Nintendo’s Digital Event during E3 2015 was a challenging time for the Kyoto-based company. While many viewers hoped for a series of uplifting announcements stating the house of Mario was back in the game, the presentation sadly left a bitter taste in the mouth of Nintendo fans worldwide.
Brushing this aside, Nintendo has this week counted up its catch from the recent launch of Splatoon at the end of May, with the reveal physical and digital sales of the new IP for Wii U have crossed the 1 million mark worldwide.
According to Nintendo’s internal figures this includes more than 476,000 sold in the Americas, more than 368,000 units sold in Japan, more than 230,000 units sold in Europe and more than 20,000 sold in Australia and New Zealand.
Are you satisfied with these figures one month after the launch of Splatoon? Let us know in the comments below.
Comments 72
Thats amazing for a new ip. (even if it was very foreseeable)
I'm so happy it's done well, but I still would have hoped for a little more. I'm not calling it a disappointment at all, but it really deserves to be among the top selling titles on the system (it's the 10th Wii U game to pass a million, all Nintendo-developed games). While it will probably stick around in the charts for months, the majority of any Wii U's games sales come in the first few weeks.
The question is, Are you Squiding me?
In all seriousness, I hope this encourages Nintendo to make MORE First Party New IPs.
Very happy to hear this, well deserved. Best game on Wii U in my humble opinion...
So Splatoon NX confirmed? I was hoping it would do more but it's not bad for a new IP. Whether Now I want to know what the other Nintendo Garage teams are up to.
Nice, these numbers are looking pretty good. It's doing a lot better than I expected it to. I love this game, but I wasn't expecting the sales to be that great.
@Peach64 IIRC, MK8 sold the majority of its 5M+ units after the first month.
I wonder how many have issues with the online multiplayer and error 118-5016
Still yet to play an online game ..
This goes to show that Nintendo doesn't have to rely on it's established IPs. Splatoon is fantastic and deserves all the success. For me this is in the top 3 games on the Wii U.
How does this compare against MK8, SMB4 etc. after a month?
@elhozzo Probably 118-0516? If so, it's an error during matchmaking, caused by your firewall, or a firewall at some of the players you try to connect to. Here's the NoA trouble shooting guide for that error:
http://www.nintendo.com/consumer/wfc/en_na/ds/results.jsp?error_code=118-0516&system=Wiiu&locale=en_US
@elhozzo like never. been playing since day one
Amazing new IP. I hope it goes on to sell many more copies still.
yes 0516 (was a typo)
I've read the guides, contacted Nintendo for support ... my router doesn't allow me to enter IPs in the DMZ ... frustrating, Playstation online works 'out of the box' , I don't think asking people to change settings on routers is very 'user -friendly'
Well done glad to see the game getting some well deserved success.i think all the positive word of mouth will help keep sales ticking over.no doubt spla2oon is already being planned for the nx
@elhozzo I get the occasional error but it's rare.My wifi isn't even that great too.I did initially have this problem with MK8 but followed the steps in the troubleshooting guide Jariw posted above and it's worked grand ever since.Good luck.
@jariw It sold over 2 million physical copies in it's first month, so with the digital copies on top, it probably sold around 50% of it's total sales in that time.
Again, I'm talking hopes and not expectations here. I'd never say Splatoon should be expected to be in the top 3 selling titles, just that I'd love for it to end up there, because it's easily in my top 3 favourite games on the system.
@jariw According to VGChartz, MK8 sold 1.8 million copies in its first 4 weeks; total sales are about 4.5 million. These numbers don't include digital, but the ratio should be the same.
@Peach64 It is a new IP so 1 million sales in this time frame is really good when not even taking into account Wii U has only sold around 10 million units.
I love the game and hope that it encourages Nintendo to include online coop and multiplayer in more of it's games.
Well done Splatoon! I wonder how many of those sales are from people like me... who got the game and are still yet to play it. x_x
Cool game, but Ranked Battle is so stressed. Especially, when you are lvl B- and game put you to play with C- players. That should be fixed so that only you can play with same rank players, as, up to now, you can very easily go down from B- to C rank.
Good. More splatoon and more original content in the future makes me happy
Great game, it deserves those sales. When I first saw it, I had no idea why it was so hyped, but after trying the online demo, I loved it. First day purchase.
2-3mil when all is said and done sounds about right. Fantastic result by any metric.
Well deserved for Splatoon!
Hopefully this will bring around a second Splatoon 4 years from now. I'm hoping Splatoon 2 allows you to play from the Octinarians side of things.
Skepticists dooming the game to the ''definitely will flop'' category beforehand must be blown away. Or maybe they already 'forgot' these predictions they were so sure of.
In any case, my sincere congrats to the game and its young developers. I do have it, and it's a lot of slick, addicting fun.
I bought it digitally and the bundle and still EU numbers is pathetic.
Your a kid, your a squid, your a kid, your a squid, you're a child of SATAN!
It's too bad this game came out about a year too late. Maybe with MK8, Smash and Splatoon coming out closer together, it could have saved the Wii U.
Still though, it's a great game. I've come back for more on countless occasions.
Bought it 8AM day 1 at Target, never did get my water pistol, but I'm glad I didn't jinx it.
Guess Nintendo did the right thing w/ the US pricing, can't imagine it sells any more than that at $40. Some more amiibo 3 packs would have made Nintendo more money but I doubt it cost them too many game sales.
Still think the Wii U needed a price cut at E3. 1mil is 10% of the install base, pretty high % for a new $60 TPS w/ 5 maps and 1 mode (at launch) about squid shooting the ground w/ colorful ink and no voice chat in a 4v4 team based game. I don't care how many people claim they knew this game would be a huge suscess, that description is worse than Codename Steam and look how poorly that did. They want to sell more copies of the game, they need to sell more consoles. I'm sure SMM will sell some, but that's not out until Sept, what about July and Aug?
Has anybody seen a demo at an in store kiosk? 2 of those levels in world 4 w/ the cool mechanics yet to be implemented in multilayer would get jaws a yapping. Not the opening tuturial, that's boring. Kelp dome level is pretty intense as well, as is the dolphin depot inkstrike level - nuclear blast/ tornado is an eye opener.
Congrats to Nintendo and the young up and coming development guys.
Run that.
This guarantees Splatoon is here to stay as a permanent franchise
That is good news. After Codename Steam sales figure in its launch month (alleged 31,000 in NA), I was worried that people didn't want a good new IP.
This game is great, fun and different. Good to hear sales were good.
@Peach64 well, if you count the numbers, you will see its actually at 1,1 million already, só it's a little more!
Also, Hyrile warriors is not developed by nintendo. It's koei tecmo. Nintendo only published it outside of Japan
Good job Nintendo!
Wow, great job Nintendo! I honestly didn't believe this game would perform that well.
great new ip from Nintendo, cant stop playing!
Great figures but no compared to other Wii U games out there. It took almost a month for Splatoon to reach the 1 million sale mark. However, SSB For Wii U sold 500,000 copies on the first weekend of release! That's HALF of Splatoon. And Mario Kart 8 sold 1.2 million copies on its first weekend. Sorta disappointing sales for Splatoon to be honest.
Great Job Nintendo...it is the first game I play whenever I get a chance.
@Ryu_Niiyama yes me too and the damn songs keep getting stuck in my head!! Must get to level 20, only 3 more to go!!
Here's hoping the numbers, contrasted with Steam, point to the fact that new IPs work, but they aren't going to be an automatic yes or no. I hope Nintendo gets that nuance.
I wonder what percentage are digital. As an outsider (American), Ive been curious why Nintendo games lag in Europe. It seems to me the key would be for Nintendo to do better in the UK. I hear Nintendo does okay in Germany and France, but these are the only markets you hear about. What about other major populated areas in Europe like Poland and Ukraine or Italy. Is the video game market non-existent? Or they have a sworn allegiance with play station?
@Ayronom Those were established franchises though. Splatoon is doing all these sales after their opening weekend on word of mouth and some nice articals calling it the next wave of online shooters. This will be an evergreen title and I have no doubt it will push over 2 million as more people hear about it and pick up a new system to play it. We've already seen it can move systems. It won't be long before more first person shooter fans hear of this and try it out for themselves.
Im sry as is this game is lacking hard. I was truly disappointed with only one mode. Then they released ranked and you cant play with friends in a mode that demands teamwork. Then you have no way to really communicate ~ 60 Dollars out the gate for one mode and a few maps now your really pushing it and i pre ordered this playing it non stop basically for the first week it was out. Honestly got bored rather quickly. I think the 2 level swap out every 3-4 hours was a horrible idea... I just cant let this one go, yeah they have dlc coming that fixes a few things and what not but overall its not flying over here, not this time.
P.S.
Glad that the game is doing so well but im salty on different levels. I remember seeing tons of negative jabs at the game before it was even out and that it would flop etc etc. I believe in the game and its definitely a fresh take on the shooter genre. It deserves it's hype, but they should of had more to offer day one. Just keeping it real ~
Awesome. It deserves every sale.
@Ayronom Can't compare to MK and SB.
I can't imagine anybody being upset with Splatoons sales figures.
Good. Nice to see it's doing great, especially for a new ip.
@rjejr
Code Name STEAM was a great game. It still makes me sad that absolutely no one bought it. Was it perfect? No of course not, but I loved it's zaniness. It seemed to have a strong foundation for building a new IP.
I bought Splatoon the first week it was out and have been playing it ever since. I will be playing this game for a long time. Normally I play about 4 or 5 different games at any given time, but right now I'm completely focused on Splatoon. That probably won't change until Yoshi comes out in October.
@MoonKnight7 - Yeah, I know some people - ok maybe it was just 1 or 2 - people are comparing Splatoon sales to MK8 and SSB, but lets be realistic and compare it to Wonderful 101, another new IP w/ crazy colors. Or any other Wii U or 3DS game not starring Mario or Link. (Edit: or Donkey Kong) There aren't any unless you include bundled games, which personally I don't like to do - Nintnedo Land, Wii Party U bundled in Japan.
Worldwide game sales in millions
MK8 5.1
NSMBU 4.8
NL 4.7
SM3DW 4.1
SSBU 3.6
Lugi U 2.2
Party U 1.5
WW HD 1.2
DCKTF 1 as per @IceClimbers tip
Spaltoon 1
HW 1
That's not just good sales, thats stellar remarkable sales. Pikmin 3 isn't even on the list (I've seen .9m) and that was a heavily promoted "launch window" title that had reasonable priced follow up DLC.
Pikmin 3 really needs a $40 budget re-release including all DLC. It will be 2 years old in August and US doesn't have anything until SMM so I bet people would buy it w/ the marketing that comes w/ a re-release. Re-releases are about the only trend Nitneod hasn't jumped on. MK8 w/ all DLC and amiibo support for $60 on the shelf next to it. Half the Wii U install base already owns MK8, who's left to buy it? I'm sure they've made money w/ 5mil sales and all the DLC, it should keep Pikmin 3 company and give Wii U some August marketing.
@freaksloan
I can compare Splatoon to those games. Both Splatoon and Smash Bros had extensive advertising campaign such as Splatoon's Calafornia Event and Smash Bros. Invitational at E3 2014. With a game as hyped as Splatoon, I would expect higher sales figures.
@Ayronom Yeah... No. Splatoon is a new IP, MK 8 and SSB aren't.
I love Splatoon but I wish they would listen to fan feedback. There are a few (what I consider) minor things that would greatly improve the already amazing experience. From reading comments from around the forums and even miiverse I'm not alone
@rjejr Has Tropical Freeze not sold a million yet?
Where's all the naysayers that thought this game would bomb?
Very happy that this sold so well. I'm sure it'll have some legs as well.
Also, is it safe to say that the Inklings are shoe-ins for Smash 5, assuming they don't make it in as DLC for Smash 4?
@rjejr
Pikmin has always had modest sales, but yes I agree, it could use a price cut to give it a little push.
@IceClimbers - Well according to everybody's least favorite stat site (whose initials I won't put here b/c I don't want to deal w/ the Pavlov dog hate), yes indeed, DCKTF has sold 1.06m.
Still doesn't change my original premise though, I'll just add DK to Mario and Link games. And TF is far from new IP, very far. DKCR sold 6m, so that's actually a pretty steep drop-off for it's well received sequel, though understandable considering the install base difference between the 2 systems.
Guess I'll go edit it in there. Thanks for the tip.
Regional breakdown:
America: 476,000 copies (135,000+ copies during first 2 days at launch)
Europe: 230,000 copies
Japan: 368,000 copies (140,000+ copies during first 3 days at launch)
Australia + New Zealand: 20,000 copies
Splatoon has actually sold around 1.1 million copies. The game appears to have legs as well, since the majority of the game's sales do not appear to be from the first week of launch. Congrats to Nintendo for a successful new IP and franchise!!
This is hugely impressive and shows that Wii U can generate really good business. Huge achievement.
just watch Splatoon NX is gonna be called SpLatoon: Federation Force and you will play as the jelonzos playing a board game
@jozefm yeah, matchmaking has some issues. I am C+ now but not long ago I was C and was matched with all Cs except for one player who was B-. Needless to say, the winner was no longer "the most skilled team" but "the team with the B-".
Maybe a lot of those sales are people like me who don't even play shooters, but still realized how awesome this game is. If you have Wii U and don't own this game, you have no excuse! Go get it!
@CosmicYoshi65 You gotta have Splatoon: Other Squid first!
Congrats to the Splatoon devs.
Still think they need to fix the aiming controls.
@Yorumi I can't help but disagree about the maps. Each map I've played has different rules for high-ground and low ground, different advantages for different weapons, different impediments (I'm just now starting to memorize the general positions of the fork lifters in Port Mackeral).
It's true that there is a slight weapon imbalance, but there's also a shifting metagame. Throughout my playing experience, people have gone from overusing chargers to overusing Aerosprays, and now it's those mega-splatrollers (which people quickly found ways of countering that throughout my session).
Maybe it's my general lack of fps experience. I've played my fair share of Halo and CoD back in the day, along with a few others, but maybe it's just because you're a pro. Are you finding it too easy now?
@Yorumi I wouldn't say the imbalance between weapons is massive , although it does exist. I think it's more noticeable in Turf War than in Ranked Battle. Different tactics for different weapons and different maps. From my playing experience , most sessions are varied and you can see players adjusting their strategies as play goes on. I think the matchmaking could be improved though ; your rank should be more to do with your performance rather than the teams. I'm just baking some humble pie made with the finest crow for these guys over at Guf. http://neogaf.com/showpost.php?p=169576814
FYI - I'm in Target watching my kid play the Slpatoon demo on the in store kiosk. Opening tutorial followed by single player level 1 so far, he's taking forever. Looks like all of world 1 including the boss. Yippee.
It is here!
Also, CS gave me back $13 on my credit card since they never got the water pistol in, so it only cost me $47.
@Yorumi I'm confused about your posts about the "lack of depth". If you feel you play all matches in the same way, why don't you change your way of playing? Almost every match I play is completely different in Turf War (I probably get matched towards painters with fairly low K/D), and my primary aim is to always win every random match. The only map where I feel any kind of repeatable scenarios is the Mall when there are many chargers, and sometimes Port Mackerel when all are good level 20 players. The ranked battles is a different thing, but those compensate in intensity. And the "unbalanced weapon" thing is even more confusing... The weapon set vs. gear vs. map rotation is where things really get deep IMO. I'm still not at A+ 99, though.
I'd like to see those numbers triple. Also, Nintendo needs about three more development studios filled with the kind of young guys and girls who come up with ideas like Splatoon.
@Moon I'm one of these. Got it on release, but am still yet to play it due to a big backlog
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