As with most Mario RPGs, Paper Mario: The Thousand-Year Door is generally rather easy – save for a couple of somewhat difficult boss fights, that is. Still, there’s a great deal of helpful information you should know before you start playing the game.
If you wind up losing to an enemy or boss, you have no choice but to restart from your previous save location. To save you time and prevent this from happening, we’ve put together a list of 12 things you should know before you start playing Paper Mario: The Thousand-Year Door.
On this page: Paper Mario: The Thousand-Year Door Guide: 12 Things To Know Before You Start
Paper Mario: The Thousand-Year Door Guide: 12 Things To Know Before You Start
The battle system is different
If you're playing Paper Mario: The Thousand-Year Door in 2024, just know that the battle system is slightly different to some other Paper Mario games.
Ever since the release of Paper Mario: Sticker Star in 2012, the series has consistently required the use of expendable items to perform any attacks against enemies. These items took the form of stickers in Sticker Star, cards in Color Splash, and Boots and Hammers with limited durability in The Origami King. That’s not the case in this game, though – you’ve got access to your Jump and Hammer attacks at all times.
Really, TTYD is an iteration of Super Mario RPG's combat and improves on the original Paper Mario's battle system. There are much fewer restrictions.
Use your Badges
Your Jump and Hammer attacks aren’t all that you have available: in this game, Mario can equip Badges, in-game items that augment his stats and give him brand-new moves. This adds an extra layer of strategy: will you use your Badge Points (BP) to give Mario new attacks, or will you use them to buff his stats? Badges have all sorts of uses.
If you haven’t played the original Paper Mario or The Thousand-Year Door, we’d recommend a look at our full list of Badges.