Hudson struck gold with Bonk's Adventure, following its success a sequel was inevitable and we couldn't have asked for a much better follow-up than this. In addition to the usual headbutting caveman antics our hero can now swim up waterfalls (?!!) and swing around on poles.
To vary things a little from the former game the levels tend to scroll vertically as much as they do horizontally. This adds to the variety of the game and is a welcome change in pace.
Bonk also moves beyond the prehistoric setting to also embrace a more medieval vibe with castles and knights, there are some snowy levels too. Lots of variety so things don't get dull too quickly.
As with the original game the graphics are colourful and detailed. The Megadrive and the SNES didn't have much better looking platformers than this!
Conclusion
There's not much more to say really. If you liked the original you will like this. It really is more of the same but improved. The levels are slightly harder and longer. The gameplay is just as much fun and the controls feel a bit smoother in this update. There is a third Bonk game to come on the TurboGrafx. We can't help thinking the series reached its peak with this game however. They are all classics but this one seems to strike the balance perfectly.
Comments 6
It's no Super Mario, but Bonk is likeable enough and this game is certainly a solid purchase. 8/10 is fair game.
It's a beautiful game.
Great platformer.
Agree with Darren, 8/10.
Best Bonk game. A lot of secrets and a lot of fun. I can't understand why Marcel say "Bonk 3 improves on Bonk's Revenge and ends up being possibly the best game in the original trilogy" in the other review.
@3 I disagree -- I'd been wanting to dip my toe into the TG-16 end of the VC pool with one of the Bonk games, since it's really part of videogamedom that I never experienced in my heavily Nintendo-and-Sega childhood. Based on what I'd read about Bonk's Revenge being the best, I snagged it, and at this point it's probably one of my least-played VC games. It's a good, charming enough game, believe me, but like Roo said, Mario or (16-bit) Sonic it ain't, the bonus games are unnecessarily frustrating, and limited continues have meant that I haven't beaten the game yet and don't really have much drive to see it through. It is at least a "good" game, though there's a bit more of a learning curve to flipping and knowing when you're going to hit the enemy, land, or fall on your head and slide to your death. I've played a bit of Bonk 3 since, and it does seem to add a little more finesse to the controls, and the big Bonk/small Bonk mechanic does add some well-appreciated depth to the gameplay/levels. So basically, just wanted to throw my hat in the "if you must buy a Bonk for VC, maybe Bonk 3 is the best one" ring.
Also the "if you're only going to get one TG-16 game at all, obviously get Castlevania: Rondo of Blood first and foremost" ring.
The level design sticks out out of all the Bonk games. It's definitely the best one out of the series. As for Bonk 3, the game's level design feels recycled from the past games so the game feels old and outdated. The co-op doesn't add much to the gameplay either. Bonk's Revenge has better platforming and music than Bonk 3 overall. If you need to get one TG-16 game, make it Gate of Thunder. IMO it's the best shmup of all time.
At No. 4, the game does have limited continues but the game is not too difficult and you should rack up a lot of lives and points. Also the levels in Bonk's Revenge have a lot of non linear sections that do require a ton of exploration which isn't found in Mario and only used a little bit in Sonic (I don't even explore the levels in Sonic anyway as I wanted to get the high score and the fastest level time). Bonk 3's candy system does add a little bit of depth but the level design is too generic and lame. IMO Bonk's Revenge 9/10, Bonk's Adventure 8/10, and Bonk 3 7/10
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