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Topic: Some news regarding the state of the Wii VC

Posts 21 to 40 of 63

KingMike

Adam wrote:

and (after announcing a new system) all the CDi Zeldas.

Why is Super Mario Bros: The Movie not on the VC already?

KingMike

blackknight77

I'm at the point with the Wii VC that I need more than an ESRB rating to confirm a game is coming out. Here is a list of titles that were ESRB rated but vanished before being released on the VC.

Impossible Mission
IK +
Fatal Labyrinth
Pro Wrestling
Super Street Fighter II (Genesis version)
Pengo
Earthbound
Lufia and the FOD
Space Invaders (presuming its the arcade version there are 2 ESRB listings)
Crackdown
E- Swat
Super Hang On

There could be more, but that is the ones I can find on a ESRB search

Reopen the Wii Shop Channel

SuperToad

I will bump this thread when the holiday comes and just laugh if nothing actually comes out.

SuperToad

Link79

@ Heavy_Barrel
I seem to remember a few other N64 games were ESRB rated years ago too.
Back when the VC first started they rated Beetle adventure racing, Aerofighters Assault and few others.
You see how quick those made it to VC right? Oh wait...
Yeah ESRB ratings aparently mean nothing.

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cheetahman91

Well Double Dragon II was announced so there's a game we might be seeing before the end of the year.

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WarioFan63

Heavy_Barrel wrote:

I'm at the point with the Wii VC that I need more than an ESRB rating to confirm a game is coming out.

Super Hang-On was confirmed with Monster World 4 and Wonder Boy in Monster Land Arcade

FloY

starfox on the snes.. i mean seriously...where is that game

FloY

Joeynator3000

Probably some games we've never heard of or don't care about. (except Mega Man X2, lol)

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yoyo1212

earthbound star fox yoshi island donkey kong 64 mario paint pac-man 2 the new adventures (yeah that game is awesome) mario and wario now that will be a good christmas present from nintendo :3

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Bass_X0

earthbound star fox yoshi island donkey kong 64 mario paint

They didn't release those games before, so I doubt they'll have overcome each game's respective problems that prevented them from being released.

Edgey, Gumshoe, Godot, Sissel, Larry, then Mia, Franziska, Maggie, Kay and Lynne.

I'm throwing my money at the screen but nothing happens!

Olaf-symbiote

By Christmas, Nintendo will remove all the VC games and take another five years to rerelease them.

Seriously, I just hope they'll keep their word. Someone should also wake up the lazy-ass NOE, so they'll release Megaman 5 and X before Christmas...

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ogo79

Olaf-symbiote wrote:

By Christmas, Nintendo will remove all the VC games and take another five years to rerelease them.

dang, dont say stuff like that

the_shpydar wrote:
As @ogo79 said, the SNS-RZ-USA is a prime giveaway that it's not a legit retail cart.
And yes, he is (usually) always right, and he is (almost) the sexiest gamer out there (not counting me) ;)

LordTendoboy

Mega Man 6 please. I never played that one. Is it as good as MM3, 4, and 5?

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Link79

@ tendoboy1984
Mega man 6 is generally considered the worst of the 8-bit Mega man's.
The music wasn't very memorable aside from maybe flame man's stage and the difficulty is almost insulting.
It's still a decent game but definitely the low point of the series. You can tell there was a lack of effort by Capcom.
They were clearly just phoning it in.

[Edited by Link79]

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speedyb

^ Phoned in or not, I still like MM6 better than 1 or 4.

speedyb

LordTendoboy

WaveBoy wrote:

I can't say anything about MM6 since i never played it, but MM4 for me was definitly the low point in the series. MM5 wasn't too great either, it was decent at best but also a bit insulting regarding the easy breezy difficulty and the fact that it completely lost the mega man feel and vibe. And then there's MM8....Which i think would of been much better had they ditched the awful techno bubble gum hazey gloomy beats and went with something that actually sounded like Mega Man.lol Plus mega man screaming "power Shot" during gameplay was god awful, along with those murky depressing serious in tone cut scenes.

6 and 7 are the only 2 i still need to play! And i wan't them on the VC Capcom!

Anyways, MM6 has me pumped....Why? Because it's got freakin Centura man! Plus, Mega man fans probably never had any high expectations with MM6 since it all went to mediocrity lowsy hell with MM4 and then the barely better MM5. Even MM3 while excellent lost that amazing and memorable feel and tone that MM2 boasted.

2 & 9 are the cream of the crop. While I've got a major soft spot for 1 which also has my favorite Wily stages, and 3's pretty god in it's own right. 5 was decent at best, while 4,10 and 8 imo were the low points in the franchise. 10 & 3 are simular in the sense that they both have this darker less colorful serious tone, and for some reason I hate that in a mega man game.

I absolutely love Mega Man 4. The music, graphics, stage designs, etc. Mega Man 3 is decent, but it seems too bizarre at times (Snake Man's stage for example). I also like Mega Man 5 for the catchy music and unique stages (Crystal Man, Charge Man, Gyro Man, Gravity Man are my faves).

Mega Man 2 is good, but it's vastly overrated. Mega Man 3 and 4 improved upon it in every way (Rush, charge shot, sliding). The only problem with MM4 is it gives you 1-ups like crazy.

[Edited by LordTendoboy]

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EvilRegal

WaveBoy wrote:

I can't say anything about MM6 since i never played it, but MM4 for me was definitly the low point in the series. MM5 wasn't too great either, it was decent at best but also a bit insulting regarding the easy breezy difficulty and the fact that it completely lost the mega man feel and vibe. And then there's MM8....Which i think would of been much better had they ditched the awful techno bubble gum hazey gloomy beats and went with something that actually sounded like Mega Man.lol Plus mega man screaming "power Shot" during gameplay was god awful, along with those murky depressing serious in tone cut scenes.

6 and 7 are the only 2 i still need to play! And i wan't them on the VC Capcom!

Anyways, MM6 has me pumped....Why? Because it's got freakin Centura man! Plus, Mega man fans probably never had any high expectations with MM6 since it all went to mediocrity lowsy hell with MM4 and then the barely better MM5. Even MM3 while excellent lost that amazing and memorable feel and tone that MM2 boasted.

2 & 9 are the cream of the crop. While I've got a major soft spot for 1 which also has my favorite Wily stages, and 3's pretty god in it's own right. 5 was decent at best, while 4,10 and 8 imo were the low points in the franchise. 10 & 3 are simular in the sense that they both have this darker less colorful serious tone, and for some reason I hate that in a mega man game.

Can't mention Mega Man 8 without talking about Aqua Man! But, we can call him "handsome" (ROTFLMAO)!

Let's attack aggressively, kupo! :D

brooks83

I do hope Sega keeps their word about their VC releases. I'd love to get Super Hang-On.

[Edited by brooks83]

brooks83

Chrono_Cross

Oh god. Mega Man 8's robot's names are horrendous. Clown man? Grenade man? SWORD man?! What is this randomness I'm smelling? What I do remember from MM8 was the difficulty. That damn difficulty.

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Bass_X0

Search Man was the best.

Untitled

He totally stole 1984 Megatron's fusion cannon.

Edgey, Gumshoe, Godot, Sissel, Larry, then Mia, Franziska, Maggie, Kay and Lynne.

I'm throwing my money at the screen but nothing happens!

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