Super Smash Bros. 3 DS Gameplay1

During today's illuminating Nintendo Direct, Masahiro Sakurai revealed that Super Smash Bros. for 3DS will run at a super-smooth 60 frames per second. Amazingly, this technical feat will be possible even if users are playing in 3D mode — a problem in other games, perhaps most notably the battle sections of Pokémon X and Y, where enabling 3D caused the frame rate to drop considerably.

Sakurai was quick to mention how difficult it is to get a game like Smash Bros., which features a ton of movement onscreen at once, to run at a consistently high frame rate. In order to do this, the producer explained that some elements — specifically, some of the Pokémon and assist trophies — will run at 30fps, allowing the movement of the fighters to remain free-flowing and unhindered. Looking at the footage in the Direct, this is hardly noticeable; the game looks absolutely incredible in motion.


Are you surprised that Sakurai and the team at Namco Bandai were able to pull off such a feat? Does this make you even more excited for the high-speed fighting action of Super Smash Bros. on a portable? Sound off in the comments!