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Topic: Super Mario Bros. 2: The Lost Levels...ridiculously under-rated

Posts 21 to 40 of 43

ShinRPGGamer

Dragoon wrote:

YoshiSage wrote:

The difficulty is what makes it so unenjoyable.

Formerly known as the artist Gmls719

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CanisWolfred

YoshiSage wrote:

I think you are the only one.

The difficulty is what makes it so unenjoyable. I wasn't having fun because of the unforgiving levels: I was chewing on my controller and throwing it at the walls.

That, and it had no soul. The game wasn't just hard, it hated players. It was a game that did not want to be played. It was challenging, punishing, unrewarding, and had terrible and cheap level design. It's not just a hard game, it's a mediocre one as well, and deserves all the hate it gets.

[Edited by CanisWolfred]

I am the Wolf...Red
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Kid_A

Mickeymac wrote:

YoshiSage wrote:

I think you are the only one.

The difficulty is what makes it so unenjoyable. I wasn't having fun because of the unforgiving levels: I was chewing on my controller and throwing it at the walls.

That, and it had no soul. The game wasn't just hard, it hated players. It was a game that did not want to be played. It was challenging, punishing, unrewarding, and had terrible and cheap level design. It's not just a hard game, it's a mediocre one as well, and deserves all the hate it gets.

So would you say your feelings towards this game are...mixed?
kidding
Dude, I've got to disagree. The level design is positively spectacular in this game. As one poster said, there's a sadistic genius to it--it all intentionally goes against everything the first game taught you. In simple terms, this is a game that likes to f*** with your brain. But that's why I like it so much; it's very much like a Punch-Out game (a series that I'm very fond of). Every level seems impossible at first, but with each attempt, little patterns, secrets and tricks reveal themselves, until the level that at one time seemed impossible suddenly becomes a breeze. And then there's that incredible moment of satisfaction when you finally reach that big green flag...and the knowledge that the next level is going to kick your butt even harder.
@zezhyrule
And yeah, it's a lot more fun with friends

[Edited by Kid_A]

Blog: http://www.sequencebreaking.blogspot.com
3DS Friend Code: 2277-7231-5687
Now Playing: Animal Crossing: New Leaf

lockelocke

@kid a
I agree. While it could be best described as Mario for masochists, there is definitely an utter genius to the level design. A sick and twisted kind of mad scientist genius.

i_am_error
3DS FC: 5198 - 2459 - 3589
backlockelockery

Kid_A

KaiserGX wrote:

It's designed to make you think your suppose to play a certain way and trick you like a friend plays a prank at you. Then you laugh as well and say "well played" and you go play a different way and proceed until you get tricked again.

This. I just imagine the level designers giggling when they made these levels--giggling and saying, "Oh, now this will really piss them off!"
Love it.

Blog: http://www.sequencebreaking.blogspot.com
3DS Friend Code: 2277-7231-5687
Now Playing: Animal Crossing: New Leaf

SkullMan

It's the same as the first to me, except with annoying frustrating levels...no thanks.

Send me the best you've got. Send me your strongest machines. The fight my brother fought, here, now, will end with me.

SpentAllMyTokens

Gmls719 wrote:

Dragoon wrote:

YoshiSage wrote:

The difficulty is what makes it so unenjoyable.

I don't even know why I spent five bucks on this game. I can't even beat SMB1.

I know, I suck.

I am way too lazy to think of something clever.
My Backloggery

DrKarl

This game rocks! When you first start, make sure to get yourself up to 128 guys. They give you a spot right at the very beginning of the game.
[youtube:hW8rrU-9N0Q]

[Edited by DrKarl]

DrKarl

Meta-Rift

What put me off wasn't the difficulty, but the fact that it doesn't really introduce many new elements. If I had named the game, it would be called Super Mario Bros.: Worlds 9 And Up.

Meta-Rift

DrKarl

Rift wrote:

If I had named the game, it would be called Super Mario Bros.: Worlds 9 And Up.

But it's not really like it starts at World 9. My friend and I were playing the other day, and we said that it was more like Worlds 5 through 13.

[Edited by DrKarl]

DrKarl

DrKarl

KaiserGX wrote:

Thanks for the video about the lives

My pleasure. I am pretty sure I first saw it on the episode of GameCenter CX where he plays this game. It is a great episode, and a great show in general.

[Edited by DrKarl]

DrKarl

Noire

My hatred of this game cannot be expressed with the English language.

Lieutenant Commander of the Lesbian Love Brigade
There can only be one, like in that foreign movie where there could only be one, and in the end there is only one dude left, because that was the point.

Noire

KaiserGX wrote:

Tell Us In Spanish then.

But... no hablo taco, comprende?

Lieutenant Commander of the Lesbian Love Brigade
There can only be one, like in that foreign movie where there could only be one, and in the end there is only one dude left, because that was the point.

CanisWolfred

Odnetnin wrote:

PhoenixAran wrote:

My hatred of this game cannot be expressed with the English language.

KaiserGX wrote:

Tell Us In Spanish then.

Mi odio de este juego no se puede expresar con el idioma Inglés.

Sweet! Now do portugese!

I am the Wolf...Red
Backloggery | DeviantArt
Wolfrun?

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