Overview
- Number of Players
- 2
- Genre
- Release Date
GameCube
- 9th Apr 2003
- 9th May 2003
- 9th Apr 2003
- Series
- Tags
- Wikipedia
- en.wikipedia.org
Reviews
Sorry, no Burnout 2: Point of Impact review yet.
Screenshots 10
About The Game
The sequel to Burnout, which was originally launched in November 2001 to universal acclaim from media and consumers alike, Burnout 2: Point of Impact delivers an incredibly fast and high-action driving experience, with vastly improved gameplay, new game options and bigger, better and more insane crash carnage. Burnout 2: Point of Impact boasts larger tracks, fully tuned-up custom motors and all-new thrilling crashes. Reckless driving is rewarded with an improved Burnout meter: take to the air, slide through corners or swerve to avoid a near head-on collision to fill the meter before unleashing an adrenalin fuelled power surge. A new points system allows you to unlock challenges and modes throughout the game.
Burnout 2 includes modes such as 'Pursuit', which allows drivers to race a police car in hot pursuit of opponents whilst attempting to ram them off the road. The brand new "Crash" mode allows drivers to perform the most insane crashes and incredible pile-ups ever seen in a video game.
Comments 4
Burnout 2 was better than Burnout 3 I believe...
I uswd to own this and Burnout 1. Both brilliant, but in particular no. 2. One of the top 20 games on the GC imho.
This Burnout is always going to be for me the best Burnout in the franchise. Still play it on the GameCube.
Burnout 2 is definitely better than the first game, with loads more and interesting cars, and great soundtracks. ...But does it surpass Burnout 3 and/or Paradise?
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