Overview
- Number of Players
- 1 (Single Player)
- Genre
- Release Date
Wii (Wii Shop)
- 31st Mar 2008, 500 points
- 11th Apr 2008, 500 points
- 8th Apr 2008, 500 points
- Also Available On
- Series
Reviews
Review Wonder Boy (Virtual Console / Master System)
Small Wonder
Wonder Boy was one of the first games I got for my beloved Sega Master System. Having played the original arcade game on seaside weekends of my youth it seemed amazing to have such a faithful conversion of the game in my bedroom at the time. The hero of the game, Tom-Tom isn’t known for providing in-car navigation, rather he is...
Screenshots 6
Wonder Boy News
News The Studio Behind Sega's Wonder Boy Series Might Be Going Bankrupt
Not so wonderful
Japanese veteran Westone Bit Entertainment is apparently on the verge of going bankrupt, according to Game Watch Impress. Westone is best know for producing Wonder Boy, a title which would spawn the Monster World series and would be re-tooled to create Hudson's Adventure Island franchise. The Tokyo District Court is currently...
Learn our shocking pasts
To continue our celebration of 25 years of NES, the staff's gathered around the campfire to share their favourite memories of that little dream machine. Not everyone could make it to the party, unfortunately, but we're sure that those who couldn't had good reason to stay home. Join us now as we lay bare our souls to you and...
News EU VC Releases - 11th April - C64 And Master System Madness
You might remember that Europe got the first two Commodore 64 games two weeks ago. Well, this week two more games join them. But that's not all, because the Sega Master System also arrives, and also brings two games with it!
As a new console is arguably more important, we'll list the Master System's games first - Fantasy Zone is a rather colourful...
News US VC Releases - March 31st - Wonder Boy
Not to be outdone by Europe getting the first Commodore 64 games on Friday it turns out that the North American Virtual Console service is getting its first Sega Master System game in this week’s VC releases!
For those not in the know about the Master System you can read up on the system in Damo’s hardware focus. Basically it was the 8-bit...
News Master System Hitting US 'Soon', 400 Points Per Game
In a press release issued today, Sega has announced that Master System games will indeed be heading to the US Virtual Console. The games will cost 400 Wii Points each, 100 less than in Japan, where they're 500 each.
The first two games will be Wonder Boy and Fantasy Zone. No exact date yet, but Sega says you can expect them "soon". No word...
About The Game
As Tom-Tom the Wonder Boy, it’s up to you to rescue your girlfriend Tanya from the vile clutches of the monster that has kidnapped her. To do so, you must navigate a series of worlds in a race against time to reach your goal.
Along the way, you’ll battle foes and collect fruit that will add to the amount of time you have to complete your mission. You can also receive helpful power-ups from various eggs, but make sure to avoid the bad eggs and poisonous mushrooms that sap your precious vitality.
Find the magic doll in each level to open up hidden areas, and make it to the very end of your journey to rescue your one true love.
Comments 37
Amazing... If it's going to run at 60Hz in PAL systems.
Else, not so amazing. =P
I found this game very pointless.. dont know why but i enjoy adventure island better.. colours to me looked better...
I like Wonder Boy better game than Adventure Island. I will be getting this when it comes out. I did not get Adventure Island, because I was hopping Wonder Boy would be released. There are 2 more levels in Wonder Boy when compared to Adventure Island.
Really wish I'd known this was coming. Much better music than Ad Isle. And for the same dosh too
Is this better or worse than Adventure Island? I'll probably get this, since it costs less, though.
^It's better.
Wonderboy was the first game I played on the Master System! I can't wait! And then soon will come Wonder Boy 2: In Monster Land! The real Wonderboy 2!
Wonderboy is indeed better than Adventure Island. The graphics are colorfull, bonus stages are enjoyable, and continues make it less frustrating. I like the music a little better in Adventure Island though, but it´s probably because I played it first.
If there are 32 levels, how long will it be?
So, if this is almost exactly like Adventure Island on NES and I was considering getting one or the other which should I get? Both look pretty good.
I was actually able to play this game using an old issue of Nintendo Power. They're THAT similar.
To Link79:
Get the Master System version. It is better!
doesn't seem to be much variation in gameplay in that video. and it looks very easy unless the person playing it is really good. and my eyes went funny watching it because of how fast it scrolled when he was on the skateboard.
Well no, there isn't much variation in the gameplay, but then again there isn't with Mario 1 really. The fun is in mastering the jumps and getting your timing right, etc
The guy in the video is very skilled, Wonder Boy can actually be fairly difficult for the novice player and requires a bit of memorisation to perfect.
WB is one of the greatest!
I'm a pure Nintendo fanboy and I grew up in the 8-bit console war (NES vs. MS) but I love this game so much, you can't define yourself a player if you haven't played WB untill death.
Sadly, like MD games, I think it will be released here in EU at 50Hz without optimizations
It wouldn't be acceptable in the least if they release it running at 50Hz, considering the European versions of these SMS games were never optimized, except perhaps for a few European exclusives (so all of these games will even have slower music when in 50Hz mode).
I really want Wonder Boy and Shinobi 1 running as fast as they should. =(
Who was scared by Sonic?
Why people downloaded Sonic?
Our European SEGA and NEO·GEO channels are a real scandal.
I really want WB saga running as they were meant to be played!
Who was scared by Sonic?
Why people downloaded Sonic?
Our European SEGA and NEO·GEO channels are a real scandal.
I really want WB saga running as they were meant to be played!
Bass X0: "it looks very easy unless the person playing it is really good"
He is. This video isn't very representative of the game at all.
And hey, SMB1's first few levels were really easy too.
What is great about Wonder Boy is how responsive and precise it feels even after all this time. Imo that is the sign of a great game.
It's simple but what is there is still a lot of fun and highly polished for what it is, and it's still challenging and has that one more go appeal.
I don't like the idea of collecting items to buy more time. Sometimes you waste more time hunting for objects than you gain. I hate games with strict time limits, so I'll probably pass this one up. Not to mention that the title screen looks a little bit fruity, in a bad sense.
Thank goodness Nintendo gave ample time to complete all of the levels in the 2D Mario platformers, unless you try to explore every nook and cranny - only a real problem for backtracking maze castles and secret exits. Also the scrolling levels were paced so that time limit was not an issue.
Saying that in WB you have to hunt for objects (fruits) for buying time is very limitative. Fruits appear when Tom-Tom runs, you have time to correctly jump to collect fruits and, if you correctly collect fruits you pass obstacles and so on. The right timing makes you look like a pro, and makes this game so brilliant even if it's about 20 years old.
Try it!
Actually I think a constantly starving hero is rather classy. This game is pretty weird too with the politically incorrect "Coalkids". They are replaced with ballerina pigs in Adventure Island.
The japanese cover art is so much nicer!
Ah such memories! I loved this game when I was a kid, alongside Alex Kidd in Miracle World and Golvellius: Valley of Doom.
I hope we'll get the game here in Europe.
EDIT: And just listen to that music, it's awesome! IMO that is. =D
so is it 500 or 400 points
500.
What's this I hear about Wonder Boy sequels? Are they better? Do they change format? Should I wait for them?
@Marvel_Maniac : the sequels are a bit different from the first WB, introducing small rpg elements: you have a sword to stab enemies, you can enter shops to buy or upgrade your current equipment, becoming more powerful as you progress in the game.
They're just different in terms of gameplay. I prefer them over the original, but if you're looking for a pure platformer try the first one.
I hope Wonderboy 2 will be released soon on the VC, I loved the arcade version and the SMS conversion was very faithful (although the PC-engine version was even better, but with different characters and japanese texts).
For those wanting to access the hidden 10th world, you'll need to find the doll in each stage. While it's often found out in the open, sometimes you'll need to trip over a fake rock in order to locate it - in orderto find this rock, try tossing your axe at every rock in the stages with no visible doll - if the axe goes through the rock instead of bouncing off, it's the fake rock, and can be tripped over for the doll.
Oh, and no, the location of the doll is not always the same as the location of the pot in Adventure Island.
Also, I'm not sure what's up with the description, but you DO want to pick up the mushrooms you find every now and then - if you get one, all the fruit you collect from that point on until you either die or beat the level will be worth 500 points each.
i have donwload it this game today and it look too me slower rather than when i used to play it in the past years, does anybody knows the reason?
I downloaded this on your recommendation, and I instantly found it very enjoyable. I used SEVERAL continues, though, I think the control is a bit awkward, but that is pretty much my biggest complaint. Other than that, I think the levels require a great deal of play through, memorize, play through again, rinse, and repeat. However, despite these complaints, I find the core gameplay to be very fun. It bears many resemblances to Mario: Similar boss every time, dungeon levels, athletic levels, and the like split up into segments of four. Hatchets = Fireballs. Anyway, that is part of what makes the platforming so fun. After playing through the first 3 "areas" I can already recommend it easy, though it is somewhat hard. It grants unlimited continues, if I'm not mistaken.
this game is pretty good 4 a sega master system game.
Not as good as New Adventure Island on the Turbografx-16, but still a very fun game. This is easily one of my favorite SMS games and a great addition to the Virtual Console.
Get alex kidd in miracle world - much better and entertaining
definately more varied with vehicles etc
Sorry guys, don't mean to be the stickler here but I just can't seem to enjoy this game enough to give it more than 3 stars. I mean, I've played through to the 9th world, so I've obviously enjoyed it enough to go this far, but the repetitive levels and music is wearing on me. I think I would have preferred Adventure Island.
7/10
I just beat this game. I couldn't find a doll in levels 10-3 or 10-4, tho . . . Did I miss something?
Solid and entertaining. Nothing mind-blowing, but it has a very, very gentle difficulty curve from the beginning to the end. I found it a lot of fun to just pick up now and again.
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