In future years, maybe even in a matter of weeks, there's likely to be plenty written about Wii and its lifespan, with judgements made on its strengths and weaknesses. The list of negatives is fairly predictable: it was underpowered, with motion controls that brought an unrelenting wave of sub-par games, it struggled for major third-party support in later years and missed out on the key, supposedly hardcore audience. Those are all perfectly reasonable, defensible things to say, but Wii was also the success that Nintendo desperately needed.
Let's not forget that a large part of Nintendo's audience was lost during the Nintendo 64 and GameCube eras, with huge sales leading PlayStation 2 to dominate the latter's generation, while Xbox pushed the 'Cube down into third place. Nintendo needed to find a way to get back to number one in terms of sales, and that's exactly what Wii delivered. Motion controls changed the landscape in attracting new gamers and, when done well, genuinely enhanced the experience. The fact that Sony's Move bore such a striking resemblance to the Wii Remote and Nunchuk, and Microsoft innovated in its own way with Kinect, showed that Nintendo had hit a nerve.
As our recent Wii coverage has hopefully shown, however, Wii also delivered a unique and surprisingly deep games catalogue. There can be a perception that Wii struggled to produce quality games, but our Wii Retrospective and top 20 Wii games, along with the many comments from the Nintendo Life community, amply demonstrate that Wii has offered plenty of high quality and exclusive software that deserves to be recognised above the shelves full of mediocre party games.
Wii U, with its GamePad, is notably making a move away from such a commitment to motion control, maybe a recognition that it's no longer quite the attraction that it was in 2006. And yet, plenty of Wii U titles won't just offer the option of using Wii controllers, but on occasions will actively encourage it for asynchronous multiplayer or, in the case of Pikmin 3, because it's the best way to play. As the name makes clear, this system is an evolution, not a revolution, so all of those Wii Remotes and Nunchuks will still have a major role to play. By that same token, the Wii catalogue, both retail discs and WiiWare, will still have a presence. The new system will have a "Wii Mode", which like the original Wii's compatibility with GameCube games will allow the older system's library to run as normal.
Would built-in resolution upscaling have been a nice feature? Of course, but that would have also been a costlier, more time consuming feature for Nintendo to develop. The Wii U to Wii compatibility has an extra advantage, in that we expect save data and so on to work in the same way, with on board flash memory, disc based saves and SD cards — there'll also be a system transfer feature to carry across Wii Shop purchases to your new system. Wii owners will already be equipped and know how it all works, but GameCube's proprietary memory cards may have come as a surprise to Wii gamers looking to sample some older classics, necessitating an online purchase of a previous generation accessory; that's not a headache with Wii on Wii U.
It's understandable that some will say, "I don't buy a new system to play old games", which is fair enough. That said, it's surely a welcome extra. While Nintendo understandably wants to earn money from older generations via its Virtual Console (we expect GameCube on the Wii U eShop, eventually), it's an act of generosity to provide the means to play your most recent catalogue of games at no extra cost. The fact is that Wii has an extensive range of games, some of which will now be available at a budget price, and with over 90 million Wii's purchased around the world there are a lot of people with all of the tools ready to play.
Much like the original DS "phat", 3DS and Wii, Wii U will not only offer something new, but provide the means to enjoy the old for free. Wii hardware sales may be stagnating and its Wii Shop service at a practical standstill, but it's not dead yet. Its extensive game catalogue and stand-out WiiWare titles (which are expected on eShop) will have a second chance on Wii U, and we shouldn't let it go to waste.
What do you think? Is fully supported Wii backward compatibility an important part of Wii U, or do you have little interest in playing older games on a new system? Let us know in the comments and vote in the poll, below.
Does Backward Compatibility on Wii U Matter? (404 votes)
- Yes, playing Wii games is a great bonus85%
- I guess so, but I won't use it much12%
- I think it's a waste of resources to include it1%
- I don't care at all1%
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Yes. I think backwards compatibility is great. The most use my wii gets is from playing gamecube games.
Still, I don't have many wii games, so I wont use the wii U to play wii games much. It would have been great if the wii U could play gamecube games (despite that supposedly they will be available to download from the eshop)
There's still plenty of Wii gems I've yet to play, so yes, BC is a huge incentive. (Although I'll probably keep my Wii hooked up and play them there.) Just started Zack & Wiki... it's a shame so many missed this one. I think the bigger question is whether motion controls will be ignored now that the GamePad is the next big thing. I hope hope some devs still try and push the Remote + Nunchuk, as I think there's still much potential in smartly implemented gesture-controls. See: WarioWare, Z&W, Skyward Sword, Wii Sports Resort, etc.
Yes, there's a lot of great wii games I missed out on, so this would be great!
Im greatful Nintendo even offers this option becasue you cant say the same about the other 2 of the big three.
I hope Nintendo will allow classic wii games to DL, I still need 007 Golden eye, epic Mickey, Skyward sword, kirby RTDL, Rhythm Heaven, and a few random ones that go for cheap
I value backwards compatibility greatly when I'm about to purchase a system. It's great that Nintendo still does it.
It's great for me cause it's difficult to even start a game on my wii right now so the Wii U will also be my new wii.
Nice article. But I would not say that including backwards compatibility is an "act of generosity", as the author puts it. It's a business decision and a value proposition to potential buyers that says, "don't worry, you don't have to keep two systems hooked up. WiiU is your one-stop-shop to play new games as well as your old favorites. Buy me and you get the best of both worlds".
Backwards compatibility adds cost to the console and must have a value proposition to support the expense. There is no act of generosity here. It will also revitalize the sale of some of that old stock on store shelves that people haven't played before. With the promise of slightly better HDMI visuals, some people will be buying games they have previously passed on (I know I already have picked up a couple oldies that I passed on in prep for the WiiU). Personally, however, I would have invested in the upscaling of Wii games because I think, once you see what it looks like, it would be a major selling point to buy the console to see your Wii favorites in HD. Anyone who has seen Wii games on the Dolphin emulator will know that the visuals are simply incredible, just by upscaling. Easily X360 / PS3 quality. Mario Galaxy, Skyward Sword, Kirby and NSMBWii look simply stunning. I would buy the WiiU JUST to experience those classic games in HD.
BTW, as with all of their systems since the GBA, it's a great feature that does help sell systems. I'll be using it a lot!
The Wii allowed me to play many Gamecube games, and I bought the controller and the memory card for them. As you mention here, controllers and memory cards are not a concern here anymore. Too bad you cannot do that with the newer Wii.
Now, I love the Wii U's BC since I have quite a big Wii games collection that I want to keep playing. I will keep my Wii, but it is already failing to read some discs. So when I get a Wii U, I will have both Xenoblade and Last Story to plow through.
Seeing that pic of Pikmin 3 being played with Wiimote and Chuck makes me hopeful that the Wii U Zelda will use that same configuration. I cannot see them confining SS's excellent motion based swordplay to just an experiment for the Wii's swansong.
i mean i got to beat DKCR sometime right?
I definately need it to be able to play Wii games because there a LOT of Wii games I never finished or got yet that I plan to soon.
Nice article. I definitely have some games for the Wii I still need to play, including Mario Galaxy, which I hate myself for not playing yet lol...
Always welcome to backwards compatibility. I'll be keeping my Wii for the sole reason of having a backup Gamecube player. There's still a lot of Wii games I need to get, and playing them on Wii U makes it all the more convenient.
In my opinion, backwards compatibility should be a must have for all consoles in the next generation. I think Sony and Microsoft need to follow Nintendo's example, and make as many PS3 and 360 games as possible compatible with their next consoles. Nintendo by far did it the best this generation with Gamecube games and the VC, while Microsoft only made some Xbox games compatible, and Sony completely eliminated PS2 compatibility to cheap the price down. They had PS1 games, but not all of them, most notably Ape Escape...
I hope Nintendo will allow us to play Wii games with the Wii U GamePad.That would be great,but if they can't do that then I understand and still getting the Nintendo Wii U.However I will be waiting for a Red Wii U though.
I think backwards compatibility is an excellent thing. While I will still be keeping my Wii, it's a good inclusion for those who won't keep theirs or never had one. The Wii had plenty of good games, so backwards compatibilty will be great for those who missed out.
Remember how many people were upset that the PS3 couldn't play PS2 games (and still can't unless you have one specific model)? Consoles these days simply MUST be backwards compatible, at least during the initial release.
The latest Original Wii models got rid of GC support. They removed the GC controller and memory card slots. Its a shame but I bet those who wanted to play GC on a Wii already have one those models years ago.
@Vampire-Jekyll Yeah, I totally wanted one of the PS2 BC PS3s but they were way too expensive. I totally loved the exclusive MGS4 Charcoal PS3 (also PS2 BC) but they are way expensive on ebay now adays. If the Wii U was $600 like the PS3 originally debuted, I would never get one until a price drop. Its so wonderful to buy a New Nintendo system for $300- $350.
I also like that games you bought via Virtual Console/WiiWare will be able to transfer to the WiiU.
@Rogue76 Yeah, I'm so pleased to know I can play La Mulana and Cave Story on Wii U!
I read earlier in the comments about someone talking about playing Wiiware and VC games on the Gamepad; I would love to have that feature!
Backward compatibility is attractive to me, but I think I intend to leave my Wii up and running for GameCube games, so I probably won't use it on Wii U for a while — until my GameCube activity diminshes.
I definitely think consoles should have backwards compatibility. It eliminates the need for multiple consoles, allows people to enjoy old games if they sell their previous console, and provides new gamers to experience games from older generations.
I like backwards compatibility, since it means I don't have to keep multiple consoles hooked up at the same time, because I'm certainly not done playing all of the great Wii games out there.
Yes, seriously it is.
I'm keeping my Wii for other reasons, but many people will be trading them in. To not include that is a burden
i've never owned a wii, so owning a wii U will be an opportunity for me to experience wii classics.
Obviously yes, or I wouldn't even consider buying a Wii U.
@AcesHigh: Well said. I'm glad someone pointed out that Nintendo isn't including BC out of the kindness of their hearts.
I really wish it was bc to gc. Hopefully, we'll get HD GC remakes.
I wish that the wiiu had three generations of direct playability by having GC compatibility. That's what made the GBA so awsome; being able to play 3 generations on one console.
waste of resources to include it: 0%
Keep it that way.
Its definitely is a huge selling point. Being able to play the old games you'd probably be playing anyway on your new console while waiting for new game is nice, and gives you more incentive to upgrade sooner if your current console is starting to literally show it's age.
I care more about the control setup than the console I play on so the convenience and space-efficiency is great. Thats why I like that the dualshock and 3DS stayed mostly the same, it still feels like the original console even with the improvements.
I love the backwards compatibility. I used it on the Wii and I'll certainly use it on the Wii U. I will still keep my Wii hooked up for two reasons.
1). I don't have four Wii Remotes. I only have the one because the only multiplayer Wii game I own is Smash Bros Brawl. My brother bought it and a few GameCube controllers to play it with.
2). I still play my GameCube games pretty often. I've even gotten into the habit of playing the game again on "Hard" mode. Also, it may be cheaper to get the actual GameCube disc than get the (not yet existent) VC version.
I'm buying the wii u to play zombie u and skyward sword. Can't wait till the 30th
Even though there's no upscaling, do the graphics from Wii games looked improved via HDMI? I'm dying to get a Wii U just for the HDMI support.
Sadly, no you can't. I can't understand why they chose not to include those, since a lot of Wii games offered Gamecube controller support.
Uh, this is not a Nintendo exclusive as someone above indicates. ALL the systems have STARTED OUT backwards compatible, but they drop the functionality later in their life cycle to make it cheaper for a price drop; Even the newer Wii's won't play Gamecube games. It makes perfect sense since the Later adopters likely are only interested in the System they just bought being so late to the game as it is. I expect this will be true in a coupel years of the WiiU as well. It'll be 200$ and not play Wii games by then.
I just wish it would work with the GamePad... :I
@meltendo I think it will make them look better in some cases and worse in other. Just like RGB cables, it'll offer sharpness, but some graphical elements in Wii (or VC games) were not designed to be displayed on a HD TV.
I'm not the only one to think that Wii is at it's best on a good tube TV.
backwards compatability is always a positive in my mind. that was one of the many reasons i bought a wii. i was glad to be able to pick on some great gamecube classics. with the wiiu allowing this for wii games, it makes it even better to bring on vacation.
I might have traded my Wii in, but I still have my games. And since I forgot to copy my save files before trading, I'll probably be playing them in-between playing AC3.
Backwards compatibility is definitely a good thing. But I don't think I'll be using a Wii U for my Wii games; then my Wii would only be good for my GameCube titles. Plus, the only way I'm moving my Virtual Console titles is IF I can play them on the tablet controller. As in the game appears on the tablet's screen.
Just saying, ALL of nintendo's systems are now using backwards compatibility so I am 99.99999% sure it will be there.
Backwards compatibility is GOOD not ok good.
I'm personally very happy that the Wii U will include backward compatibility. I had to sell my Wii in order to have sufficient funds to preorder a Wii U, and I'm not sure I'd have done so if it wasn't able to play Wii games. I don't care what anyone says about Wii's library... there are some really great gaming experiences in there. The Mario Galaxies and two Zelda games alone trump anything I've played on the 360 or PS3 in terms of pure fun.
I'm sorry but I still think that Nintendo really has no excuse for the Wii U not having Gamecube BC support.Let me explain.
I have detailed here, how it is possible for Nintendo to have GC compatiblity, and Not add to system cost. It requires no more emulation that Nintendo has already programmed for Wii compatiblity.
Also, just because there would be physical compatiblity, that doesn't mean GC games would be off limits to the Virtual Console.
PowerPC CPU @ 729 MHZ
ATI GPU @ 243MHZ
24MB Embedded into CPU
3MB Embedded into GPU
64MB RAM usable by any component
PowerPC CPU @ 486MHZ
Exact Same ATI GPU @ 162MHZ
24MB Embedded into CPU
3MB imbedded into GPU
16MB to buffer DVD drive and for Audio Processor
The only remaining differences are I/O and of course the DVD drive itself.
As you can see the Wii and Gamecube are very much the same, save for some overclocking and a RAM upgrade.
Here's how the Wii gets compatiblity: (From what I can decipher) 48MB of RAM is disabled, and 16MB is used as a DVD buffer and reserved for audio. The processors are then clocked down from 1.5x speed to 1x and run at Gamecube spec.
Now if the Wii U can already run Wii games without issue, what is preventing Gamecube compatiblity?
You may say "what about controller ports and memory cards?" Well nintendo could release a new wireless wavebird controller for that. And for memory cards they could release a memory card adpator so we can transfer our current cards to the Wii U internal memory.
where's the "i almost wouldn't buy it if there was no backward compatability" option :3
@UnseatingKDawg You do know the Wii U is supposed to have an account system right? Which means unlike the Wii if something happens to it you won't loose all your games.
I'm actually glad the Wii U supports the Wii's cables and controllers, saving you both money and space (seriously, who doesn't have a drawer full of those?). I just hope they won't make the mistake with the sensor bars.
For me the backward compatibility doesn't matter a whole lot since I always keep my systems, however I know some people will foolishly get rid of their Wii to get a Wii U so I guess having the backward compatibility will be a good thing for them.
Me however I will continue to use my Wii to play Wii games on disc since my VC games and Wiiware games will be transferred to the Wii U. I will also keep using my Wii to play my GC games since I wont be able to use my Wavebirds on the Wii U.
Gamecube compatibility?! seriously? I'm sure it's well worth it to have a team of people working on making it 2 generations back compatible. Get real,
@Bryon15. one step back makes sense so as not to lose recent buyers, but two is getting into 3rd party novelty territory. why would they bother; I'll bet a fraction of Wii owners even know what a gamecube is, much less take that as a selling point.
I think it's a great value proposition to support the previous generation, especially considering the entire library for "Full Retail" Wii titles that people amassed were all disc-based - so it's nice that people aren't forced to re-purchase digital copies to play on the new hardware (much like the GameCube to Wii transition).
There are a ton of Wii games I still have to get through, and this will allow me to do it all on one system. Of course, I will keep the Wii because I got rid of the Gamecube...and I still have a ton of great Gamecube games I still have to get through. Is it me, or do I see a pattern developing.
I'm glad to see the Wii U BC with Wii games and I don't really care too much that it's not BC with GC games since they'll most likely be on the Wii U VC. But the only thing keeping the Wii U's Wii BC from being perfect is that there were Wii games that used the that GC controller ports, something the Wii U doesn't have (it doesn't matter for most games but there were 8 player games that used them, and the GC controller was the best controller for Brawl). I bet a third party company will make a USB GC controller adapter for Wii U not long after launch though.
I think its great, with the system transfer and all. If I get a Wii U, I can put all my VC games onto it, and play my Wii games on it, and sell the Wii!
I was seriously thinking about my answer and then realized I was just playing Donkey Konga on my Wii earlier today.
So, yeah, backwards compatibility is a plus. I'm even a little sad that it won't support Gamecube discs natively, but it probably is better in the long run to just put them on the eShop.
I lwouldnt have preordered the system without backwards compatibility. I still have a bunch of Wii games to play. May keep my wii around to play GCN games though.
I've played an enormous amount of Wii games to be honest and I will be keeping my Wii system. However, backward compatibility is a really good feature. Think I only have Epic Mickey 2, Lego LOTR to get on the Wii system. Maybe Trauma centre and Red Steel 2.
I've got like over $300 worth of VC/Wiiware, so I'm definitely backing them up onto Wii-U. Then I can use the old Wii for homebrew...
Backwards compatibility is a big bonus for me. I have tons of Wii games that I haven't completed, so I can play them on Wii U when there's no interesting new games released. I also don't have to keep my Wii on the desk anymore, so that saves some space.
most people already have a wii. if wii U is backwards compatible, people can sell their wiis for extra cash to be used on buying a wii U.
Wii was by far the best seventh generation console, with the best games. Having full Wii BC is a massive bonus for Wii U.
Backwards compatibility is almost, if not completely, necessary for a system to have. But it does make me sad that I won't be able to play GCN games on the Wii U.
Yes, it matters.
At this point in time I fully expect to be able to play all the games from all Nintendo's home consoles past on the Nintendo Wii U.
I really don't think it's that hard to get digital versions of at least all their 1st party games on the eShop, and hopefully most of the 3rd party games too, and that is what I want and expect.
Having direct BC with Wii games and peripherals is a welcome bonus.
Anything less would actually be very disappointing imo.
It would be fantastic to play skyward sword with a new upscaled and filtered wersion
Respect for everyone's opinion aside, here's my two cents:
I have been actively gaming since the eighties, and have not only played on (and owned) consoles, but also a whole range of home computers, mostly Commodore Amiga's, so I think it's fair to consider myself a veteran, and true gamer.
To me it is therefore utterly stupid and unthinkable to sell any console that you've enjoyed or even loved to play on, because imho it translates to disrespect and even from a more rational point of view, the money you'll get back from it isn't even close to being up to par with what you paid for it or what the hardware is (or should be) worth to you personally.
The only computers/consoles I ever sold, were the ones that my parents bought me or partially financed and I still regret that to this day, but I was too young to have a real say in that so there wasn't much that I could do. Lucky for me that emulation has since been perfected, so if I want I can play all my classics on my PC and fortunately I was also able to hold on to some of my Amiga's, which I still use to this day.
Once I had enough money to pay my own way, the N64 was the first console that I completely paid for myself, and since then I NEVER got rid of any console I bought, which has been every system/handheld from Nintendo, a Sega Dreamcast and an Xbox 360.
Of course, backwards compatibility is indeed a very nice bonus and for owners of a Wii U that never played the great games that came out for the Wii it gives instant access to a whole library of great games, but it is not a necessity, as so many of you seem to think.
The N64 had very poor backwards compatibility (as far as I know only some sort of passport cartridge for GB/GBC games) and the same goes for the GameCube with the Gameboy Player, and nobody was (noticeably) whining about it during the lifetimes of those two consoles, so it has only taken a leap because of the other consoles (PS2/PS3 and Xbox/Xbox 360) which is probably the reason why it is now considered to be normal or standard, which it is absolutely not if you take a minute and give it some serious thought instead of speaking from an 'I want this so it has to be in there' point of view.
I play the games that I own on the platforms they're supposed to be played on, mainly because it is the ONLY way to really experience them and (besides the older model Wii's compatibility with GameCube accessoiries) also let's you control the games the way they should be.
So yeah, backwards compatibility would be a nice thing for new adapters or people that don't value their console enough and want to sell it, but to me it can go either way, I don't mind and certainly won't be disappointed or angry if it turns out that backwards compatibility will disappear altogether.
Nintendo already made an official statement that Wii games will NOT be upscaled, so that will unfortunately be a no go, even though I also think that Skyward Sword would look really nice in HD, but that's another story...
Too bad the GameCube controller ports were taken out. It means I'll need to get a classic controller pro along with not being able to play DDR.
I think wiiU's greatest challenge lies at the point of convincing players they'd rather play involving experiences than quickplay'nsnap setups.
So backwards compatibility could even hurt in some instances...
just drop the stupid region lock and i will be a happy wii u owner...
I agree with the backwards compatability, in terms of what is availbale on the eShop. I for one, got RID of all my old consoles and games, because all my favorites were readily available on the Wii Shop at an extremely more attractive price than $30-$100 for almost any "rare" SNES game on eBay or a second hand game shop, which are plenty at flea markets and such in my area. I must admit though, IF no backwards compatability would have never existed, I wouldn't have sold my old consoles and all the games along with those. I had Earthbound, and it was a great game for sure, but I destroyed it and got everything possible, so I got tired of having the copy as well as many others I had completed. Maybe it's just me, but I find it very convenient to go to a screen and choose a game, instead of looking through a collection of cartridges that can be impossible to organize sometimes. I currently have access to a N64 and a SNES, which were my families as a whole, and my brother's SNES, and even though it seems to them that those consoles hold a significant value from our childhood, it is also apparent to me(I'm trying to convince them to sell the, but they're still falling for the old school trick), that all the games are readily available online, and will be for the most part. Sure, I wouldn't mind playing Earthbound, but it's been 2 years since I sold all my games and consoles, so that's pretty far back from the last time I played the game. The whole reason why they're rare is because no one wants to give up those games, I sold it for around $50, and it's because I didn't want to hold on to it forever and let someone else enjoy it. I got $1000 about, for my collection, and I was saving for a 3DS, which was coming out in a year, and I just partied hard, and got it when people started selling it for cheap, and that included the Ambassador program was on, and not yet claimed, for $120.
By partied hard, I mean that I got drunk alot. Thats sort of partying. I have all my old games back(mostly), and ones I don't have are either not available unless I want to spend as much money as I would to buy a new smartphone, for one SNES cartridge, and I'm not going back to senial people on eBay, or anywhere else to get a physical copy of a game, that costs me %10 of what the original one costs for that respective console. I had the power glove, and loved it. I don't know why people said it was so bad. I played with it effectively, and even played Mike Tyson's Punch Out with it, and it worked like a charm. Cheers.
@TheRealThanosI still got my old C128 with its original box, and i will keep it untill my death I will buy the new wii u and, if the compatibility with previous games is @100%, i will use it to play all my games to save up some space. My wii will rest in the box, for future use, but i will not sell it.
All games console manufacturers, and this isn't just Nintendo, are idiots when it comes to backwards compatibility. The solution is so simple: release a cheap standard console with no backwards compatibility and a more expensive version with full backwards compatibility for all past systems.
The PS3 is a good example here. They remove PS2 compatability in order to be able to sell the console at the lower price. However the many fans of retro gaming now see this model as extremely desirable and pay high prices for it. Why Sony don't just do a model with this compatability restored and sell it for a higher price than the slim I just don't know. There's a huge market for retro gaming now so why don't the console manufacturers provide us with the option so people don't need to resort to hacks and emulation?
Good on you, cheers to that!
But how about a nice bag for your Wii?
I have these kind of bags for all my consoles which makes it very easy to put them away or take them out when needed, and when stored like this, they're never in the way, one of the reasons some of my friends sell their consoles, because they don't know 'where to put all the useless plastic' once they only use their newest console.
I understand what your saying, but when you keep your old consoles stored in a way such as I do, you'll never have trouble finding cartridges and/or games.
And not selling or giving them away also saves me from having to pay these ridiculous prices that people ask for online, one point that I can totally agree with.
As an older gamer however, I did have to smile a bit at you stating 2 years as pretty far back, when I still play Commodore Amiga games, most of which are from the mid eighties or start of the nineties...
Kind of jealous as well, because of the Power Glove. Never did get one...
I think the backwards compatibility is great, especially in the early days of a new console. It'll be great to still be able to play Mario Kart, Mario Party, and other great Wii games without having to have another console hooked to the tv, and without having to buy new controllers or wait for the Wii U versions. Also, I'm sure I'll find some 'hidden gems' in the bargain bins that I missed the first time around.
My shiny new Wii U will take over the Wii's spot in the living room on Nov 18th, and the Wii gets relegated to the bedroom.
Backwards compatibility really makes things a lot more convenient and is very important. Instead of having one tv connected to multiple systems, you just have have it connected to one. If your playing a wii you game and you want to play a wii game you just have to switch games, not systems. Its really a nice thing to have and seems as though it's a necessity in modern systems .
@JavierYHL thats not going to happen.
"It's understandable that some will say, "I don't buy a new system to play old games", which is fair enough. That said, it's surely a welcome extra. While Nintendo understandably wants to earn money from older generations via its Virtual Console (we expect GameCube on the Wii U eShop, eventually), it's an act of generosity to provide the means to play your most recent catalogue of games at no extra cost. "
Bravo. I almost cried.
@warnerdan You will be able to transfer your data to Wii U as well!
@AlbertoC to be honest I do actually buy a new system to play old games. I bought a GameCube quite late in its life and built a nice collection of games for it. When this generation of consoles was announced it was the GameCube compatability and the Virtual Console that sold it for me.
I generally play a mixture of the old and new. Video games cost millions to develop and lots of talent and many hours of work go into each one. Perhaps even more than what goes into movies. Do these games really only deserve a shelf life of only a couple of months then forgotten about forever? I mean is a film like Alien now irrelevant because we've moved onto more advanced CG special effects or is it still a masterpiece?
I think retro gaming is absolutely important. We're at that same disposable, short sighted era in gaming where the film industry once was: when films were shown at the cinema then destroyed, forgotten about and lost forever. Take Windwaker for example, it's a game from a previous generation but does that mean it is now an unplayable outdated mess of a game or still the enjoyable, fun, beautiful masterpiece it was?
@TheRealThanos Power Glove is easy to get where I am, at least because I know aguy that knows multiple people that always gets everything ever video game related at the snap of a finger most of the time to sell at his shop, and other "geek" type stuff that I always want. I got a Pokedex3D comic con shirt from him for trading some PS3 games I didn't play anymore, so he's cool. He has game t-shirts and most of everything. He gave me one for $15, and Double Play Wireless controllers(Official) for $15 dollars as well, which are pretty legit considering they came out in the late 80's and work pretty much as good as Xbox 360 wireless from my experience with them. Maybe I'm just lucky, but I don't even get many video games from him except Wii and PS3.Like you might have guessed, I just get other stuff from him besides games all the time, and leave my game buying online. Especially w/ all these online IDs now(Nintendo soon maybe), I will never have to re-buy MOST games from anywhere. I bought all the Xbox 360 exclusives(except L4D 1 & 2), and now I have access to them from my account forever, as long as they keep making consoles, have tons of games of PSN, and have tons of VC and Wii Shop games I will be able to claim right from any console launch.
Well, I generally don't play my older games on the next compatible system, but if the transfer is going to be anything like 3DS - 3DS.XL (i.e. leave my 3DS an empty husk) I'm not going to have much choice, will I?
The compatability with the remotes and memory will be much more appealing and natural than it ever was on Wii though.
As critical as I am to Nintendo, the Wii (up until now) was the only true backwards compatible system of the consoles; it played ALL GameCube games. The Xbox 360 was an overall disaster for the original Xbox games, and the PS3, you have to buy a certain model to play certain games.
The BC functionality may be a nice bonus, but it won't last. Given that the later Wii U models will not have this feature, Nintendo needs to also start releasing Wii Games for the VC as well.
You're absolutely right about the Wii, but as far as the Xbox 360 is concerned, I'm not that negative.
I never had the original Xbox (too much of a Nintendo fan at that time) but once I got my Xbox 360, I also learned about the older Xbox games that were good, through a friend of mine who always buys all consoles and most of the games that matter or that I personally found interesting (I have 56 original Xbox games in total) are compatible with the Xbox 360, save for Dead Man's Hand, Mace Griffin, Sudeki, Headhunter Redemption, Advent Rising, Legacy of Kain Defiance and Chronicles of Riddick, although the last one was remade for the Xbox 360. (and I have LoK Defiance on PC).
But I can imagine that everyone's taste is different so if the games you like aren't compatible, then I would also be disappointed if I was in your shoes.
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