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While Super Smash Bros. updates often bring new content, they also tweak key attributes and moves for its many characters. Masahiro Sakurai and his team are perfectionists, after all, and no doubt continually monitor how characters are used and seek to improve their balancing.

A notable previous example was the 'nerfing' of Diddy Kong, and the folks over on Smashboards have been busy figuring out and highlighting the changes to the roster's abilities in this week's update to version 1.1.0. As it turns out, quite a lot of adjustments have been made.

Below is the table that's been compiled which shows the changes that have been picked up so far.


Do any of those tweaks stand out to you? Any that are welcome, or perhaps surprising? Have at it and debate them in the comments below.

With thanks to Ryan Millar for the heads up.