
The long and arduous wait for La-Mulana will soon be over: the game is complete and has just been submitted to Nintendo for approval, as revealed on the La-Mulana developer blog.
The blog states that if the game passes the inspection with no difficulties it'll receive a release date, but the team seems confident that it will see a release this year, though it doesn't specify in which territory.
Start practising your old-school platforming skills, as designer Takumi Naramura claims the game will be very hard indeed.
[source la-mulana.com]
Comments 17
YEEEEES!
Bring it ON! I want to give you money for pissing me off!
Well since Super Meat Boy probably won't be coming to wiiware now, I guess I'll go with the next best thing. Pricing? (I like to get my points early )
I hope it isn't too hard (gulp)
Let's hope this comes out by the end of the month
So let me preface this by clarifying that I am not a programmer and have no knowledge of that area. How does a game that seems to be as expansive as this fit in the wiiware limits imposed by Nintendo while a game like Super Meat Boy will not. I'm sure someone can enlighten me.
Downscaling the graphics (no need for HD) and compressing audio (voices, changing mp3s to MIDIs) would probably be my best guess, but even then that's not going to trim 100MB I wouldn't have thought.
What, no "thanks Sandman" for the tip?
@SandMan: Chances are they'd already been given the heads-up via press release already. It happens. :3
Seeing as this is a nicalis game, the "out this year" is probably just for NA.
I'm ready to die, bring it!
Awesome!
Awesome, hopefully it won't be like Cavestory and be delayed for a year for no reason just for Nintendo to accept it, only to have it released all glitchy.
IT'S ABOUT TIME.
I'll guess it'll hit 1000-1200 points, with the release in question being the Japanese one. Nicalis has to get it through NOA for publishing, so who knows where that'll lead.
So maybe a 2012 release for the EU then.....
And then Nicalis will screw it over out of spite.
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