The Wii U GamePad was a very promising piece of equipment back when the Wii U was announced, supposedly providing all sorts of new ways to play video games. Now that we're a number of years into the console's life, it seems that this has been delivered on somewhat, but developers have struggled to find unique and innovative uses for the bulky controller. There have certainly been some very interesting uses, but it seems that many developers are content to just use it as a screen mirror or a supplemental screen, such as an inventory or map.
Turtle Cream – a new studio based in South Korea – has decided to try bucking the trend by creating a game that uses both screens in a unique way. The game is called 6180 the moon; it's a platformer that'll see players take control of the moon on a journey to find the sun. It'll use both screens for the playing field, requiring players to look between the two as the moon bounces high and low. The game launches on 25th February, though it hasn't been specified whether this goes for Europe, North America, or both. Check out the trailer:
What do you think? Will you be interested in picking this up? What game do you think has used the GamePad in the most unique way? Share your thoughts in the comments below.
[source turtle-cream.com]
Comments 14
Heh, they get two points for the humor.
Looks interesting, although it'd be a nightmare to do a video review of it.
This looks stellar.
Kudos to them for trying something new but this would make my head hurt.For the sake of my own health,i'll be giving this a miss.
interesting and looks like it would take alot of skill but i will have to take a miss. double screen gameplay usually aims to be bad for me.
I think this looks like a pretty solid game, but the dual screen setup does make me a bit nervous. It'll be interesting to see how it turns out.
Don't enjoy these types of games like that stupid sounds n shapes game on ps4😒
Most of this sort of stuff is not very good and to charge more than pennies for it, is not a good advert for a Nintendo console.
The gamepad is finished, well done to Nintendo for its innovation on this one but it did not work, and it seems that some one for got to tell Turtle Cream.
Huh. I've seen this on PC before. I know this is actually a little different from how it worked there, so that's cool.
@MitchVogel My thoughts exactly. I'm nonetheless interested in it, since it looks like with the top-and-bottom-of-the-screens-being-connected thing it'll have that cool break-your-brain feeling Portal had for me the first time I played it, but I'm worried about going between screens ruining it for me. Maybe they'll also offer a "classic" mode?
Otherwise, my one concern will be price. I see it's only $4 on Steam. If it hits from $5-$10, I'll definitely be grabbing it right away. Otherwise, I may wait for a sale on it, since I can get it on my PC much cheaper.
Seems interesting. I'll be sure to pick it up.
Really intruiged by this. I'm loving the atmosphere and looking forward to checking it out myself.
@MarioPhD FWIW, the PC version isn't the same game at all. The PC version just scrolls on the same screen.
True, but I'd consider $15 to be "premium" indie territory, and if I can get a similar experience for 1/4 the cost, I'm going to be hard-pressed to justify buying it on the Wii U, especially since the added features are what make me worry about the game. $5 will be an insta-buy, and $10 will be enough to give me pause, but we'll see. I like to support devs bringing good games to the Wii U, however, I also want to make sure I'm not totally cheating myself as a consumer to make that happen.
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