How could it be more polished? It was one of the best-looking and -sounding games of its time. There is absolutely no need for a tutorial. The button you press for each action is in the pause menu if you're too lazy to use the operations guide.
And how is this anything like your typical arcade game. I'd hate to see the guy who would expect to have time to complete a Zelda game in the amount of time one usually spends in an arcade unless he is a professional speed runner.
Combat is already more complex than Ocarina's "Hold Z and let the game do the rest" method. They do throw more enemies at you as the game goes along though. I can't understand why someone who thinks combat is "inaccurate and sloppy" would also want it more complex though.
As for flashy intro sequences... It was 1991. What do you expect? CGI and voice acting? The game did more than most games did for its time.
used to own the game and loved it, but i was a little kid so my brain couldn't fathom the epicness of the game. so i ended up playing mario kart, street fighter, and another game that i can never remember the name of or of what it was. I also had super mario world but i wimped out on the game when i got to the Boo mansions lol.
As a fan of the 3d Zelda games I bought ALTTP too. I must say I didn't really felt the magic of that game and quitted it after a while. Kinda wasted my points there too, although I could see why it was so special in it's time. Kinda wish I played it back then so I would like it now for nostalgic reasons.
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I'm not a fan of ALttP it's just kind of meh throughout. I've only played until after the first dungeon in the dark world, but never was I particularily impressed with it.
The GB/C portable Zelda games were better all around. (Even graphically as I found them much more charming than pink- haired Link)
MrPanic, I absolutely agree. I bought OoT first, and I enjoyed it, so I bought Link to the Past. I know what you're talking about, I just wasn't feeling the magic with Link to the Past, and I definitely think that if I had played it when I when I was younger I could appreciate it much more.
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I'm waiting for the day when the kids growing up today tell you that OoT sucks because it don't look like any games made today. Just because you weren't around to play the game when it 1st came out don't mean it's not good, it just means you've grown up in an age where games are more flash then substance & tells you what to do every step of the way instead of actually letting you play the game. Next thing you know some of these so called gamers will ask what the konami code is.... (btw if you don't know what that is, never EEEEEEVER!!!!!!! tell people you are a hardcore gamer)
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I'm waiting for the day when the kids growing up today tell you that OoT sucks because it don't look like any games made today. Just because you weren't around to play the game when it 1st came out don't mean it's not good, it just means you've grown up in an age where games are more flash then substance & tells you what to do every step of the way instead of actually letting you play the game. Next thing you know some of these so called gamers will ask what the konami code is.... (btw if you don't know what that is, never EEEEEEVER!!!!!!! tell people you are a hardcore gamer)
Weird. When I played it for the first time when I was 7 I thought it looked amazing, even though it was the version that came with Wind Waker. Also, I thought that A Link to the Past, OoT, Majora's mask, etc.
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I'm waiting for the day when the kids growing up today tell you that OoT sucks because it don't look like any games made today.
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I had this game when I was like, 5. FIVE!!! I could hardly do anything more then slash the sword! Then I lost the game or something! Aargh!
I'm getting this for christmas instead of Spirit Tracks. I liked Minish cap better then phantom hourglass, so I'd rather get a chance to actually play this game beyond the grass in front of Links house.
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ALTTP is fun once you've played it awhile. Once you get past the Desert Palace, you can have fun in Dark World. Also, back then, kids were expected to figure everything out. Nowadays they need to explain everything because today's kids are too dumb to figure it out themselves (even though tutorials do help sometimes).
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Wow yeah I'm in agreement with Adam here. This game needs no tutorials at all. It really isn't hard to figure stuff out and much of it is very very obvious. I think ALTTP is one of the greatest Zelda's of all time. It may not be for some who grew up with the N64 era and afterwards, because knocking such an innovative game for its time for lacking polish and tutorials? You would have been smacked back in the day as this was pretty much the best thing out there for consoles at the time. And whats with all the help and tutorials that people want? Do you want to be guided through the whole game? I for one feel more accomplished when i can spend 5 minutes and figure things out for myself. I don't need a tutorial to pop up every time I fight a boss to tell me how i should attack him, what hes weak against and in what way I should take a dump. Or better yet why not let the game play itself?
I liked A Link to the Past for being an awesome SNES game. It may not be as good as games nowadays, but it was a great step for the Zelda series since the last game was Zelda II
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Nope it was awesome. So was Zelda 2. So was the original Zelda. I swear...few series have been as on-point in their debut installment as Zelda was. Game just won, straight up.
But yeah, LttP was definitely not a letdown for me...absolutely wonderful puzzle design (Lufia 2's up there too...Square Enix, please don't molest it too perma-scarringly...)
EDIT - Hawker? More like Please....don't....talk....er.
One of the best 16 bit titles ever IMO, worthy of the term classic, can't see what would be disappointing about it at all, hasn't aged poorly at all, judging from my replays of it anyway.
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Topic: Is Link to the Past a letdown?
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