Ghost Song a Journey of Hope

Ghost Song: A Journey of Hope is an interesting-looking sidescroller that takes much influence from the classic Super Nintendo title Super Metroid.

Only a few days ago its developer Matt White set up a Kickstarter campaign for the project and aimed to obtain $15,000 to bring the title to PC, Mac and Linux. Astonishingly, it has already achieved this and is still picking up funding - it has $20,665 at the time of writing.

A handful of new stretch goals has now been added, including one for a Wii U version, and should the campaign rake in $60,000 the game will definitely find its way into the eShop in the future.

Ghost Song: A Journey of Hope is a 2D Metroidvania-style game that has that isolated Super Metroid feel to it. According to the developer it features an emotionally powerful story, which is told through playing through the expansive world and observing the events as they unfold.

As you can see in the video below, it certainly has that Metroid artistic and atmospheric feel and there's certainly a little bit of Dark Souls in there as well.

It takes place on Lorian V, a mysterious moon with a dark past. Many brave men and women have attempted to explore its surface but few have returned. It has now become haunted by the souls of its victims and ghosts linger on while their twisted bodies roam around. One of your aims is to free these poor ghosts by destroying his or her physical remains.

The campaign has 25 days left to run in order to grab the additional funding for a Wii U version and the developer has stated he won't rule out a Wii U port if the stretch goal is not met - he just cannot guarantee it.

Should it meet the required target, every game-level backer ($15 or higher, or $10 early birders) who would like a Wii U eShop key will be provided with one when the game is released. People don't have to do anything extra.

Would you like to see Ghost Song: A Journey of Hope make it to the Wii U eShop? Check out the Kickstarter video below and let us know what you think to it in the comment section.