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Topic: Lightgun Games...Yay or Nay?

Posts 21 to 36 of 36

WaLuigi1982

I like them on occasion. I think Dead Space Extraction looks fun but I am not huge into the genre.

WaLuigi1982

Sean_Aaron

I enjoy the odd light gun game in the arcade; the Wii is the first system I've owned where it felt like a natural fit and I've got a few:

Obviously the target shooter in Wii Play which is pretty decent.
Wild West Guns for WiiWare which had some surprisingly nice cell-shading and amusing voiceover work coupled with old-fashioned arcade action.
Ghost Squad which was a terrific arcade port and had some of the funniest dialogue and cheesy action I've ever experienced -- the medieval Japanese mode you can unlock is simply priceless!
Resident Evil: The Umbrella Chronicles took storylines and gameplay I found awkward and overlong and turned them into a fun chapter-based game of surprising depth and longevity.
Dead Space Extraction has elements of a traditional lightgun game but expands it with a strong story element which is quite immersive -- really a terrific addition to the Wii library that I hope will continue to sell over time.

I'm looking forward to Resident Evil: The Darkside Chronicles at the end of next month and am on the slate to review it for the site. As long as the quality of the releases is there I'd be happy to have a shelf full of these games. If they were all the same I wouldn't have them, but the amount of variety and quality of presentation is what makes it a stand-out genre for the Wii.

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Gigantorama

I thought the whole reasoning behind lightgun games was totally arcade based. In my youth, I loved those games because you put in a quarter, had a blast, and then kept on moving. They were fun in small spurts, and that was why I liked them. I never could get into lightgun games on a console simply because I couldn't justify spending more than 10 bucks on one. That's not to say that the ones on the Wii aren't worth more than $10, I'm just saying that for me the experience should be a relatively short one and that's it. They were a rollercoaster right you go on once in a while, not over a prolonged period of time. In my opinion.

[Edited by Gigantorama]

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@TheFox - If it doesn't provides a profit is a failure. Is not rocket science.

What journalists and 3d parties say is not important. What is important is what the customer says.

They say "No" with their wallets and that's enough.

Who cares about the allmight metacritic or the superstar developers? The only one that decided what game to succeed is the customer. Period.

That's what developers should worry about, not about "their vision" or what metacritic says.

castlezelda

I like RE4, and Overkill, but the conduit and Dead Space are alright, i prefer wiping out zombies better.

castlezelda

The_Fox

buffalobob wrote:

@TheFox - If it doesn't provides a profit is a failure. Is not rocket science.

What journalists and 3d parties say is not important. What is important is what the customer says.

They say "No" with their wallets and that's enough.

Who cares about the allmight metacritic or the superstar developers? The only one that decided what game to succeed is the customer. Period.

That's what developers should worry about, not about "their vision" or what metacritic says.

Yes, let's hope developers only listen to the customer and never try anything new on their own. That's a great idea. Sequelitis is bad enough already.

The customers that speak the loudest are calling for financially doomed products to begin with. Shenmue 3? A translated Mother title? All products constantly requested, yet terrible ideas from a fiscal point of view.

"The government of the United States is not, in any sense, founded on the Christian religion."

-President John Adams

Treaty of Tripoly, article 11

Sneaker13

A big fat Yay for me. I love lightgun games.

When there's no more room in hell, the dead will walk the earth.

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SKTTR

Nay. They're all too easy for me. I can aim like a homing missile.

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jbrodack

they are fun but are quite a niche genre these days. would also sell better at $40 and under price range.

The wii is the easiest and best place to play light gun games even without any peripherals and if you want one they are pretty cheap since they are only plastic and wii remote already has IR sensor.

yay for me.

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shake_zula

SKTTR wrote:

Nay. They're all too easy for me. I can aim like a homing missile.

Got any high scores you'd like to share?

shake_zula

dgold

Wild West Guns for WiiWare is pretty fun, although extremely politically incorrect (cowboys & Indians).

You don't really move anywhere in that... so it's less locomotion than a moving shooter whether on-rails or free moving. It's actually kind of more relaxing this way, because you just sit back and shoot your pistol.

I think there's room for more. I will probably try DS:E, but just hadn't gotten around to it yet.

dgold

The customers that speak the loudest are calling for financially doomed products to begin with. Shenmue 3? A translated Mother title? All products constantly requested, yet terrible ideas from a fiscal point of view.

Requested by who? Shenmue 1 and 2 were a failure and the userbase is not big enough to bring Mother 3.

Besides don't confuse listen to the customers with studying them. You don't understand what I mean with that.

To the people EA was aiming Dead space, they didn't listened to them. When wii users heard that DS was coming they wanted a 3d person shooter with wii controls and instead release a boring click and shoot cartoon movie! And they blame them because "they don't get it".

That's a disease that has been happening since the last 2 generations. 3D parties seem themselves as artists wirh big visions and treat customers as idiots.

They are not artists. They are entertainers.

And if they didn't liked their product they should be worried instead of blaming the customers for "not getting their vision" while actually are the developer's fault for not getting was the customers really want and could like to play.

Do you think that Miyamoto is a genius because is touched by God? No. He studies peoples behavior and tries to make games that fits in their lives. He sees them as customers and his games as products. If a game from his fails he doesn't blame the customers, he keeps trying and working.

[Edited by ]

Moco_Loco

Yay. I'm not that into most modern 3D shooters because I don't like worrying about "tactics," "stealth," and "cover" when I'm shooting stuff. Nor am I all that big on exploration. If I want to explore, I will go outside to the real world which has some breathtaking environments far more impressive than anything a PS3, Xbox 360, or PC could produce. The real world also comes complete with tight, responsive motion controls which allow for a more immersive experience. It's almost like you're really there!

I used to have a great time playing 2D shooters at the arcade and on the computer. If I can ever decide which one to start with I'll have more fun with them on the Virtual Console. But for 3D, lightgun games make the most sense to me, since you don't have to worry about where to go. If you see an enemy, you shoot it. Good, simple fun.

Moco Loco
If you find yourself spiritually drifting (as I was for far too many years), remember that Jesus can and will walk across the water to reach you and bring you back to shore.

Egg_miester

a year ago i would have said yay but now with so many being made it just feels that companys feel that its easy to port old ones or make new ones for fast cash
i like dead space extraction and i will buy it over most rail shooters

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The_Fox

Moco+Loco wrote:

. The real world also comes complete with tight, responsive motion controls which allow for a more immersive experience. It's almost like you're really there!

Yeah, but I hear shooting people is this so called "real world" you speak of is frowned upon. And they rarely, if ever yield power-ups afterwards.

[Edited by The_Fox]

"The government of the United States is not, in any sense, founded on the Christian religion."

-President John Adams

Treaty of Tripoly, article 11

Moco_Loco

Although it lacks power-ups, the real world version of Water Warfare has only resulted in occasional arrests. The controls and graphics are much better too.

Moco Loco
If you find yourself spiritually drifting (as I was for far too many years), remember that Jesus can and will walk across the water to reach you and bring you back to shore.

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