The difficulty is what makes it so unenjoyable. I wasn't having fun because of the unforgiving levels: I was chewing on my controller and throwing it at the walls.
That, and it had no soul. The game wasn't just hard, it hated players. It was a game that did not want to be played. It was challenging, punishing, unrewarding, and had terrible and cheap level design. It's not just a hard game, it's a mediocre one as well, and deserves all the hate it gets.
The difficulty is what makes it so unenjoyable. I wasn't having fun because of the unforgiving levels: I was chewing on my controller and throwing it at the walls.
That, and it had no soul. The game wasn't just hard, it hated players. It was a game that did not want to be played. It was challenging, punishing, unrewarding, and had terrible and cheap level design. It's not just a hard game, it's a mediocre one as well, and deserves all the hate it gets.
So would you say your feelings towards this game are...mixed? kidding Dude, I've got to disagree. The level design is positively spectacular in this game. As one poster said, there's a sadistic genius to it--it all intentionally goes against everything the first game taught you. In simple terms, this is a game that likes to f*** with your brain. But that's why I like it so much; it's very much like a Punch-Out game (a series that I'm very fond of). Every level seems impossible at first, but with each attempt, little patterns, secrets and tricks reveal themselves, until the level that at one time seemed impossible suddenly becomes a breeze. And then there's that incredible moment of satisfaction when you finally reach that big green flag...and the knowledge that the next level is going to kick your butt even harder. @zezhyrule And yeah, it's a lot more fun with friends
@kid a I agree. While it could be best described as Mario for masochists, there is definitely an utter genius to the level design. A sick and twisted kind of mad scientist genius.
It's designed to make you think your suppose to play a certain way and trick you like a friend plays a prank at you. Then you laugh as well and say "well played" and you go play a different way and proceed until you get tricked again.
It's designed to make you think your suppose to play a certain way and trick you like a friend plays a prank at you. Then you laugh as well and say "well played" and you go play a different way and proceed until you get tricked again.
This. I just imagine the level designers giggling when they made these levels--giggling and saying, "Oh, now this will really piss them off!" Love it.
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This game rocks! When you first start, make sure to get yourself up to 128 guys. They give you a spot right at the very beginning of the game. [youtube:hW8rrU-9N0Q]
What put me off wasn't the difficulty, but the fact that it doesn't really introduce many new elements. If I had named the game, it would be called Super Mario Bros.: Worlds 9 And Up.
My pleasure. I am pretty sure I first saw it on the episode of GameCenter CX where he plays this game. It is a great episode, and a great show in general.
My hatred of this game cannot be expressed with the English language.
Lieutenant Commander of the Lesbian Love Brigade
There can only be one, like in that foreign movie where there could only be one, and in the end there is only one dude left, because that was the point.
Lieutenant Commander of the Lesbian Love Brigade
There can only be one, like in that foreign movie where there could only be one, and in the end there is only one dude left, because that was the point.
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Topic: Super Mario Bros. 2: The Lost Levels...ridiculously under-rated
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