECTED it. The graphics in ORAS were top-notch and the story was amazing. I'm really happy about the way ORAS turned out. I'm really hoping that if Game Freak decides to make a Pokémon Z, that they take the look of X and Y and give it a brand new coat of paint, some more detailed graphics, more detailed buildings and battle scenes, just like ORAS had. That would be amazing. I liked X and Y a lot, I just wish they would update the graphics for Z.
@ZimmerRemmiz
Already mentioned this, Rumble U is 5th Gen.
Really enjoyed X & Y but thought it was a bit to easy. would like to see different difficulties or a harder game in Pokemon Z
@JoeMerrick Did you really you think I wouldn't catch on that you already used that(or at least a very similar) tagline for a previous article in this series? Hah! Gotta catch em' all as it were.
@Phil_Kavadias Um, Xenoblade Chronicles has a real time battling system. Using such a thing in Pokémon would completely ruin the core battling system that's been in place since the beginning. There's nothing wrong with turn-based battling in some RPGs, anyway. Nobody's advocating for Fire Emblem to switch to real time battles, are they?
I love the new 3D engine we have this generation. It's nice to finally have that huge leap in graphics. It would've been better had the 3D effect been applied everywhere, but there just wasn't enough power for it, so what could they do? I do wish the colors on the new Pokémon models didn't look so washed out, though. I actually prefer the Gen 5 models. The customizable avatar was also a great new addition that I wish had been carried over to OR/AS.
The core mechanics really only need fine-tuning at point of the series, and the Mega Evolutions and the new Fairy type were the way to do it. They both provide some welcome new balance into the metagame.
While we didn't get a whole bunch of new Pokémon (although the Mega Evolutions helped make up for it), the ones we did get were top notch. Nearly every design the time around is a winner along with some excellent type diversity.
While the games are more connected than ever, including an excellent new option with Wonder Trade, I do think they're adding too many side features into the games now. Things like the O-Powers, Pokémon Amie, and Super Training are rather boring little diversions compared to everything else there is to do, yet if you don't use them regularly, you suffer a notable disadvantage when it comes to the serious battling options and facilities in the games. There's also the worry that the stat boosts they provide are rather overpowered.
@Zibene999 Um, yeah, the key ring and swords are great designs. Silly doesn't necessarily mean bad. I love it when they make awesome looking designs based on inanimate objects.
@sillygostly @ZimmerRemmiz Pokémon Rumble U was released in April 2013, before Gen 6 began so is in the previous article
@Marakuto explain please? I always found super training faster. then again I never actually tried EV training, so... I cant talk heh
@Serebii : D'oh. I stand corrected.
Gen 6 didn't live up to the hype. The new graphics were nice but when they wore off the game felt shallow. I keep hoping they are going to deviate from the cookie cutter formula they got, even just a little, but nope.
I'm not talking about game-changing risky moves here dealing with the core mechanics of the game, I'm talking about mixing up traditional elements to make the game feel fresh instead of a new take on the same idea now 6 times over. The franchise is a monster battling RPG, they have spent years hammering and refining the mechanics, so why follow the same story pattern? Kid from a small town with professor, collect all the gym badges, use HMs to get to new areas, fight the evil villain, fight the elite 4. Let's see them come up with a new story templet.
What about a Pokemon game where there are 2 sides and each game the story follows that individual side, like FE:fates. What about a Pokemon game where you have a choice where you want the story to go. How about a Pokemon game where your character has more interesting motivations than becoming the Champion while defeating a villain. Maybe have enemies and boss battles against non-pokemon, while still following the same battle system. For example, a boss fight being against that giant Meowth Mech from the anime.
On a side note, based on the original main franchise games of a generation, Gen 6 has sold the worst.
I want a main pokemon game that uses pokkén tournament as an battle engine with some rpg elements. Pokemon learn attacks by leveling but instead of forgetting moves u can customize them for each battle, up intill four. Also starting as another remake of red and blue(i really like the kanto trainers and TR) but with more story details fleshed out through sidequest or something. And instead of pairing two versions of one region, the should pair two regions and for every version a different region (like "pokemon kanto version and hoenn version" and for the generation after "johto and Sinnoh versions).
I still 'respect' the current turn based battle system but im kinda done with it, no matter how many new pokemon or regions they introduce. Id rather have old story with more details and new battle system, then new story new pokemon but same battle style. Pokemon not only needs but also deserves this change.
@Sanangelo89 That would fundamentally change everything about Pokémon. It'd like be asking main series Mario games to turn into an RPG or Zelda to turn into a shooter
The 6th gen is a deception for me so far, the main games are now, far to easy, and almost break the point to play. After fill the dex on XY (which is fun to do) there's nothing to do on OmegaRuby AlphaSaphire, experience a story that we all seen before? Capture the Pokémon that you already own? Defeat trainers that don't even try to beat you? The first and the second games have the right difficult, but after that is just a downhill. A harder main entry would make a new game far more interesting, even with almost nothing new.
@DekuOnion I would love another Pokemon game that uses the same battle mechanics, but ditch or heavily change the Pokemon League mechanics. It's what I really like about Colosseum or XD.
I thought X and Y were the worst in the series, no game has made me cringe that much since. It reminded me that I needed to grow up and get into better things, my standards have just gotten too high for Pokemon.
@BulbasaurusRex
Trubbish and Vanilluxe were also awesome looking designs that turned out to be pretty cool Pokemon.
I agree with you. I was pointing out the fact that there were people who trashed (lol puns) Trubbish and others and then went on to say Gen 6 had far superior designs, which is simply not true. They were designed by the same company, they're all designed equally.
You don't like Vanilluxe? Fine, I don't like the keyring. We disagree. Is one design fundamentally better than the other? No. Not at all.
I realize I sounded very critical, but I only speak out about the series I truly love, which are few and far between, so when I say all that stuff it's really coming from my love for the Pokemon franchise. Let me be clear, I'd still play Gen 6 games over many other modern games any day.
I'm just nitpicking details between different entries as a fan, that's all.
I wish there was more of a clue to pokemon Z or Gen7...
I am sick of rumors now...
@Zibene999 Vanilluxe is great, but Trubbish (and Garbodor) are just plain ugly.
Anyway, it sounded like you had a beef against designs based on inanimate objects in general and that they're ruining things for the animal and plant based designs. I'm just disagreeing, as I consider them to be a great design subset and something they've been doing dating all the way back to Gen 1 with our Voltorb, Magnemite, Porygon, etc.
@BulbasaurusRex
You're wrong about Trubbish and Garbodor, but whatever. I and many other people find them quite cute.
Well, let me clear that other thing up for you. No, I didn't mean that at all.
I don't care what a Pokemon is based off of, but if it's ugly and silly (such as the keyring) I just can't like it /personally/. I'm not saying it's a bad Pokemon just because I don't like it, like the rather rude 'fans' do with Trubbish etc.
Again, people who called Trubbish ugly 'because it's based on trash' and then say the keyring Pokemon is fine 'because it's new and cool like Voltorb' or whatever the reason they give at the time is, are hypocrites. That's all I meant to say. You can say you find one Pokemon ugly and another not ugly, though, that's fine. We all have different opinions on aesthetics.
Just don't hate on a Pokemon /because/ it's made of plastic bags and then say a Pokemon who is a keyring is a perfectly reasonable design. That makes no objective sense. And I'm sorry to say, there are a lot of people who do that. They're much worse to the Pokemon community than 'generation one-ers' are.
I personally found almost all of the Gen VI's Pokemon bland and/or ugly. I don't hate the design scheme, however, as it's the same as it's always been. I'll feel free to say I think this Pokemon looks more awesome than this Pokemon, but I wouldn't say the design philosophy itself was terrible. That'd just be the rantings of "a foolish fool foolishly dreaming a foolish fool's dream."
And that's all I have to say.
@Zibene999 I wasn't saying that. I just think the trash bag Pokémon look ugly, while Klefki (and most other Gen 6 Pokémon) looks pretty cool, not simply because of the objects on which they're based.
@BulbasaurusRex
I wasn't saying you were one of those people.
I think Klefki looks kinda dumb and I've always thought Trubbish looks cute. But I can see your point of view, and respect the differences in taste.
My point was directed at a totally different part of the fanbase, so never mind.~
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...