Japanese publisher Square Enix has recorded a 5.7 billion yen loss for the nine months ending 31st December 2012. This comes despite the news that sales have risen to 102.7 billion yen.
The firm has placed the blame on the tricky nature of the console market, stating that poor game sales were to responsible for the loss:
During the nine-month period ended December 31, 2012, the Company has not recovered the operating loss posted in the six-month period ended September 30, 2012, primarily due to the increasingly difficult condition of the world-wide console game market, under which the Group is struggling to achieve a fair expected return on its investment.
However, more positive noises were made regarding mobile phone releases and browser-based experiences. Sengoku IXA and Final Fantasy Brigade are both "generating an acceptable profit" according to Square Enix, and there are now over one million registered users of social game Final Fantasy Artniks.
Square Enix therefore has reason to believe that it will soon return to profit:
The Company views the expansion of content and services that conform to emerging customer needs led by the fundamental change in the business environments, and the launch of full-scale commercial services for major MMO titles will establish its profit base, and is focusing all efforts on an earnings recovery from now on.
Hopefully Dragon Quest 7 on the 3DS can contribute to this recovery as well.
[source eurogamer.net]
Comments 92
That is because they release for everything but the 2nd largest Gaming market Nintendo, the largest being PC.
A Final Fantasy or a GOOD Crystal Chronicles would have scored them billions, but they decided to release Graphical monsters instead that do not sell (or even appear in market like Versus)
Or how about no Hitman games for Wii or WiiU with that installed base of 100+ million ?
Console version of World Ends With You would be spectacular imo and would be the first original IP that I really enjoyed from this company in years.
What Square-Enix really needs to do is FOCUS. Rather than slapping the Final Fantasy name on anything and everything they need to get a team together to sit down, decide on the future of the Final Fantasy series and execute on a unified vision.
The reason everyone hates Final Fantasy XIII so much (although I rather enjoyed it) was because that game was a creative mess. They didn't even have the story all the way planned out when they released the beta with the Japanese Blu-Ray release of Advent Children. They were designing levels before they had any idea what the game's world was. They were only able to use about half of what they created, which is why Final Fantasy XIII-2 came to be... they had all those assets, might as well use them.
They don't have much of an identity anymore and it's a real shame. They used to be THE source for RPGs and when you saw the Square name on a box you could rest easy in the knowledge that you were going to get a top-tier experience. Now it seems the passion from that company is all gone and we're getting games designed by committee and a smattering of overpriced mobile throwaway releases.
A company that owns Final Fantasy AND Dragon Quest should NEVER be in any kind of financial pickle. THINK about why those series are so beloved and get them back to their roots. Hire Sakaguchi to come back and help plan the next numbered Final Fantasy. Kick Versus XIII out the door no matter how bad it is right now because at this point there's no way it'll EVER recoup the cost to make it and it makes more financial sense to get that team ready to start Kingdom Hearts 3.
Just... stop sucking so bad and get back to what made you awesome in the first place.
Oh, and an "increasingly difficult console market"? Stop pissing away money on graphics engines that are so detailed that you can see the reflections in character's eyes because WHO NEEDS THAT and maybe try releasing some games on Wii U, where development costs will be lower, you have an audience that is already very receptive to Japanese games and a partner in Nintendo that will be more than happy to help you promote your stuff.
How about making DECENT GAMES instead of spending tens of millions making 2 sequels to a game we didn't even want in the first place? People want Kingdoms Hearts and XIII Verses, why can't you just give people what they want?
And you're not doing that well in the mobile market either, releasing classic FFs for £5 a piece and making one of the worst "games" ever in the form of All the Bravest.
Square Enix's problems are all down to them making games no one even wants. Its their fault, not the competitions.
And what do you think about bringing "Bravely Default: Flying Fairy" to the west ???
Best games that have come from them in the past few years to Nintendo have all been DS games, Theathrythm and Dragon Quest 9 were amazing, but dag everything else has been lame. I tried playing Last Remnant and was like...wow disappointment,
I had super high hopes for Bearers of the Crystal, but it was horrible.
Pretty much every publisher is going to face this same problem sooner or later.
Sad times for gaming industry...
@SpaceKappa Well said. I completely agree with you
3 Things;
1. Bring Sakaguchi back
2. Bring US KH: 3
3. And do not just concentrate on already established titles like FF and DQ. I can still remember the time when Square/Enix creates awesome RPGs like Vagrant Story and the Likes.
@Amigaengine
Thankyou. That's the only SquareEnix franchise I've ever cared about.
I say that Disney should buy Square-Enix out. This way they could get more control over the Kingdom Hearts games. We could get actual sequels instead of these in-between games.
@SpaceKappa The "reflections in character's eyes" in your post strikes a chord with me in that it sums up the ridiculous degree of focus on gaming graphics in general. I'd rather the floating point power be put to good use elsewhere in a game...
@efaulk84
Please NO. How about they give a sequel to TWEWY.
@Schprocket Graphics can make a good game better. They can't make a bad game good. Period. Square-Enix are perhaps the biggest offenders when it comes to this.
I can't say anything personally, but from what I've seen Square-Enix doesn't listen to their fanbase at all. Their problem is themselves
All their trouble would go away if they just released Seiken Densetsu 3 in the west. Wii/WiiU/3DS Virtual Console releases with multiplayer intact.
The difficulty could also be in Square Enix's inability to produce any quality games. They've turned FF into a damn joke.
i think the main problem for square was the fact that one of their most anticipated titles Final Fantasy XIII was lacklustre at best and the game everyone want;s to play Final Fantasy vs XIII they keep stopping so they can make more FFXIII games like X-2 and Lightning Returns
if they just release the games people actually want they would see an increase in their sales but if they keep doing what they have been lately then they will see a drop in their game sales
@Majin-Naruto It's not the same teams working on those games though. The Final Fantasy XIII team is on Lightning Returns while Nomura's team (the Kingdom Hearts team) has been making Versus XIII.
All I want from Square Enix right now is a new
old-school Final Fantasy gameDeus Ex game. That's it.You will have all my money if you make real games for 3DS and Vita and localize them all instead of making ****ty social games.
How's about getting decent writers/plotters for their games? That should help TONS. And get rid of the bullcrap titles, they're unmarketable.
All true above. All they seem to care about are amazing tech demos that they try to implement in their games. I mean seriously we saw ONE real FF game this generation. ONE!! PS1 had 3 FF's and PS2 had 2, sorry I don't count the sequels or online. = )
My point is though that because they keep trying to go all crazy with the cinemas and fancy particle effects they waste all their development time on just a single game. No KH this generation.....ummmm. Let's keep one of our best selling franchises dormant & instead we'll invest everything in FF XIII's graphic engine then re-use it for half baked spin-offs...Awwww Squaresoft, I miss you!
A return to profitability for SE seems so glaringly obvious to me:
1: FF7 HD remake they know everybody wants
2: A True Final Fantasy Tactics 2
3: A True Kingdom Hearts 3 (not this 1.5 or 3D Dream Drop Distance BS)
4: Localize Bravely Default
5: Stop making sequels to sequels. If you make FF13 the next game is called FF14 not FF13-2.
6: Finish FF13 Versus for the love of God, but call it FF15 (see # 5 above)
7: Just for fun how about they make their worlds easy to pronounce. No more Fabula Novala Crysalis Blah Blah Blee Blee Blay. As a general rule, I find that as a game gets harder to pronounce it means it is less fun.
8: Return Dragon Quest to the offline realm
In general the management at SE need to stop being arrogant pricks and start listening to their fanbase instead of alienating them.
@cornishlee
Same
Having Dragon Quest X as an online game was a bad decision. All Final Fantasy online games, bad decision. All FF games after an including XII were just not FF games any more. Level 5 knew what they were doing with Dragon Quest. 8 and 9 were amazing. And look at Ni No Kuni on the PS3. It's a fantastic true old school jrpg but modern in many ways also. If the next Final Fantasy and Dragon Quest 11 don't throw back to what made them great in the first place then Square-Enix deserve to go bankrupt. The fans have been absolutely screaming for a FFVII remake which is the most famous and popular FF of all time and very well could be a giant money spinner yet they won't make it. It's absolute lunacy.
Hey Square Enix? Try making good main series games for once that DON'T SPLIT YOUR FANBASE.
@SpaceKappa I completely agree!
@TheAdza I would love a ff vII remake!
@SpaceKappa yeah i know that but Nomura himself has said in interviews that at times his team members have been taken off working off vs XIII to help them on the FFXIII games so they have been slowing down on vs XIII because of them but still Square have been dropping the ball a lot lately
maybe a few HD re-releases of past FF games would help like FFVII and FFIX on all consoles (Wii U, PS3 and 360) that would get them loads of sales
I wish they were still square soft.
Square does seem to be all over the freaking place. Firstly, why are their series being consistently released on different platforms (cough Kingdom Hearts *cough)? Second, why are they announcing 10 games and only releasing 2 of them afterwards?
Get your freaking priorities straight Squeenix or you may end up like THQ
They should make another Rad Racer, and if they have someone advertise it right, then they could make millions off of it.
Square-enix has been rubbish post FFX, after the merger. If they didn't keep pumping out boring console games and throwing all their efforts in mobile gaming, maybe they wouldn't be in this predicament/
FF XIII got negative feedback, while Final Fantasy alaround almost always got praised to no end. FF XIV, the second online game was a prime example of a desaster. FF XIII versus (or whatever its called now) beeing in developement limbo for an eternity. The PSP game of the FF XIII "franchise" falling into complete obscurity. Teasing both a WiiU Dragon Quest game and a 3DS successor to 4 heroes of light but with no real intention on bringing them out outside of japan.
I dont see the problem lying in a "difficult console market" but rather in extremely stupid marketing decisions, next to no focus on key franchises / consoles (in which i mean: focusing on GOOD sequels and NOT "cash cow milking" a franchise to death with "1.5.2" releases) and no idea with what to do with new IPs and, instead, leaving them at home in japan.
Square was once king of the RPG genre but is now not even a shadow of its former self. Im not really sure if there is room for improvement.
Okay Square Enix, you want profit, you give me these games:
Square Enix:
1. Make good games
2. Release them outside Japan
3. ????
4. Profit!
Level-5 and Monolith Soft are the new kings!!!!
Square enix has literally no right to complain about taking a heavy loss. They have been releasing nothing but **** for months, and teasing fans the entire time. New twewy game? NOPE. remake for the ios. Week long teaser site, too. Bravely default localization? NOPE. Greedy, terrible final fantasy ios game. They can't complain about poor sales on consoles, because they haven't released anything DECENT on consoles for a long time.
Also, where's Tobal 3D??? They literally missed out on the fighting game renaissance. Idea Factory or not, that game was excellent and deserved a follow up.
I'm seeing Monolith Soft as the new Square Enix. I look to them now when I'm in the need for a good RPG.
However Square Enix can still deliver good things as well like Bravely Default and the Dragon Quest 7 remake, but they still need to deliver to the fans in the U.S. and Europe!
@Davidiam007 i wished there was a new secret of mana game. sigh.
this is also due to more money being spent on game development. yet there are some small devs that just make a good game and make profit out of it. the problem fall to attempting to stand out from the competition. they can go the way of crytek and make vistally stunning games that seem to play like crap or spend more time making a great game that looks medeocre. the final fantasy franchise has lost lots of players because of that. final fantasy 6/3 and final fantasy 7 are some of the best ones made and they weren't the best games graphically but as far as gameplay and originality they were epic, and still some of the most requested games to be re-released. the dragon quest games also show this, they certainly are not ground breaking when it comes to graphics but the are loads of fun to play and they are huge, so people keep buying them to keep getting that experience. they are actually growing in popularity.
Cosidering they have been releasing a new mobile game every month and a new console
interactive moviegame every 2 years, it's not surprising.I wish Square-Enix would just get back to making great RPGs. Get Level 5 (best developers on the planet) back onto Dragon Quest, make it offline and finally make something that can surpass Dragon Quest VIII.
@smashbrawler331 Technically they never teased a Bravely Default localization. People were just making speculations based on domain names Square Enix had registered. They never officially said anything.
What games did they even put out on the console market during that period?
Hey, Hey, Squeenix, regarding Dragon Quest - RELEASE THE DAMN GAMES.
1) Dragon Quest Heroes: Rocket Slime 2
2) Dragon Quest Monsters: Terry's Wonderland 3D
3) Dragon Quest 7
Honestly why have these games not even been ANNOUNCED to be coming out in the west? It's like you don't want my money!
You guys really don't need to worry about all these Dragon Quest games. Most of them have only been out for less than a year, which is usually how long it takes.
Level5 is waaaay more innovative that i don't survey anymore. Though i was à great dq fan.
Oh dear. The armchair experts our out in force today.
Didn't they only release 1 console game last year? That's not enough to indicate a "trend." I bet releasing few games is also why they failed to make money.
They should really start focusing on consoles instead of Multiple Final Fantasies on iOs
Square Enix lost touch with it's fans. Instead of trying to tap into the 80,000,000 smartphone owners out there who MIGHT try your games stick with the 4,000,000 3DS games you WILL sell.
Granted these are rough estimates.
Having now read the comments it's worse than I thought. Some of you want SE to focus on making and localising games for the consoles with two of te lowest instal bases in the western markets (by a long way, too)... Wise business understanding on display there.
Still others want SE to ignore the fact that AAA development necesitates AAA engines. Ooops.
And of course that 'make good games' deal. Never mind how absurdly subjective that is for discussion in a business news story, but it's absurd to think SE is not trying to make high quality, marketable games for a mass audience.
Does anyone with an actual background in business want to take a crack at narrowing this down?
I'm certain i'd buy Dragon Quest 7 and Bravely Default week one if they come to Europe. Not interested in phone games.
@Bankai I have a background in business, IT and Project Management. It doesn't mean I won't take cheap shots every once in a while, just for fun. Lighten up, this isn't homework we're discussing
I feel for Square Enix, they're really having it tough right now. However, maybe if they made the games the fans actually wanted, they would be in perhaps a better situation.
@Big_Al1 This is a public forum. What you say may well influence what another person thinks.
Spreading misinformation is something that as a journalist I have a very low tolerance threshold. If people actually knew what they were talking about 90 per cent of the world's problems would be solved overnight.
@Bankai: If you could please focus on the article at hand and not on taking elitist pot-shots at other users, I'd appreciate it. It's a public forum, but using that privilege to be a jerk is not kosher at all.
Regarding the article at hand, hey, Squeenix — if you'd release something for your console users that wasn't a sequel for something not playable on that console, we'd probably give it more than a passing glance. You tease us with TWEWY for iOS when we'd gladly shell out hand over fist for TWEWY2 on a proper handheld, you tease ATB when what we want so desperately is Bravely Default, and then you cry that it's difficult for you to make a profit on your console games? What have you released in the west for Nintendo users lately? Mario Sports Mix? KH:DDD? Tell me again why you're still throwing money and development efforts into Final Fantasy XIII and its continuing story if it's not making you any profit? ffs.
@bankai "but it's absurd to think SE is not trying to make high quality, marketable games for a mass audience."
Let me introduce you to a little game called "Final Fantasy: All The Bravest."
I don't really classify that game as "high quality"
Final Fantasy XIII wasn't profitable? Do you have some numbers to back that up?
Do you have any data to back up the assumption that giving Nintendo gamers what they want in any way would return Square Enix to being a profitable company?
Nintendo consoles have incredibly low install bases in the west. Conventional business wisdom would tell you that when you're struggling, you stick with low-risk projects - in this case supporting the platforms with high install bases. That means iOS and PS3 for Square Enix. Xbox doesn't have the necessary numbers in Japan to support developing games on that platform in the first place for a Japanese company, and the Vita, 3DS and Wii U quite simply haven't sold enough to generate a high return on investment.
Square Enix goes where the numbers are. It has to.
I'd also like to point out that one of the reasons for this 'poor' result is the simple fact that Square Enix didn't release many of its big-budget console games in the past year.
@smashbrawler331 that's the cheapest game Square Enix has produced in years. Are you seriously using that as proof?
Because, you know, Square Enix does have other iOS games... and they're all rather good aside from ATB...
But if we're going to play that game. Nintendo released Pokemon Dream Catcher on the 3DS eShop. Clearly it's a horrible publisher that can't make a single good game.
@Bankai:
1) This is a public gaming forum, not the Wall Street Journal.
2) This being the internet, people will express all kinds of opinions, reasoned or not. As a Journalist you have to learn to deal with "New Media" and it's idiosyncracies.
3). As a Project Manager I KNOW that talking doesn't solve anything. Period. Specially overnight.
4). It doesn't take a degree in Business, which I have, to notice there are common threads among the comments. In fact, a focus group behaves like this.
To answer your original question, Square Enix is ailing because:
A. They are unfocused, their product strategy is all over the place.
B. They are wasting money and time in lieu of graphic fidelity.
C. They invested a lot of money on western developers, which is pretty smart given the value of the yen, but they have yet to see the return they were expecting.
C. Since I am not auditing their financials, no matter how much I reason my arguments, I'm still talking out of my butt.
@Waltz: They're the ones crying that the console market is 'too difficult' now, and their most recent huge-huge projects have included not only XIII and XIII-2, but also Lightning's Story and Vs. XIII in the works. Is it not safe to wonder, if the console market is truly so difficult and they're not making money off of it, why they're still throwing money at XIII and its continuing story instead of trying something else?
No, I don't have any numbers or data, and I don't care to dredge any up. Common sense alone is not providing me any sympathy for a company who puts out next to nothing for console gamers and then cries that its console games aren't selling as well as their iOS stuff. What do they want me to do, buy copies of games that aren't out for systems I own? Or if I had a PS3 and didn't enjoy XIII, to buy copies of sequels/spinoffs of said game that I wouldn't even want to play? Cry me a river.
@theblackdragon And the market would get a heck of a lot more difficult if suddenly SE were to take the Wii U business seriously. It's three million units. Worldwide. No major publisher could possibly build a profitable model relying on that console right now.
The 3DS might be a safer bet, but again, that's only in Japan. The support for the 3DS in the west is horrible. And surprise surprise SE has supported the 3DS in Japan, and shows little interest in doing to in the west.
Rather than assume that that's the problem to SE's financials, why not consider why SE has done that? I don't say that to be pithy, but rather it's a genuine question - why assume that supporting platforms that are not selling will reverse SE's fortunes.
For the record SE has a lot more huge-scale console projects on the way. Tomb Raider and Thief 4 for instance. It's also trying to save FFXIV, which is an expensive job though potentially lucrative in the long run.
It's also smart to be investing in mobile gaming. That's just a simple reality of the industry now.
@Waltz: I don't even own a Wii U, though I'll be picking one up for that Xeno-whatever game on the horizon. That's why I want Square Enix to take the west seriously. They have it in them to create console-selling titles, they have it in them to give us the games we'd love to play and to recommend to our friends and go out of our way to get copies into their hands for them even, and yet they sit there rehashing the same crap and now they're apparently at a loss for why we're not biting. We can't buy it if they won't release it. It's a vicious cycle.
Whoever it was up there who said Level-5 and Monolith Soft are the new kings, whether they were being facetious or not, they were absolutely correct IMO.
@Bankai: I have 38 retail games for my 3DS and 26 eShop downloads plus Virtual console Stuff.... And only 10 of those games were released by Nintendo, ALL of the others are games from third party publishers: Capcom, Konami, Atlus, Ubisoft, Tecmo, etc...and many other indie developers. All those titles within a 2 years period makes me wonder if "The support for the 3DS in the west is horrible" as you said. From all those games in my list only Theatrhythm, KH and Heroes of Ruin are from SE and to be honest they are not that great at all, HoR is of of the worst Diablo clone ive ever played, The only games I miss in my collection are games from SE: Dragon Quest Heroes Rocket Slime, Terrys Wonderland, Bravely Default and if the trend keeps going on Dragon Quest VII...
I just checked: They put out a bunch of Eidos games, most of which I'm sure wouldn't sell well (mostly because they're a new IP and a forgotten IP), as well as Black Ops II in Japan, which probably sucked out a lot of money, there.
Their mobile games are a huge joke...$4.99 to buy then almost $50 in App purchases to unlock everything. It seems like all of their creative resources have gone to accounting and generating number$.
I'm pretty sure I heard a rumor that one of the original creators of the first Final Fantasy's was gonna be working on FF XV. If that happens, it should be good, as long they don't use poor design choices like in XIII and XIV.
I also think a remake of FF V and FF VI on 3DS are in order, and would boost profits, even if just by a little. Even more sorely needed is an HD FF VII, like many others have been saying.
All I want from them is every game with Final Fantasy VII in the title. I don't care if they're "lazy ports", or if I have to shell out a questionable amount of money. Stop alienating us just because we own Nintendo systems.
As a console/handheld gamer, I feel completely abandoned by Squeenix. They show little sign of interest in anything but iOS/Android gaming. There was another FF for 3DS that was previously mentioned that there's been not another word about. Not everybody is into mobile gaming, and the failure to realize this is costing Squeenix (and their tone here indicates to me that they're going to further forsake traditional gaming).
Another thing, as has been pointed out in comments, Final Fantasy has not felt like Final Fantasy since I don't remember when. I think they have completely forgotten the Final Fantasy that put them on the gaming map in the late 80s, and the gamers who fell in love with it. Crystals, airships, great heroes, sinister villains, memorable writing and stories, the amazing scores of Nobuo Uematsu... These things have been lost. In my mind, yesterday's and today's Final Fantasy compares to the Star Wars prequels losing much of the original trilogy's magic.
Squeenix is going to have to find a way of returning to its roots and it's fans who helped bring them to the dance. Unfortunately, I see no sign of this happening soon. And the same story applies to my other favorite third parties of the past, Capcom and Konami. I know any, or all three could possibly suffer THQ's fate.
Even with the hope a new console generation brings, these are some dark days for gaming and gamers.
If SE wants people to make them money, they need to stop being a bunch of ducks and give them a reason to! None of this FF13-3 Chapter 2-Page 4- Paragraph 6-Verse 2 CRAP! All of these games in Japan that are just teasing us are being left there while the garbage is brought in. They know what to do, they just have pull their heads out of their butts and get to it!
Dragon Quest is my only contribution monetary to these mercenaries of squarenix ... perhaps the great saga is leaving them without killing themselves.
Boy SE is slipping, they've really lost their touch. My only guess for continuing with FFXIII is they're so invested in it it'd be a huge waste to quite at this point, but they're all over the place now a days and seem to have forgotten what made their games so great in the first place.
I get the business side of things but they're really giving their western fans the short end of the stick. We haven't heard even the slightest hint of them considering localization of their games but then we see teasers for TWEWY ios or a FF rhythm game. They have some of the strongest IP and has (or had) one of the biggest reputations in the industry with a huge following. Most of their IP are system sellers and people will buy a console to play a new FF or KH, yet they seem to have forgotten that.
FF Versus XIII has been in development for so long now, that it's probably going to become FF XV. FF XIV version 1 pretty much sums up what is wrong with Square-Enix; they create steaming turds and need to scramble to compost them into something significantly better, yet come up short, despite all of their hard work.
At this point, FF XIV version 2 is now shaping up to look very awesome, courtesy of the current team who has been working on it for the past 2 years. However, they have been working almost non-stop for all of that time. That's how terrible the management of SE is now.
Therein lies the problem- the management is not what it used to be. The talent and resources are still there, though. That's the key- if they change their business plan to allow the developers a greater amount of flexibility, following in the development pattern of FF XIV version 2, I think SE might just resurge back into another Golden Age. Allowing the developers to hold the reins, instead of the publishers and marketers, was how Square and Enix became world-renowned in the first place.
All I wanted from them was Rocket Slime 3 and Bravely Default and it seems I'm getting neither.
Terrible company that never releases anything.
Good localizations take time and planning. Bravely Default is not a crap game, so we should expect a good translation for an obscure title to take some time.
What's NOT excusable is Square-Enix sitting on their Chrono Break trademark, which has been in limbo for the past 10 years! What's the point of threatening freely distributed fan projects if you're not going to do anything with your own IP, anyways?
Square Enix has no right to complain. Lightning Returns, FF All the Bravest and TWEWY ios? They need to release another good Final Fantasy, and then maybe people will give a damn again.
@Qwikman_N_Bass The rumor is that the co-director of FFVI and FFIX will be taking the helm of the FFXV. If that's true then I might be interested since those are my favorite Final Fantasy games.
Square Enix, how aout you make console games people WANT. Like a 3ds sequel to TWEWY? Kingdom Hearts 3? Final Fantasy 7 remake? A Final Fantasy game that s better than the ones you been releasing? Bravely Default to the West? You ain't got no dang excuse, you've made so many bad decisions it's ridiculous. How can you and Capcom get this bad? This why I am looking at Monolith Soft now. They are destined gold makers, right now your just....., people dodo.....
@Qwikman_N_Bass One of the main reasons why FF XIV version 1 turned out so abysmally poorly was because they tried to adapt the "Crystal Engine", which was used in FF XIII, onto an MMO. Which, of course, was an astoundingly poorly planned idea. The management should have known better than to try and cheap out on toolsets like that; they used a different engine for FF XI in the past, and that turned out very well for the time of early MMO's, so it's not like they don't have past experience.
The worst offense from SE recently is that the tester feedback incorporation of the FF XIV version 1 beta testing period was, perhaps, one of THE WORST handled beta tests ever, for a major AAA company developing an enormous MMO with a planned lifespan of 10+ years. The management needs to completely reorganize how they operate, not fall back on the same tactics that made them great in the past. Times have changed, what worked in the past won't work anymore.
Of course, they should return to being more developer centric, as in the past, but doing so in the exact same way as the 90s will only repeat their recent mistakes. Hopefully, the management will take the experiences gained through developing FF XIV version 2 to heart; I know the developers have been doing so!
Here's a thought Square: stop making games that go all over the place with no continuity, or games that this guy can tear apart unmercifully: http://spoonyexperiment.com/
... I'm guessing this means we won't be seeing Dragon Quest Monsters: Terry's Wonderland 3D or Rocket Slime: Heroes 3D coming to the west...
Not sure how much input the management have but I am surprised that they have held on to their positions this generation. I used to buy FF games on day 1, I haven't bought any since 12.
Ehm, port the good games in the west and on cartridge and you will have profit.
This seems like a classic case of a company making what they think the customer wants rather than what the customer actually wants. What makes it so sad is that they're sitting on a gold mine in the FF/DQ franchises. In the hands of many other companies, we'd have a remake of FF7 (and maybe 8/9) by now.
And I think maybe their worst mistake was making the online games actual, numbered FF titles. As a spin-off series, that would've worked fine--but having "missing" games in XI/XIV kind of killed the series' momentum, IMO.
@Tornado
They're also making the same mistake with Dragon Quest X as well, you would think they stopped pissing fans off by making those online MMO as spin-off but nope they had to put a Roman numeral on there. It just makes me not interest in the franchise anymore. Every DQ games up to DQ9 were awesome, with DQX it just meh to me.
Ah, I see. @Bankai is @Waltz. I was wondering if there was somehow another who could be as elitist and arrogant.
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