I quite like the circle pad on the 3DS. It's certainly a perfect solution for a handheld due to its flatness, however I think I prefer analogue sticks. To me they just feel more comfortable and I feel I have more subtle/precise control with them. I noticed when playing Street Fighter IV on the 3DS, there were some moves that I struggled to execute with the circle pad, when I have been able to execute the same moves with no difficulty when I've played Street Fighter with an analogue stick.
According to this: https://www.nintendolife.com/news/2012/02/wii_u_controller_ori... the Wii U originally had proper analogues, which means Nintendo had considered it but chose circle pads instead. Why? I'm not sure, but I'm guessing because it's more comfortable.
i wouldn't mind using circle pads. to me, when i use them, my thumbs don't hurt as much as when i use analogue sticks. but analogue sticks are still effective when you want to pull off a certain move in a fighting game for example.
I wasn't a fan of the Circle Pad when I first got my 3DS, but over time it really started to grow on me. Now I love it, and I have no problem at all with the Wii U using them rather than analogue sticks.
The Pad is an almost flat circular surface where your thumb must apply directional pressure, but being almost flat your thumb will move out of the circle unless you apply also down pressure, which turns into extra unneded effort (you keep pressing down to keep your thumb on position and then in the wanted direction). Second problem is the size of the circle, might be good for small hands and not so good at all for big ones.
These problems dont exist with the sticks, so where is the advantage of the pads?
I think the Circle Pads are there for a reason, and that's this: The Wii U Tablet is a tall controller and not traditional in any sense, so it is much more ergonomic to not have to reach all the way to the top of the controller and have to lift your thumbs up an inch or so to reach the top of the analogue stick. It probably wouldn't be a problem with most adults, but for children the analogue stick scheme could cause problems.
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These sticky little circle stumps are cute and all, but I want REAL gamer sticks on my controller. Not those flimsy nobs on the DualShock controllers either. You hear that Nintendo? That's the N64's analog stick crying to get back in action!
Because it wasn't. As the biggest N64 guy perhaps on this site, I can confirm it wasn't.
Yeah it was pretty awkward; probably one of my least favourite controllers ever - heck I'd take the Colecovision controller over that monstrosity!
I suspect the circle pads have to do more with price to manufacture than anything else; the circle pads might be more durable as well - less returns on the expensive pad controller?
My biggest concern is that we'll see less games using the remote+nunchuk interface. I very much prefer the open feel of holding the separate controller bits to holding a gamepad - even in a game that uses neither pointer nor motion controls. I cannot imagine what playing Xenoblade Chronicles for 150hrs would have done to my posture if I had used the CC/Pro!
I don't really care either way, if they have sticks or pads. They both are good in their own ways, as sticks can be more accurate (I think it depends on the situation), but pads look cooler and take up less space.
Do we need them to take up less space? I don't plan on putting the Wii U controller in my pocket
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Topic: Will Wii U's Circle Pads be a problem? (Opposed to Sticks?)
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