
Capcom has announced a release date for the first of 2012's big 3DS games: Resident Evil Revelations.
The 3DS exclusive will reach North America on 7th February 2012, with retailer GameStop offering a protective 3DS case when you pre-order and purchase.
Gamers in Europe get it even earlier: it launches across the continent on 27th January, with Nintendo teaming up with Capcom to handle distribution.
Share your thoughts on this unexpected bounty of good news in the comments below.
NINTENDO AND CAPCOM JOIN FORCES IN DISTRIBUTION DEAL FOR RESIDENT EVIL™ REVELATIONS IN EUROPE
4th October, 2011 – Hot off the heels of the recent partnership to distribute Resident Evil: The Mercenaries 3D, Nintendo and Capcom® have today confirmed that they have entered into a new distribution agreement for the forthcoming game Resident Evil™ Revelations, scheduled for release exclusively on Nintendo 3DS across Europe on 27th January 2012. Under the terms of the agreement Nintendo will be responsible for the sales, marketing and distribution of the game throughout European territories and Australia, with Capcom remaining as publisher.
Resident Evil Revelations heralds a return to classic Resident Evil gameplay and is packed with terrifying moments and an intense canon storyline, all in stunning 3D. Set in 2005, Resident Evil Revelations contains new content that answers questions and reveals truths from the main Resident Evil storyline between Resident Evil 4™ and Resident Evil 5™.
The all new narrative builds tension and the fast paced action delivers a constant fear of the unknown, all brought to life in 3D. With a mix of favourite faces, such as Jill Valentine and Chris Redfield, as well as mysterious new characters and enemies, you’ll be constantly wondering who to trust.
Jill and Chris, both members of the Bioterrorism Security Assessment Alliance (BSAA), have new partners; Parker Luciani and Jessica Sherawat. Each team must investigate different angles of the bioterrorism threat in Europe at the same time as working out how their bioterrorist enemies are able to stay one step ahead of them.
Explore a variety of mountain and coastal locations as well as a dark and deserted ocean liner to discover the truth. With horrors and unknown threats around each corner, you’ll need nerves of steel to search claustrophobic rooms and caves.
Resident Evil Revelations has been specifically designed to make the best use of the Nintendo 3DS capabilities. Use the Touch Screen for quick, direct weapon selection and item usage while the shooting system has also been enhanced to bring you right into the game, allowing you to switch from third to first person perspective. The game is also compatible with the new slider pad, a second circle pad with two more shoulder buttons, enabling you to interact with the environments in new ways.
In true survival horror style, you’ll need to endure time-sensitive challenges, solve puzzles and escape deadly horrors, from sinking ships to zombie onslaughts. Utilise the Nintendo 3DS Touch Screen to crack puzzles and store items that don’t fit in your inventory as well as keeping track of locked doors you can’t yet open in the Game Notes. Armed with a Genesis Scanner, you can now analyse enemies as well as exploring areas and revealing hidden items.
With time running out to reveal the truth, are you brave enough to venture into the unknown? Find out how fearless you are when Resident Evil Revelations launches across Europe on 27th January 2012, exclusively for Nintendo 3DS.
Comments 36
yes finaly the release date yes here i come in 4 more months
This looks good for the Europeans!
YESH OH NINTENDO YOU SPOIL THE UK...WELL SOMETIMES ANYWAY
I've really enjoyed the time I've spent playing this game, which is saying something as I don't really like Resi games. Very impressed so far.
This definitely came out of nothing!
Great surprise! Looks like it'll be Resi action for me from 27th January. Bring on the great 3DS Games!
Looking forward to it a lot !!!
@2 and 3
I would hardly call it spoiling us. The U.S. only has to wait about 10 days extra. Surely people can wait that long without getting their knickers in a twist thinking that someone else is getting a better deal than they are.
I'm getting this for the DS.
yea, I'm not kidding, this game is coming out for the 3DS and DS :/
Classic Capcom~
nice one got an actual date to look forward too.dont have to squint much either its not that far off really.glad ive pre-ordered★
Looks like a bloody good time as my friends from across the pond would say. I dont have a 3DS so I will just wait for the inevitable HD remake because after all this is Capcom.
Sorry, but how is Nintendo spoiling Europe? Capcom is the one publishing this game
I'll say this: I'm excited about this game coming out, but it better not have a control setup like the first RE. I quit playing it after 5 min. when i saw how awful the controls were. So if Revelations controls like that, Capcom should listen to people like me who loved the RE4 control setup and make the RE4 setup an alternate, optional way to play the game. Otherwise, i won't play it. Case closed.
Awesome. Can't wait to play this. Its been to long since I've play a legit resident evil game. Bring it on.
Ugly boxart, nice case.
@WhiteDragon9928
do you mean like the classic refer to as the tank Control? otherwise i dont see the problem with the controls on gamecube and wii the character moved pretty much the same only with the inclusion of moving while shooting which in my opinion doesnt seem all that much to me
nice boxart and stuff however i notice the case has the name and the other one without the name so i wonder if it glows the name in some sort of way
big fan of all re games and looking forward to picking this baby up
How cool would it be if your walking down a narrow sewer and all of a sudden a giant spider walks down the front of the screen where you see it from the bottom. Of course it would be to your characters back so you would have to do a quick turn around. All in glorious 3d!
What the....... when did america started getting stuff last.
getting this for sure
@11: it controls the same as RE4 for the Gamecube, and the mercenaries 3D.
I was hoping for a January release but this close enough.
Can't wait for this. February is a while away.
JUST TAKE MY MONEY ALREADY!!!
@lz20XX As it says in the press release, Nintendo is responsible for sales, marketing and distribution in Europe and Australia. So it seems Nintendo would probably be the one setting the release date in this case.
I wasn't expecting this so early so this is great news, although I'm not sure if I will get it near release but I'll definitely get it at some point. I don't really like the boxart though.
I can see why some people didn't like the tank like controls of the older Resident evil games but I'm fine with them but they do take a bit of getting used to. The controls in the later ones are better though.
Anyword on this having a coop mutiplayer like the ds remake did. Where you guys had to work togther to get out of the mansion.
Nintendo now can you publish all future Mega Man games on Nintendo Consoles with or without Capcom.
As someone who is no fan of RE (or survival horror in general), this almost makes me want to play a RE game.
almost...
Day one for me. Every RE games I've played were all solid titles, and this game looks to be no exception. The boxart looks "different" though, but its growing on me. Hopefully this doesn't disappoint.
Oh hells yeah! It's about time!
Though I'm curious as to why Europe is getting special treatment all of a sudden...maybe it's to make up for years of neglect? Admit it Nintendo, you feel the guilt as it eats away at your very soul!
...Or it could just be money.
@WhiteDragon9928 - Actually, the tank controls for Resident Evil 4 & 5 were always the same as 1, 2 & 3 - it was just a different camera system.
I'm buying this....I've been waiting for this since I bought my 3DS.
Nice cover but I found out this game has a Chapter system so that is a Deal Breaker. Before that I was ignoring the fact this game has the bad camera angle and Walking and Shooting but the chapters were the last straw. I picked a bad time to become a huge RE fan.
Love the box art, love the concept (the whole being on a ship) and love the way the demo played, fourth most wanted on my list after Tales, Paper Mario and Metal Gear, a day one buy for me, cannot wait.
I hope we get that box art though, as usually you guys in the States get all the cool box art and EU gets rubbish one's.
Finally a return to survival horror, I liked the run and gun one's like 4 but gimme Resi 1 over those one's any day.
@NassaDane: Not sure what you mean about the bad camera angle?... it plays like RE4, which is only a good thing. The walking and shooting thing pretty much useless here, and doesn't really change the game at all. The chapter system could work well for this game, since the old games basically had chapters without labeling them as such.
@Kage_88: While that's technically true the camera angle makes all the difference. Pushing up on the D-pad made Chris/Jill move forward regardless of the actual direction they were facing. With the camera behind Leon he is always moving in the direction he is facing even if he is still pushing up on the control stick to move. I liked how the old games had the different camera angles but the controls were a pain. I'm surprised nobody attempted to make a another survival horror game in the vain of Eternal Darkness, with both the camera angles and modern controls. I hope Silicone Knights makes one for the Wii U.
@TheDarkness: Bad camera angles like RE4. The over the shoulder style is bad compared to the superior and creative fixed camera angles of the classic REs. The new camera angles forces you to aim and shoot instead of the early style of just pressing R and the shoot button. That was one of the greatest appeals of the Classic RE was not aiming, aside from Up and Down. It made the true focus on Exploring instead of getting bogged down on meaningless aiming.
^that control method is ancient and not very exciting when you cant even see what your shooting because of dodgy angles.they are good games but the new control method is better they started trying it out in code veronica thank god
^Why do you need to see what you are shooting? Where is the fun in that (seeing the enemy). You walk into a room and all you hear is breathing, that is scary. Then you have the interesting and some times artistic camera angles to add to the cinematography of the game. The style in CV is still good since it incorporates the "R+Shoot" method. It just has fixed cameras that follow for awhile; I think that is what you are referring to. And what does being old have anything to do with it, it still is more fun than the new style. All you do is shoot in the later games.
Love it:)
just pre-ordered it today
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