21AdamMon 23rd Nov 2009 How could it be more polished? It was one of the best-looking and -sounding games of its time. There is absolutely no need for a tutorial. The button you press for each action is in the pause menu if you're too lazy to use the operations guide.And how is this anything like your typical arcade game. I'd hate to see the guy who would expect to have time to complete a Zelda game in the amount of time one usually spends in an arcade unless he is a professional speed runner.Combat is already more complex than Ocarina's "Hold Z and let the game do the rest" method. They do throw more enemies at you as the game goes along though. I can't understand why someone who thinks combat is "inaccurate and sloppy" would also want it more complex though.As for flashy intro sequences... It was 1991. What do you expect? CGI and voice acting? The game did more than most games did for its time. Edited on Mon 23rd November, 2009 @ 01:36 by Adam Come on, friends, To the bear arcades again.