Overview
- Also Known As
- Crash Bandicoot: Mind over Mutant
- Number of Players
- 1 (Single Player)
- Genre
- Release Date
Wii
7th Oct 2008
31st Oct 2008
- Also Available On
- Series
Reviews
Sorry, no Crash: Mind over Mutant review yet.
Screenshots 8
Crash: Mind over Mutant News
News Spanish Retailer Lists Crash Bandicoot N. Sane Trilogy for Switch, Fuels Rumours
Crate expectations
With rumours flying about a remastered Spyro The Dragon trilogy is coming to Switch some time in the future, there are also persistent whispers that the other colourful mascot from PlayStation's early years is also Switch-bound. Yes, of course we mean Crash Bandicoot N. Sane Trilogy, and a new listing on a Spanish online retailer...
Rumour Crash Bandicoot N. Sane Trilogy Might Be Spinning Its Way Onto Switch
Wumpa fruit cocktail
Nintendo Switch's continued success has opened the doors of possibility to all manner of ports and potential system exclusives, but here's one we weren't quite expecting: a potential portable version of Crash Bandicoot N. Sane Trilogy. The rumour - which originates from one Max Arguile, licensing manager for GB Eye (a UK-based...
About The Game
In Crash Bandicoot: Mind over Mutant, a rejuvenated Neo Cortex is taking over the world one brain at a time! Cortex and N. Brio devise a new kind of evil – a text-messaging, do-anything device which controls both mutant and bandicoot minds. Armed with his quick-wits and lightening agility, Crash must free his friends, the titans and save the day!
“The Crash Bandicoot franchise has built a wide audience of loyal fans, appealing to both male and female gamers of all ages,” said Al Simone, senior vice president, Global Marketing for Sierra Entertainment. “The Crash series remains one of the most recognizable franchises in our industry and we’re excited to make this year’s family-friendly title appear at the top of every gamer’s wish list this holiday.”
Key features in Crash Bandicoot: Mind over Mutant include:
- Mutant in your Pocket! - Not only does Crash gain the ability to control his enemies when he jacks them – now he can store his favourite monsters in his pocket, upgrade them and utilise their powers when they are most advantageous
- “Free-Romping” World Design - Wumpa Island becomes a “free-romping” environment, allowing players to travel and explore through intersecting worlds, with different gameplay options available depending on what creature you've brought along for the ride
- Girl Power! - Your co-op partner is Crash’s sister, Coco, playable for the first time in the cooperative mode. Not only does Coco make the game that much more inviting for girls to pick up and play, she also brings with her a new tactile “treasure hunt” ability
- New Abilities
- Roll and Counter Combat System - Crash will have a fun, agile dodge move and “counter” move which will inflict extra damage on his enemies
- Digging - Crash can now dig underground as real-life bandicoots really do; this will allow for Crash to unlock bonus items
- Climbing - Crash can climb vertical surfaces and jump side-to-side to connected areas and dodge hazards
Comments 3
Crash got ruined after Naughty Dog sold it to Radical. Now it's about mojo mutant crap. What happened to the platforming goodness?
@pntjr your so right
@pntjr Naught Dog didn't sell Crash to Radical. Are you forgetting all the games that happened from 2002 to 2006?
Mind over Mutant and Crash of the Titans aren't awful games, just very different from the others in the series. Radical was working on a platforming-centered game called Crash Landed, but it was cancelled in 2010. Look that up before you criticize Radical too much.
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