Review 80's Overdrive - Warmed-Up 3DS Racer Is Outpaced By The Competiton On Switch
More vice than virtue
The ‘80s aesthetic is so overused these days that it takes something fairly spectacular to stand out in the crowd. To be fair to 80’s Overdrive, it originally launched on the 3DS back at the end of 2017, when things like that 3D purple sci-fi grid you see all the time now (and appears in this game too) were still considered...
About The Game
80'S OVERDRIVE is a 2D pixel art racing game, designed to take you back in time to when 8 and 16 bit consoles and arcade games ruled the world. Compete against opponents in career mode to unlock new races, buy new cars, and upgrade them with state-of-the-art technologies! Try your skill in time attack mode and see how far you can get in this race against the clock! Create your own tracks with built-in track generator and easily share them with your friends!
- 2 game modes and racing track editor;
- 6 retro supercars;
- 8 unique visual themes;
- 13 synth/retrowave music scores;
- tons of retro, handcrafted, pixel-perfect joy!
Presentation of 80‘s Overdrive is phenomenal in graphics and sound, but because of the controls and the behavior of obstacle cars I never feel in control of the game. Obstacle cars are not changing lines as in OutRun, but suddenly bumping left and right over several lines like a pinball, hitting you in the side and leaving you in a full stop and with repair costs higher than your price money, leaving you frustrated already on the first three tracks. And it gets even worse in later levels with more dense traffic and police cars hunting you down. - I played many racing games of this kind back in the 80s and 90s (Crazy Cars, Lotus, OutRun, Chase HQ, just to name a few), but never felt so out of control like in this game. What a pity, I really tried to like the game...
@vanYth thanks for your comment. I almost got it. I just finished Horizom Chase Turbo. They added a bonus set of tracks. That is easily a Switch best.
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