1.) Stick with the Wii Remote Plus (principal) and the Pro Controller (secondary) as the two options for the console………people are already familiar with the Wii Remote, you just introduced the Plus capability any ways (back in late 2010), and the Pro Controller gives support to core games and their library. You may want to also consider some slight (but not radical) ergonomic enhancements to the Wii Remote Plus as well – IE, make it more comfortable when playing sideways.
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2.) Beef up the specifications for the Wii U, at least double it’s (real) capability if not more…….it doesn’t need to be exactly on par with the upcoming PS4 or Xbox One, but it shouldn’t be in a different league either, if third party developers want to port their future eighth generation titles over, they should be able to. Plus core gamers always want the “newest”, the “most powerful” options, and they are the launch audience, the actual Wii U didn’t give them that enticement.........the first time console adopters or families usually come on later during a consoles lifespan.
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3.) Launch with a HD port of the Legend of Zelda: Skyward Sword, along with New Super Mario Bros. U and NintendoLand. By late 2011, the Wii was already on it’s way out, and it’s a shame that not many Wii buyers have even played Skyward Sword. The game is a critical smash success, and I think a HD port, despite just being a port, would still kick up a lot more hype than either if the other two (actual) launch titles.
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4.) Advertise, advertise, advertise………..and make commercials that appeal to all demographics (IE, focus on the games), sure, you can run the commercials on Nickelodeon and the Disney Channel, but if a teen notices that commercial, he should also be able to say, damn, that’s pretty cool.
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All said and done, considering we are axing the gamepad and using that extra fiscal dollars to make a more powerful system, I think the launch price can stay the same to what it was in reality during November of 2012.
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now working at IBM as helpdesk analyst my Backloggery
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Yeah, I don’t know about you, but have ever held a 3DS XL, and kind of thought, this bottom half would make a great controller for the Wii U (I mean, if you chopped of the top screen and hinge, put on some shoulder buttons and a second joystick.)
Obviously off-tv play would be void, but for just navigating menus / or maps, like on the Wind Waker HD, it’s all you ever would need.
Edit: I digress... Time to unload everything unsatisfactory about my purchase of the Wii U: ..nope, it plays the games I've bought without a hitch. Quality assured.
My only complaint with the Wii U is the fact you can't organize software with folders, like you can do with the 3DS. Also you can't launch Wii Mode if the TV is off. As these are incredibly minor complaints, the Wii U is more than fine without these features.
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Like the old saying goes, a happy sailor is a sailor..........pretty much goes for society as well, so stop your complaining........ (don't take that to heart, it's ok!)
I still think Nintendo did the best they could with the hand they were dealt hardware-wise. They wanted something that could play games in HD and still look decent, and they realized that not many of their games had a photorealistic art style, so lesser hardware won't bother them. They also wanted something with a cheap retail price that would still sell for a profit. The PS4 and the Xbox One both have much higher retail and sell at a loss with an expected gain in the future from game licenses sold to third parties and the sales profits from first party games. Outside of Zelda, nothing really benefitted from the Wii Remote Nunchuck controller setup, or if it did it was done and over with. The gamepad is a much more appropriate device for Nintendo's games.
That said they should have had more games at launch. More than they have now in total. A Mario Galaxy sequel would have gone a long ways. A Metroid sequel would have done quite a bit. A new Kid Icarus, a new Star Fox, a new F-Zero, Golden Sun, Fire Emblem, the list goes on. This could all still help but with the competition already out it's gonna feel like too little too late.
Or course, I would have preferred Nintendo to be the first ones to make a true VR device, but that's probably still a generation or two away.
Another one of these threads. I think people keep forgetting that the console is already out and on the shelves. This stuff is not going to change and nor should it. So my answer to the question is very, very simple. My "perfect Wii U" is the one I have after this is out:
Anyone suggesting hardware modifications after the fact must first justify it in this way to me. How would that modification improve Mario Kart 8.
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Topic: What's your perfect Wii U??
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