As the weeks whizz by in the remainder of 2013, The Legend of Zelda: A Link Between Worlds on the 3DS gets ever closer — it arrives in Europe and North America on 22nd November. Nintendo, for its part, has been firing up the hype train, and a press release has now been issued with a number of enticing details.
To start off with a basic outline of the storyline, below is what Nintendo has revealed to date.
The story begins in The Legend of Zelda: A Link Between Worlds with an ominous threat looming over Hyrule. A mysterious, wizardly figure named Yuga has been appearing throughout the land, transforming the kingdom’s seven sages into paintings and spiriting them away into another world. With the future of Hyrule at stake, Link must therefore step into the unknown realm of Lorule and stop Yuga’s nefarious plans in order to restore peace and harmony to his home world.
During a journey of discovery in both Hyrule and Lorule, Link will meet characters familiar to fans of The Legend of Zelda series, such as Princess Zelda and the elder of Kakariko Village, Sahasrahla, as well as new figures central to the storyline such as the travelling merchant Ravio, and the mystical figure of Hilda, the Princess of Lorule. Appearing for the first time in the series, little is known about Ravio, the item vendor who sets up shop in Link’s house and provides our hero with a helpful bracelet...
Moving on from that, the much-rumoured and previously leaked Hero mode has been announced, and it will be available after beating the game; Link will unsurprisingly take more damage in this option. Perhaps hinting at Eiji Aonuma's Majora's Mask tease, it's also stated that "intrepid explorers may even find a small hidden extra waiting to be found somewhere in Lorule during a second play through". Items confirmed also include the Ice Rod — for freezing enemies — and the Tornado Rod.
In addition, Nintendo is emphasizing that mini-games and sub-quests will also occupy players outwith the main adventure. Examples given are Treacherous Tower, in which multiple levels of enemies are taken on in three difficulty settings, and Octoball Derby, a baseball-inspired game in Lorule where you aim to smash pots and hit enemies in a field.
Some interesting snippets to consider, then, and we're certainly looking forward to this one. Let us know which of these details intrigues you the most in the comments below.
Comments 47
Hopefully unlockable A Link to the Past with updated 3D graphics. I'd be happy
This game looks more promising than ever! Im curious as to what easter eggs they are going to put.
Is it me or are Nintendo trying to kill the Wii U by putting a 3DS shaped pillow over its face and pushing it down until the Wii U stops moving?
There must have been a point when they looked at their '3DS recovery plan' that they realised that it would have an infinitely better library than its HD cousin.
I hope the Hero mode includes reworked dungeons like OoT Master Quest and not just a "take more damage" scenario. OoT Master Quest makes it feel like a totally new game.
Really looking forward to this, preordered it from GAME, got it for £29.99, can't wait
Got my copy pre-ordered for $26.66 plus tax. Can't wait to get this game.
@Nintenjoe64 Agreed 100%. IMO the 3DS is the superior system simply because it actually has amazing first party games!
I'm intrigued by the "small hidden extra" that we get to see on the second play through. I mean, why the second play through, what's the significance?? I'm really curious
@Nintenjoe64 Why so you say that here? I mean, you're right, the 3DS is way more dominant than the Wii U at the moment, but are you're implying that Nintendo only focus on the 3DS because of Between Worlds coming out? If so, the game has been in development for quite some time now (2 years I believe), before anything was really known for the outcome of the Wii U's launch phase. Besides, the Wii U is getting its fair share of LoZ ..only thing is, that takes a while :/
this for some reason reminds me of Dragon Quest X. What happened to the Wii U version? Its the biggest series in Japan. If Nintendo was smart, they'd change it from the lame MMO set-up, and make it turn based and sell tons of Wii U's and copies of the game.
Too easy.
I keep thinking, since I recently finished Spirit Tracks, been tinkering around in Link's Awakening, and bought Wind Waker HD that I'd be Zelda'd out. But who am I kidding, really? This looks too good to pass up.
I was kind of hoping to see if (and how) the game will use StreetPass (it's rumored via the eShop that it will).
@Goginho I mean, everything Nintendo has been and is planning to put out on 3DS has been nothing short of fantastic and they should almost slow it down to give the Wii U a chance but.....
@marnelljm
I think I found the real reason that 3DS is killing Wii U in Japan
https://www.youtube.com/watch?v=PhMV7I-_ScI
They keep saying that this is generations later, with a new and different Link. How the heck is Sahasrahla still alive?
@Genesaur - Perhaps because he's a mystical elder. Besides, it could also be a different Sahasrahla in the same way that this is a different Link.
I am on the hype train! All ABOOOOARD!
@Wonder_Ideal I personally don't buy it. Unless the game goes out of its way to suggest otherwise, I think it's the same Link, same generation. It makes more sense to me, since Hyrule always looks totally different with each generation and art style switch. Still, yeah. Hype and all that. I'll be buying this close enough to day one.
Given that A Link to the Past is my favorite video game of all time, I am VERY excited about this game. A port of the original as a reward for beating the new game would be outstanding though I'm sure it won't happen...
You know, since this is becoming a thing, I wouldn't mind an enhanced remake of A Link to the Past in the style of A Link Between Worlds. I do like my games in twos.
i always do a second play through if the game offers it or not so i am always happy to see a new game plus
I smell a spin off with the Legend of Hilda...
Man, the more I hear the more I want. Glad I preordered.. might have to cancel it though so I can go pick this up day 1 instead of waiting for the mail.. >_<
Aww man a second play through. I almost never play any of my games through twice! Oh well at the very least ill see it online somewhere within a week!
PLEASE release A link to the Past for Wii U VC.....
@Nintenjoe64 I completely understand what you mean but I think nintendo just think that portable gaming is the market in Japan and so are focusing on that (maybe a little too much).
I keep wondering if there will be any connection between Lorule and the Dark World. Is Lorule ANOTHER alternative dimension to Hyrule?
@Wanderhope
Zelda'd out? I don't think that's even possible, friend. I still haven't played Spirit Tracks myself, though. Need to do that...
@Genesaur Nintendo themselves (and the game as well) has said that it takes place generations later. If you want to live in La-La Land and pretend, then more power to you.
Hero mode after beating the game .... They should just add the content from that to the main playthrough. (Or allow it from the start).
There is no technical reason that NIntendo cannot make 100 hour Zelda games.
@Zach777: That would kick!
@DestinyMan: You're probably right now that I think about it. That's gotta be it!
@Nintenjoe64 Every first party 3DS game I have played has just being watered down even further (Than even DS games from the same series). 3D Land is spoilt by the framerate.
So still no news if there will be multiple saves? I just need 2 spots for me and my fiancé. C'mon nintendo. I can't keep buying us each our own copy of every game.
I might get the special Zelda 3DS XL for Xmas. Can't wait to play it!
@Savino Given your icon, I would imagine you would agree with me that 3D Classics: Super Metroid NEEDS to happen, as well
You know what would be awesome and highly unlikely? Majora's Mask as an optional boss, lol
OMG the baseball game from the oracle series js back?
Anyone thing the MM thing will be the Happy Mask salesman? He does get around, selling dem masks....
I hope the bosses are at least as good as in Seasons. (Don't think that is too much to ask for the first playthrough. The Gameboy Color was a child targetted system)
@Zach777 I might get that and this!
I have a feeling Lorule is connected to Termina somehow. Perhaps there will be a link between this game and a Majora's Mask 3Dmake?
Dang it, Hero Mode needs to be available from the start.
@Nintenjoe64 you do realize all these awesome games being released for the 3DS today started their development when the 3ds was struggling. It takes longer than a couple of months to make a modern video game. It's not like Nintendo looked at the Wii U's Q1 sales and said "hey let's make a new Zelda for the 3DS". The games that are releasing today have been in the pipeline for quite awhile.
Soon we will start seeing the flood of Wii U games coming out of the pipeline and it will look similar to the 3DS's release schedule, although slightly less as it takes a bit longer to create console games and also takes a bigger team.
@Humphries90 Agreed. As much as I appreciate the Hero mode being the series' standard since OoT3D, Skyward Sword and Wind Waker haven't been doing good with that, especially the latter. Plus, I would also like different boss attack patterns.
Oh well, we're all getting what we're seeing...
@Wanderhope
Spirit Tracks was awesome.
@Nintenjoe64
These games were in development before the Wii U came out and much earlier in the 3DS's life for some development started even before the final 3DS hardware was released; so no they are not trying sabotage Wii U sales.
If you look at the 3DS launch you will realize that it is difficult to release new games for hardware that has just came out because devs need to get used to it, the same goes for Wii U. Nintendo also mentioned that 2013 is meant for the 3DS because now the hardware is profitable and the software is ready to drive the system forward. 2014 will most likely be dedicated to Wii U because that when its software will be ready and that is also most likely when the loss made on the system starts to decrease substantially.
Seeing as this Link has already saved Hyrule once already, you'd think the villian would just capture Link the same way he did the Seven Sages and immediately eliminate his main opposition.
I dislike Hero Mode in general, since Master Quest was way better than having more damage, but I hate it even more when it's only available after you finish the game. When I beat a game, I'm not compelled to instantly play through it again (not for years sometimes) and it should just be there from the start. WWHD did that right.
I watched the new trailer on youtube, looks great! Also, the music trailer shows a certain Majora's Mask in it... stop being such teases Nintendo!
ugh i never bother with second play throughs but now its got me curious still have yet to pre order this but soon.... just soon i will
So I can assume the pinwheel-like item is actually a Tornado rod?
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