The Binding of Isaac: Rebirth is the first 3DS eShop title exclusive to the New model, utilising its extra oomph to deliver a portable version of the title that's graced a host of platforms, including the Wii U. A remastering handled by Nicalis, it had a long route to Nintendo hardware.
This portable iteration has had problems since release, however. An initial patch was designed to fix a host of bugs but ended up creating a more serious issue, with some experiencing freezes that would lock down the whole system. We've encountered this for our review, though the fix cited as 'coming soon' in mid August has taken a little while to get through the Nintendo approval process.
The fix was due on 27th August with the usual download update, though it wasn't coming up for us. The update is definitely now available, however, though as it's a hefty 2668 blocks it appears to be downloading a large part of the game again.
If you have Binding of Isaac on New 3DS let us know how you get on with this latest patch. Here's hoping it does resolve the freezing issue; our review will hopefully arrive soon as a result.
Comments 23
Egads! This game is bigger than Super Mario 3D World? =P
I'm just glad it's here.
@sillygostly No
I'll get the Wii U version once it goes on sale. There's no point in having full priced games sitting in my backlog.
@sillygostly Depends. I have friend on Steam that spent hundreds of hours in this game. While 3D world is over after 20-30 hours, Issac has a high replay value and it's addicting.
@OddworldCrash What's great is that it's easy to pick up and play a few games, it's not something that you have to get really invested in to enjoy. I usually only try to play one game at a time so I don't split my attention between too many things, but these kinds of games are an exception.
But Europe tho.
Are you kidding me?...the game still freezes...I can't find a gif to express myself at the moment...
@Undead_terror I was thrilled until I saw your comment. It STILL freaking freezes?! What the actual hell?
@manu0 @OddworldCrash : I was merely pointing out the fact that the file size for what seems to be a very simplistic game is larger than Super Mario 3D World, a AAA retail title.
@TeeJay It only froze on mii once and I been playing for a while, however a couple others said they experienced freezing, one guy said that he closed his 3DS for a while and resumed playing then the game froze.
@sillygostly FYI, 1 block (which is what the 3DS uses to measure filesizes) does not equal 1 MB (which is what the Wii U uses).
@Undead_terror Yeah I've had it freeze a lot. Even the Wii U version froze a bunch of times for me, but thankfully that hasn't happened in a while. It must just be something about my style of play that makes me more likely to encounter the bugs.
@sillygostly That's what I meant. It's not bigger, it's a lot smaller. 2668 blocks are about 333 MB.
In Europe, so can't get yet on Nintendo platforms anyway. I hope they fix it completely, otherwise I may look into getting it on the vita or PC (3DS is my platform of choice, but there are some things you just can't get!)
@manu0 @ReshiramZekrom : The Binding of Isaac on 3DS is 2.53GB. Super Mario 3D World on Wii U is either 1.65GB (European version) or 2.34GB (U.S. version).
And I'm well aware that 8 blocks equate to approximately 1MB.
@sillygostly Ah okay, I thought the 2668 blocks mentioned in the article are close to the game's size.
Well that's strange then...sounds like they have uncompressed images.
@manu0 : 2668 blocks is only the size of the update (333.5MB), so the size of both the game and the update is close to a whopping 3GB.
For EU gamers, Tyrone RodrĂguez has promised ''good news'' for after PAX Prime. Then again, I expect said good news to be of a 2019 release date, if not just another crappy, ambiguous, inaccurate ''getting close'', but whatever.
As for the game, if I get it at all it'll be on U for sure. And that's an ''if'' because the European situation, much like for other indies I've been excited to play, feels very ridiculous and my eagerness to grab them is not what it used to be at all.
What I don't get is why is it so big. On steam it only about 5-600mb compaired to almost 3gb as Sillygostly said :S
I've been playing with the update and have encountered no problems so far. I still prefer playing on the WiiU, but the 3ds is good for on the go.
Rest in Peace my micro SD card space...
>Blocks
Oh for crying out loud Nintendo, get with the present day and just list megabytes/gigabytes. I don't go out and buy a "16000 Block" SD card now do I?
I will admit though, the very large file size hints at developer incompetence, that or something else fishy is about.
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