Hopefully it'll be smoother than Brawl.

That issue of Nintendo Power that spilled the beans on Tatsunoko vs. Capcom's US release still has a few tricks up it's sleeve, if articles do in fact have sleeves.

According to producer Ryota Niitsuma, new stuff is going in. Hooray! Stuff like possible new characters, a tentative release window (winter-ish) and the game's new name, which has been improved with extra filler: Tatsunoko vs. Capcom: Ultimate All-Stars.

We listened to feedback from our fans and marketing/sales teams in other territories in order to implement new features into the game this time around.

Without flatly saying "online multiplayer," he mentioned that it is a very strong candidate for the game:

We are still working this out, but stay tuned for more information coming soon.

It isn't unprecedented for a developer to release a game in one region and then add (or remove) features for another. We Love Golf, also published by Capcom, was given an online mode for its Western release, and Medal of Honor: Heroes 2 actually lost its online multiplayer in Australia, which was pretty much that game's big selling point. Good to see things are looking to go in and not out for this one.

Capcom also has some pretty capable net code for fighters if Street Fighter IV and Super Street Fighter II: Turbo HD Remix are anything to go by, which should ease concerns a little about a Brawl-ish lagfest.

More details will surely emerge during E3 this year, so keep them peepers peeled for more.

UPDATE: Looks like the game will be hitting Europe too. Alfred ENG owes everybody $10.

[source kotaku.com, via gonintendo.com]