I’ve recently (finally) got around to playing Fire Emblem: Awakening, and like all other beings with functioning ears after the first few battles I decided the soundtrack was incredible; so I took off into the wilds of the internet to try and buy a copy for myself. The joy of hearing such wonderful music soon turned to despair when I discovered that the cheapest used copy on eBay is almost £170 ($280USD) – so, using my finely-honed import instincts I turned to Amazon Japan, and while it’s certainly much cheaper over there (¥10000 – about £60/$98USD) there’s one minor problem to deal with, and that is that the vast majority of sellers won’t ship outside Japan.
But this is all really besides the point, and the point is that in this day and age it shouldn’t be so difficult or expensive to track down the eleven-month-old soundtrack of a critically acclaimed Nintendo game that’s sold bucket-loads of units in any region you care to mention.
So why are Nintendo still so reluctant to release the music for their games? Why are most of them locked away as Club Nintendo exclusives (Mario Galaxy, etc.), out of print (everything that’s not currently available on Club Nintendo), or simply non-existent (Kirby’s Epic Yarn)?
With some soundtracks we can give Nintendo a bit of leeway – as excellent as Smash Bros. Brawl’s OST is, surely anyone can appreciate that it must have been a licensing nightmare to organise. Yet even then, why go to all that trouble hiring so many famous composers and then not go just one step further and make sure they’re getting the best use out of that time and money?
Popular Nintendo soundtracks are almost routinely out of print and expensive – a fact that must go some way to proving the desire gamers have to own them. Yet in spite of their reputation as a business-minded, profit-driven company the announcement that Pokémon X & Y would have its soundtrack released on iTunes worldwide was a newsworthy event, not a matter of course for the Japanese gaming giant.
In those dark days before the internet Nintendo would have needed to consider production costs, jacket design and distribution expenses before releasing some of its legendary game music into the wild; yet these days at a bare minimum a working email address at either end is all that’s needed to transfer MP3 files to a paying customer. If using a third party (such as iTunes) to handle sales is putting Nintendo off, why not introduce eShop bundles of games with their soundtracks included, as Sony has recently done in Japan with games such as ICO and Shadow of the Colossus?
Surely there can only be benefits to exploring better distribution of Nintendo soundtracks – gamers get to listen to the music from their favourite games, and Nintendo makes more money from work it's already completed – so why is this innovative company still ignoring something that fans are obviously willing to pay for?
What do you think of Nintendo’s current soundtrack efforts? How do you think they could improve? Let us know in the comments section below.
Comments 82
They should definitely promote their audio work much more in the west. In fact they should just start giving them away with the games. Remeber "Killer Cuts" bundled in the "Killer Instinct" game box? That's one tasty bonus!
Yeah, I've always wanted to listen to Nintendo on Spotify. Definitely would bring them some good bucks.
Yeah, it really is a shame that Nintendo won't sell their soundtracks. Most of them are amazing and make the games so much more enjoyable. I'd pay for it if they are ever going to be available on iTunes or Spotify
Good thing you can get the music you want free in the interwebs. I don't feel that's wrong because if I have paid for the game I don't feel that I should need to pay a second time to have the music. But that's just me.
I'll go a step further, who wouldn't want a vinyl press of some of their orchestral performances--like the cd that came with Skyward Sword. I would buy a gold zelda cd in a heartbeat or a clear red Mario one for that matter, too.
Nintendo would also earn a lot of money from me on this. Though I'm not a huge fan of all the Pokémon music they're pumping out on iTunes, I would certainly buy music from games like The Legend of Zelda, Super Mario or Donkey Kong Country.
I currently rip the music from YouTube and have compiled my own albums for the games I already own. Though if Nintendo released them I would buy them.
@Expa0 I agree in that I don't feel I'm doing anything THAT wrong because I already own the games so have paid for the music in some way already. Granted the EULA more than likely has a clause to say we can't reproduce anything in the format it was not intended for use on (so in this example playing the music on an iPod) but I've not actually read it and I'm not selling the music or passing it on to other people. It's for my own personal use.
I honestly think Nintendo would prefer you playing the game again to re-experience the music, over selling you a CD, digital album, or making a handful of nickels from Spotify.
There's a reason they don't much deal in art books either.
Both of these things come together in their core products, and they would rather you associate the good feeling the music gives you with a video game they made, than with music as a medium in itself.
Better business in the long run.
That's my take on it, at least.
Nintendo is really missing out here. I and many others would gladly pay good money for an official soundtrack for Tropical Freeze, but if there isn't one, we're still going to find a way to access the music. There's already a nearly complete rip of the soundtrack on Youtube! It just seems like something that would take little effort on Nintendo's part and would only serve to make them money.
I have the Majora's Mask soundtrack from Club Nintendo. I want mooooooooooore.
Please Nintendo! Release your Soundtracks - we want to hear them and support you too!
It's a shame, really. So many games, so many awesome tunes... so few of them released anywhere, and even less outside of japan. And then all these iTunes-only offers, which are insanely annoying to me - I don't trust digital music, so print these discs! I'm sure many fans would prefer it that way, simply as a collectible.
On more than one occasion I've asked the staff at Nintendo World in NYC if they sold the music/remixes they play overhead on disc, and I've been told most of it is just online stuff that the company doles out for the store. I would but those versions in a heartbeat, in addition to official copies. Good points!
Couldn't agree more. I'm always shocked at how difficult/impossible it is to track down original-recording-quality music.
I had to yank the Donkey Kong Country Returns soundtrack off of some shady Internet board. And the guy there only had it because he manually ripped the audio files from his copy of the game.
Ridiculous.
If Nintendo doesn't think there's a profit to be made from printing physical CDs, then put the soundtracks on iTunes! It's not rocket science.
And this is why I'm stuck to listening to tracks on YouTube.
I love music and can't go a single day without listening to it, but I can honesty say I would never find myself in a situation where I would want to listen to videogame music.
Driving around in a car on a hot summer day with the Hyrule Overworld theme blasting? No thanks.
Official Nintendo soundtracks on iTunes. And this is not the only thing Nintendo and Apple should do togheter...
America's Club Nintendo doesn't even have any soundtracks.
I really wish it had been easier to get my copy of the FEA soundtrack. I had to import it using Amazon(not japan). I was able to find a distributor who was selling out at 80 bucks about 6 months ago. But finally they dropped it to 60 and so I jumped on the deal. It's a great CD set, just wish it had been cheaper. What I really want Nintendo to bring to America it's the art book. As it is supposed to have quite a bit of text in it and while I could try to import it I couldn't read any of that.
To be honest, I found my copy of the Fire Emblem Awakening OST on the internet and just downloaded it. That music is too good to be confined to just the game. I don't care if Nintendo thinks that people should experience the music through replaying the game - that's not always convenient for the consumer. I like listening to music at work where I obviously can't be playing on my 3DS. Nintendo is leaving lots of money on the table by not making their OST's available via download.
There is no point selling these since most people just dl the for free anyway. Same with anime soundtracks. Its a shame but most of the people who would buy them have likley been downloading for free for years.
Also Youtube always has this stuff up so people don't even need to dl and still have access to this stuff.
It's too bad video game soundtracks (not just Nintendo) aren't so prevalent/popular in the west. I'd buy some if there were. I was lucky (in the old days) to be able to snag some official CDs from Nintendo such as Donkey Kong Country (from Nintendo Power) and Star Fox 64 (online store). All the other CDs I have are from non-Nintendo games.
I may be in the minority, but when it comes to artbooks and music, it's physical all the way. I'm not too fond of getting either of these things digitally.
Maybe they should start a streaming service for wii u and 3ds
Maybe they should start a streaming service for wii u and 3ds
i want more Nintendo soundtracks on CD, not downloads (unless they are free of course)
I literally just finished playing Fire Emblem Awakening! And I agree, Nintendo soundtracks would be nice. I've only got the Ocarina of Time 3D and Super Mario All Stars Soundtracks.
It would be nice but not dire. Not many Nintendo IPs have good music. The only ones I can think of are DK and Fire Emblem. Zeldas all right and Mario Galaxy had great music. But that's all.
I suppose the only argument you could make is if all the Nintendo was freely available on a CD/Download, then people could very easily use it as backing music in their Youtube videos, which would cause Nintendo a whole lot of legal issues.
Personally I would love to own the DK, Mario, Zelda and Pikmin music, even if it was a re-recorded concert approved and organised by Nintendo.
Until they start releasing their soundtracks, I'll continue to go to youtube and download them song by song in .mp3 format.
It is a shame that Nintendo doesn't do more to publish their fantastic soundtracks. I either end up listening to them on youtube or if available getting albums off of OCRemix and other similar ventures.
In games like Smash Bros and Kid Icarus Uprising where you can unlock the actual compositions as rewards I think they should enable you to take them outside of the cartridge. As a music lover this would be the greatest "acheivement system" possible and I wish I lived in a world where this was happening.
Has never really been a problem for me. Pretty much every missing Nintendo game soundtrack is on Youtube, so I download them from Youtube and then edit/cut them as needed myself, and then compile them into a soundtrack in iTunes. Takes a couple hours per soundtrack.
It makes sense to put these soundtracks up. There are ways of getting around this issue, a few of which I believe are under fair use policy (although don't quote me on this), so they might as well put the soundtracks up since people are going to get the music they want anyway. (i.e. keeping the music un-released is not going to keep the soundtracks behind closed doors, so to speak)
Nintendo's support of soundtracks for sale is just sad...
it's one of the few times I turn to torrents, YouTube (with audio capture) or soundtrack forums. I'm not proud of this behavior, but seriously, in the US we get zero scores. The Super Mario 25th disc? A joke. It was super short and very limited in its song selections.
@WingedSnagret
Yeah, that's pretty much the same with me.
If I can though, I'll usually purchase the soundtrack.
Nintendo creates some of the best music on gaming... ironically, those soundtracks can't been appreaciated anywhere other than the game itself. Super Mario 3D World and DKC: Tropical Freeze are the latest examples. If both soundtracks where on iTunes, I'm 98% they would be on the top ten downloads! I read somewhere that NOA doesn't bother with soundtracks because they can't deal with a new licensing department with their music to the people who want to use them and stuff I guess it's the same reason we barely see Nintendo merchandise in stores other than simple figurines. Sigh.
Nintendo is definitely missing out. Falcom put tons of soundtracks from their entire back catalog of CDs onto iTunes, and as a result I've spent infinitely more money than I ever would have trying to buy physical import CDs. There's no need to torrent any Falcom music ever thanks to their iTunes support (unless you're just massively poor), and I think Nintendo could make a lot of quick money by following suit. Furthermore, I think this would fit in with their strategy of using smartphones to get people interested in Nintendo products without putting actual games on the platform. VERY missed opportunity, here!
Yes, it would be nice for Nintendo to release soundtracks. That would sure beat using Youtube.
Straight up, Nintendo does not know how to merchandise, or are afraid to. They seem to think their core audience, or at least only care about, mostly kids and the casual market, who are not all the interested in stuff like game soundtracks. Nintendo claims they will loosen their iron grip on their IPs and will up their merchandising,game, but there is little evidence of that for now. I don't know if this is more of Nintendo's deathly fear of piracy that far exceeds any other gaming company (except maybe Microsoft with the Xbox One), but I know there would be tons of Nintendo merchandise I would buy, IF THEY EXISTED.
@Pod I get what you're saying, but I'd say that for me listening to the soundtrack actually encourages me to play the game again. I don't think to myself, "I remember the music being good in _______ game. I should go play it again." I don't usually consider just how good the music was until I'm listening to the soundtrack. When I listen to a soundtrack, those sounds are strongly linked with the actions that I was doing at the time when I heard that music--especially when it comes to tracks that are used for a boss and you only hear in certain circumstances.
I was just thinking this after playing some Tropical Freeze. Nintendo has some of the best game soundtracks so why don't they make some easy money?
I was going to buy the FEA sound track back when it was $80. why dindn't I??
@JohnRedcorn Try listening to some of the orchestrated stuff. I'm a big fan of VG music but I agree that listening to just the raw music directly from the game can sound a bit garish. What people here want most (I would think) is the remastered music. But there are some games that have such nice sound quality that they don't need remastering (I.E. SM Galaxy, or Kirby's epic yarn)
Give it a shot sometime
Oh absolutely. It's not necessarily they it would give Nintendo more money, so much as it help raise awareness on some of their games. They'd probably need to partner with another company for physical releases, which might be part of the reason we don't see more of them.
I don't listen to music much except when it's part of the other media I'm consuming, like video game music or anime openings/closings, but when I do it's almost exclusively video game soundtracks. Sadly I have a meager collection, since I'm mostly limited to preorder bonuses, which is something I don't do much. But those I do have, like Fragile Dreams and Solatorobo, would have worn out long ago if they were on vinyl or tape.
I'm surprised nobody has mentioned Xenoblade. I racked up more than 200 hours over 5 months, in part because there were times I'd just wander around to listen to the music. Satorl Marsh at night when I wanted to be mellow, Mechonis Field if I was feeling more amped up, and so on. I'd pay a pretty penny for that soundtrack; just not the pretty hundred dollars on eBay.
Soundtracks, wallpapers for cell phones and computers, ringtones, message tones, there is so much money to be made but I can imagine that Ninty would need the permission of the composers that were hired before they would be able to release that stuff and the composers would naturally get the lion's share of the profits since it's their work could just be a pain in the rear for Ninty in the end.
If it wasn't for people graciously ripping soundtracks from game discs I wouldn't have much of anything on my iphone to listen to. Every game should have their soundtrack either be a promotional item or available for sale as a download at the very least. Once again Iwata has said they need to try harder in licensing and using the strength of their brand so hopefully they start realizing the amazing audio back catalog they can exploit.
@T7L3R I would be very surprised if it wasn't done as Work for Hire. If they wanted another recording by an orchestra obviously all those people have to be paid to do it but if it is what they already have as part of the game I find it very unlikely they don't have the full rights to it. (In the same way one of their programmers doesn't get royalties either.)
@FiveDigitLP
Well in that case it might be good for some.
I personally remember quite specifically the music from a game when thinking back on it, and it is often times a large part of the reason I pick a game up again. A number of games have become an annual event for me, and I'm always looking forward to the tunes.
Gamefreak are actually doing really well on releasing the soundtracks to the Pokémon franchise. And whilst I agree with the article overall, I often find official soundtracks can be a little hit and miss -the original OST for Tales of Symphonia sticks out as a particularly bad one. It's over four discs, which is exciting because it's got everything included (not just a small selection as some do), but it's all just taken from the game, looped once, then fades out. No particular order to it either, which means there's almost no flow to it at all. Thankfully Namco have gotten better at it since then, and not every company has quite that 'stick it on a disc and sell it' approach (Final Fantasy OST's tend to be amazing) but if Nintendos efforts would be in any way similar to that I think I'd be okay just sticking to fan remakes. Which is more or less what I do now, and some of them are incredible. Theophany's Time's End is one of my favourite albums of last year, and GlitchxCity's Pokémon tracks are fantastic.
I'd kill for the complete version of TLoZ: Symphony of the Goddesses OST, those 10 tracks on the Skyward Sword bonus CD aren't enough dammit.
I'd pretty much buy all of them, i've yet to listen to any Nintendo music I disliked.
Sometimes I just don't even bother with questions like this. Trying to explain the magic of the internet to Nintendo is like trying to explain to your grandma how to set up her email.
Couldn't agree more with this. There have been so many occaisions where I've wished I could listen to some of my favorite Nintendo pieces, only to remember I have no way of obtaining them.
With regards to the WiiU hacking thread from yesterday, game music is one perfectly good reason for hacking and decrypting our closed game systems.
If the publisher decides against an OST release and doesn't create a sound menu for the game, the only way to enjoy the music outside of the console would be to make a direct line-in recording from the running game. Those often vary in quality, because of interfering sound-fx and whatnot.
The best possible achievable quality however would be to look for the asset files inside the game data and directly convert them into WAV/MP3 sound files, either via emulation or stream decoding tools.
So you can either hope for the publisher to eventually release an OST, or trust the hacking community to make the jobs easier for game music rippers, who want to give you the best possible listening experience to enjoy.
@Splashman
The homebrew community has offered little to nothing in way of soundtracks for the general good. Besides, a console does not need to be hacked to access the source files on disc. You simply need a program that can read the Wii U format (WBFS derivative perhaps?) and extract the audio. That can be achieved without hacking the console and risking destroying the system through the floodgates of piracy.
I agree about Nintendo needing to do more to provide soundtracks to the consumer. I was actually JUST talking about this to my friend at work today. Nintendo games have some of THE absolute best music- whether it's Fire Emblem Awakening, DKC Tropical Freeze, Super Mario 3D World, Zelda Link Between Worlds... just phenomenal music!
And I wish they'd start releasing collector's editions too. The demand is there. There are many fans like myself that collect 1st party titles and pay top dollar for rarer titles in good condition. I would have been first in line for an $80 DKC Tropical Freeze Collector's Edition with soundtrack, artbook and figurine, for example. Granted, they DID release the Ganondorf figure LE Windwaker HD, and they DID release the CE for Bravely Default... but it's just not enough. Fire Emblem Awakening should have had a LE release. And DKC Tropical Freeze? One way or another that soundtrack NEEDS to be on sale somewhere, somehow. You don't just go making the best soundtrack in video game history and then not sell it to us!
Not releasing any of their first party OSTs besides Smash Bros makes no sense to me. It's basically free money.
I totally agree with this article. I don't know how many occasions I would have bought a soundtrack to a game if one was available here in the states. I've imported a few soundtracks through Amazon and its vendors but it would be nice if Nintendo would just release these stateside, either physically for more or less on Amazon and/or iTunes. I've emailed Club Nintendo to offer more soundtracks several times now (at least it would be an easier way to "buy" them) but I usually get the same response in that my message will "noted."
This is the only reason I downloaded them (possibly illegally)
If nintendo would just release them in the US, I would gladly buy them.
I don't want to spend $60+ for each soundtrack.
It gets pretty tiring having to go search the net (especially with some of the popular download sites going down) for gamerips, especially when the quality is crappy. Having to download EVERY SINGLE TRACK from Youtube and converting it to MP3/whatever is just as tiring.Pokemon X and Y aren't the only games worth listening to, Nintendo!
i listen to video game and anime music more than anything else that is out there right now, i even prefer it to music i used to listen to. soul hackers has an awesome soundtrack but the city map track is not there and i have been searching for it and not even found the name
@JaxonH Hacking your personal system for sound ripping isn't exactly necessary, true that. But to develop the ripping tools, emulation and data decryption, the system itself first needs to be reverse engineered by the hacking community.
For now, 3DS/WiiU sound data are still trapped in a black box, thanks to Nintendo's security efforts.
@Splashman
I still think they'd be, regardless. I never once saw a Wii title soundtrack ripped from ISO image, and I don't actually recall an app being developed for doing such a thing, either.
I think the answer is much simpler. Nintendo, release collector's editions with soundtracks for more games!
Nearly all of the music I have on my iTunes is video game music, either from Steam games (legally) or from torrent rips when necessary. I really love listening to Nintendo music while I browse. I'm never one to pay too much for music, but if they ever were to release easily accessible soundtracks for the games I actually want to see I'd snap them up in a heartbeat. Heck, I'd buy a CD for some if they were still fairly priced, even though I would have to transfer em to USB since I have no disc drive Pokemon soundtracks are great, but most songs aren't really the type you can regularly listen to without tiring of them, besides a few battle and gym themes. I know I and many others would willingly pay for an official release of the Tropical Freeze OST especially. Dat Wise music, mm mm!
@JaxonH Don't you mean "WiiU title"? There are tons of tools and soundtracks ripped from Wii ISOs.
And yes, in a perfect world, every game publisher would ramp up their game and make their whole music catalogue plus bonus discs with beta/demo/unused tracks available for all their fans.
But for Nintendo, that's one of their last priorities at the moment.
And for those wanting to know, there are a few sites with pure mp3 downloads without having to use a torrent or youtube converter
@JaxonH I would kill for a TF Collectors edition like that! They're really missing out on that opportunity. Imagine if the game came packaged with a model of one of the Kongs or one of the bosses, with the same barrel-style base found on Funky's figurines- as if you had one of your own. It would've been the perfect tie-in!
@Splashman
No, I meant Wii titles. Because Wii had homebrew, and I have a modded Wii. I never saw any homebrew applications that could rip audio from ISO images. I'll do a google search and find out though...
Yeah, I'm hedging my bets through eBay. Usually Club Nintendo Japan gets soundtracks for most games. I'm hoping I can score DKC Tropical Freeze if and when they release the soundtrack there... that and Fire Emblem Awakening, which I've been meaning to get for a while now.
@ChuJelly
Ah man, that would have been PERFECT! Particularly the one shown for game ads, with DK, Diddy, Dixie and Cranky all on one barrel. I would have paid top top top dollar for something like that! Nice steelbook collector's case (like Metroid Prime Trilogy, which WAS also from Retro mind you, so maybe it's possible one day?), soundtrack, artbook, maybe even a mini strategy guide/art book combo (like SMT4 had on 3DS). They could be making SO much more money from people like us with special releases. I'm literally BEGGING to give them my money here!
@JaxonH Ah, no. Sound rip tools on the Wii console don't exist. It's much more efficient to do that on a PC.
Yeah, it'd be nice to legally purchase soundtracks for Nintendo games and not have to import it or pay some outrageous sum for it. There have been a lot of soundtracks they've composed over the years that are just amazing, something I'd be willing to buy, but sadly can't.
The fact that they're releasing Pokemon OSTs gives me a little hope that we'll see Fire Emblem Awakening, Super Mario 3D World and DK Tropical Freeze's soundtracks one day. Not to mention all the wonderful osts from their hundreds of other titles...
And for the record, other companies have released soundtracks on digital services. Konami, Namco, and Sega all have video game albums on iTunes. I've bought quite a few of them, and I would buy Nintendo albums if released. But for whatever reason, Nintendo doesn't want to play game. Fine, be that way.
@Mizore Did you know, Mizore and Miles "Tails" Prower has the same voice actor?
Maybe they just underestimate the western market?
@JaxonH Any of those things would get my money immediately, ESPECIALLY that figure idea! Nearly ANY merchandise related to DKC would, to be honest. It's really such a shame that they didn't make a single bit of merchandise to go with the game- not even a simple pre-order bonus. A game of such artistic and musical mastery deserves so much more than that, but I guess it just wasn't popular enough to warrant the money, which is extremely unfortunate. It seems all Nintendo is ever willing to do is make CEs for anniversaries and Zelda only I understand why, though it still sucks...
I guess we'll just have to hope and pray that Club Nintendo gives us some Country lovin', or that they do something for DK's 35th anniversary in a few years. Keeping my fingers crossed... >:]
@KarateKid1234
1. That was random, lol
2. Like, the anime or Sonic games? Or both? I kinda stopped with the Sonic stuff some time ago, though. :/
I honestly think that all Nintendo Games should just come with a sub menu that has all of the Games Music built into the Game, problem solved.
@Mizore I know. I just LOVE Mizore and Tails. I would of stayed in character and simply replied on this article, but I was way too hyped to see the name Mizore.
Also, The Sonic Games. The, official series.
They should have a music channel on their consoles, with a shared account between WiiU and 3DS, and then sell all their music and third parties music. I would buy almost every soundtrack they release. I heard their music almost daily on my workplace.
Edit: the shared should include CV games and more of course...
I'd give a few bucks for a Fire Emblem soundtrack as well as a bunch more. Nintendo has some of the best music around, so to release a soundtrack here and there is a no brainer.
the sound tracks for Donkey Kong 64, Banjo-Kazooie, Banjo-Tooie, Perfect Dark and BK BETA's!! can all be bought from the composer himself Grant Kirkhope. via http://grantkirkhope.bandcamp.com/
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...