Review 1080° Avalanche (GameCube)
Dude, where's my snowboard?
With its December 2003 GCN release, 1080° Avalanche faced a quandary which mirrored the mixed up personality of the board sport it represented. Development had to decide between following the previous 'extreme to the max' approach of SSX 3, or to continue in the vein of its N64 predecessor 1080° Snowboarding, which...
About The Game
1080°: Avalanche brings its unique tradition of authentic 3-D snowboarding action to NINTENDO GAMECUBE. Game play satisfaction snowballs as players master snowboarding physics and an all-new trick system. Favorite boarders, such as the well-balanced Kensuke, the technical master Rob or the incredibly fast Dion, charge jumps, grab huge air and complete twisted combos. Watch out though, a potentially impressive stunt could lead to a board-breaking disaster.
- Tackle multiple game play modes including match race, time attack, trick attack, contest, and training mode, which includes a half-pipe for major stunts.
- Navigate surprise avalanches, rock-slides and varying weather conditions that affect boarding and may open unseen paths.
- Nail unreal trick combos or lay it on the line and rage down the mountain.
- Experience smooth controls that simulate the feeling of gliding across fresh mountain-top powder.
This gmae looks really cool!
The best snowboarding game on the Gamecube.
I am totally getting this.
I received it as a gift for Christmas of 2003. It is awesome!
This is really great game. Inspires me to be the best.
Hey, Nintendo! It's about time for another 1080. Please!!!
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