Following our previous article of Aonuma-san's interview with Famitsu regarding The Legend of Zelda: Majora's Mask 3D, more details from the interview have been interpreted. Commencing the interview — and summarised by Siliconera late last week — Aonuma-san indicated his initial concerns over the project due to his "troublesome memories from originally developing Majora's Mask", and how there were many things he would have liked to change if they were ever to do a remake. In fact, he actually said "no" to the project at first.
In terms of changes in the new version, Aonuma-san stated that things that weren't explained in the original game were the main area he'd like to work on — at first that may sound disheartening to theorists and storytellers. He added that he would like parts involving repetition to be easier to understand, though that won't adjust the general difficulty.
We didn’t make the game easier. There aren’t any extra hints thrown at you when you’re not sure what to do, but there are all kinds of other mechanisms in the system that I think you’ll notice.
Aonuma-san then continued with some unexpected news, and probably the most interesting part of the interview.
While I can’t say much about it… one thing— a boss fight has been changed. Upon trying a boss fight on the original version for the first time in a while after playing the remake, it’s like, ‘how do I beat this guy again?’ it’s that type of content.
Towards the climax of the interview, Aonuma-san revealed that fishing would make its return, but this time to a title where the feature wasn't existent in its Nintendo 64 counterpart.
You’ll get to fish! Although… it makes you wonder whether you’ll have that free time to fish in the world of Majora’s Mask. So we’ve added fishing ponds. Two of them, too. There might be something monstrous you could fish out, so please look forward to it.
He concluded the interview by joking about the player deciding to fish while seeing the world literally end in front of them.
It seems that with more and more Majora's Mask 3D news being revealed on a weekly basis, Nintendo may reveal a lot of the surprises. Let's hope it leaves out the best bits to allow players to experience them organically for themselves. So, which boss fight do you see being altered?