Overview
- Number of Players
- 2
- Genre
- Fighting
- Release Date
Neo Geo
25th Jul 1995
Wii (Wii Shop)
26th Apr 2010, 900 points
30th Apr 2010, 900 points
1st Dec 2009, 900 points
Switch eShop
12th Oct 2017, $7.99
12th Oct 2017, £6.29
- Series
- ACA NEOGEO, King of Fighters
- Also Available On
- GB, PS1
Screenshots (8)
Reviews
Review The King of Fighters '95
Unneeded fighter?
Having already given us the ‘98, ’94, ‘99 and 2000 editions (in that order), HAMSTER now jumps back in time to give us The King of Fighters ‘95. As only the second entry in the series it lacks some of the features of later games, but the aim remains the same: pick a team and defeat a bunch of others on your way to a...
Review The King of Fighters '95
For those who like having their asses handed to them
After having some solid success in arcades with the inaugural game in the series The King of Fighters '94, SNK wanted to try to address some of the complaints players had with the game in the sequel. Two of the biggest complaints were the inability to customise your own team lineups and the...
About The Game
Released in 1995, THE KING OF FIGHTERS '95 is a fighting game that features main characters from the popular Fatal Fury, Ikari Warriors, Psycho Soldier and Art of Fighting games.
They return to battle following the release of 1994's THE KING OF FIGHTERS '94. Kyo Kusanagi's rival, Iori Yagami, has also joined the fight to leave his lasting mark on the continuing storyline and on Kyo, the game's hero, so watch out. As with the 1994 release, you'll find three-on-three team battles, a power gauge that lets you store up energy to land a devastating blow, and the one-shot reversal super-special moves unique to the series. On top of all that, this release also adds a new "Team Edit" feature, allowing you to enjoy bouts with a level of strategy like you've never experienced before.
Comments (20)
For those wondering about the character lineup, it's the same as the one from KoF94, except the American Sports team of Lucky Glauber, Brian Battler and Heavy D has been replaced with Iori's team, consisting of himself, Eiji Kisaragi from Art of Fighting 2 and Billy Kane from the Fatal Fury series, as seen in screenshot 7 up there.
Finally another KoF on VC...only myriads still missing.
Twenty-four characters? I"m sold, getting this when it comes to North American shores!
Well, the character count is the same as in KoF94 - as I mentioned, they just removed 3 characters and replaced them with 3 others.
I thought the American Team stunk. Well, except for Heavy D!, of course.
KoF96 is when things really get interesting. It's always been my favorite.
I always liked this one, since it had Eiji, but Bass X0 is right, this series didn't quite kick off until '96.
...but watching that video makes me want to play this again! That was pure awesomeness!
Ok at this rate this generation will be over by the time we get to KoF '98. Why pay $9 when you can buy the Orichi Saga (includes '94 thru '98 and classic controller support) most places for $15, or at costco w/ this months coupon for $10. Or if you have XBLA you'll do what i did and pick up KoF'98 dream match for $10. It's decisions like these killing the VC.
We (NA) might see this game this month.
there won't be any more kof after 95
Well there's always the Wii 2 to look forward to which should allow larger games.
I love KoF games! I just eat them up! The best fighting game series to ever come out of NeoGeo.
@kevenz: I would give you -20 thumbs if I could. Why are you so convinced a 3/4 year old system can't emulate a 15 year old game?
^Yeah, exactly.
Even the PS2 could handle them.
Its not that the Wii couldn't emulate further games, more likely they are larger than Nintendo's strictly imposed file size for downloadble games.
Anyone who pays for 50hz neo geo games needs a self assessment.
pitty the neo-geo games runs in 50hz,why are nintendo ripping us off like this,ive got all the KOF games on MAME and they all run 60hz,so why dont they run 60hz on the Wii.
Why would there not be King of Fighters '96? It's 362 Meg just like Metal Slug 2 and it's available on the Virtual Console?
I agree, 50Hz Neo Geo games are a rip off. Not going to forget the money I wasted on their '60Hz' (but not really) IronClad release either.
i hate NINTENDO for ripping me off with this 50hz blueberries,they want to be ashamed of themselfs.
Indeed. Judging from their response to my complaint, Nintendo accept no responsibility for the content of 3rd party VC games or the false description of '60Hz' (but not really) import releases on their own shop channel. Which I think rather sucks.
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