"who knows what the future brings"
Earlier this week, No More Heroes and No More Heroes 2: Desperate Struggle got announced for the Nintendo Switch. Once word spread that Engine Software was behind the Switch ports - the same company that brought the cult-hit action-adventure Killer7 to the
"it is not in the works with Engine"
Update 2 (Mon 17th Aug, 2020 12:30 BST): We've spoken to Ruud van de Moosdijk (again) and he's made it clear a Switch version of Killer7 was "never" in development under Engine Software. Here's exactly what he had to say: It was never in development. When we started working with Suda-San on the PC version, it...
But it's not necessarily his decision to make
Legendary video game designer Suda51 is currently hard at work on the Switch exclusive No More Heroes 3, but what are the chances of some of Grasshopper Manufacture's older titles coming across to Nintendo's hybrid system in the future? During MomoCon's Twitch livestream, a translator - on behalf of...
“Only one-third of my original script was used for the game”
Japanese designer, Goichi Suda – perhaps better known as Suda51 – has suggested that an extended version of his cult classic Killer7 could eventually release for consoles. Grasshopper’s visually-striking action adventure game was originally released for Nintendo GameCube in...
The size of the world has changed
Yesterday, an update found its way to Travis Strikes Again: No More Heroes, extending the game's intro to showcase exactly how Badman found out Travis was hiding out in Texas. If you want to experience the shocking revelation for yourself, this is your last chance to stop yourselves from being spoiled by our...
Could it happen?
With Travis Strikes Again: No More Heroes getting ever closer to release, series director Suda51 is no doubt busier than ever in his efforts to get the word out about the new game. He's been popping up all over the place just recently, talking about a potential No More Heroes 3 and hosting a recent
Here are our picks, but what are yours?
Sitting at the end of a week which has seen two particularly high profile Switch releases, it perhaps comes as no surprise that many members of the NL team are getting stuck into Ubisoft's space extravaganza and FromSoftware's exploration of hellish landscapes. As always, you can check out all of the games...
Coming to Steam this fall
Originally published by Capcom for Nintendo GameCube and PlayStation 2, killer7 was a visually striking action-adventure developed by Suda51's Grasshopper Manufacture. Rumoured for quite a while, but after 13 years NIS America have now announced that a remaster is underway and will be heading to Steam later this...
"Are you awake from your nightmare?"
Killer7 was one of the more unique games in the GameCube's library. Developed for Capcom by Suda51 and Grasshopper, it was the last of the "Capcom Five" games for the GameCube (well technically the fourth, as Dead Phoenix got cancelled). Killer7 was certainly quite intriguing and had a strong adult...
"It’s up to Capcom to allow something like this"
Killer7 was one of the fabled "Capcom Five", a selection of titles that the Japanese publisher pledged would be exclusive to the GameCube. As we all know, that claim didn't last long; out of the five, only P.N.03 remained Nintendo-only, with Dead Phoenix being canned in 2003 and the remaining three...
Including the 'Cube
When Wii U is released, you'll be able to play games from each of Nintendo's home consoles thanks to a mixture of backwards compatibility and the Virtual Console. With one exception. No, not Virtual Boy. Currently GameCube has no place on Nintendo's first high definition console, that we know of: only games on systems up to...
Travis's story done but perhaps Harman Smith's isn't
Our good friends over at Cubed3 recently snagged an interview with Suda51 of No More Heroes fame, probing him about any upcoming projects on the horizon from his Grasshopper Manufacture team. Although he didn't confirm any new projects he did lay down some tantalising hints, including his desire...
At a GDC 2009 roundtable with renowned designers, Art seems to be a dirty word
It’s a debate that has raged for centuries: Do video games constitute art? Ok, maybe not centuries, but it seems like a while. Personally, I say ‘yeah, of course it is!’, but I’m not the creator of games that have been hailed as art by so many. At this years...