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Topic: The Legend of Zelda: Twilight Princess HD - OT

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LinkSword

Meowpheel wrote:

It simply glows whenever there's a Poe in the same map as you... Which is about as useful as looking at the map on the touch screen.

Pretty much, yeah.

I don't know, I really feel as though an equivalent to the Sun's Song would have been easy to include - especially since Link already ''sings'' plenty of traditional Zelda melodies in his wolf form.

I find it hard to believe no playtester ever told the developers, neither back then nor now for the remaster, that waiting for the night was tedious as all hell when all you want to focus on for the time being is hunting down some poes. It's especially silly if you are running towards one and it suddenly disappears at the break of dawn.

[Edited by LinkSword]

LinkSword

jariw

Meowpheel wrote:

It simply glows whenever there's a Poe in the same map as you... Which is about as useful as looking at the map on the touch screen.

For some parts of the game, there are big differences between map and lamp. For the overworld, the lamp glows when you are in the same "room" (such as a cave/field/etc). The poe statistics on the map are for the whole world area.

I found all except 2 or 3 poes (don't remember anymore) using just the lamp and map as tools. For the last ones, I needed the internet. Finding all the poes actually was one of the most satisfying parts of the game, since I discovered so many hidden places that I missed previously.

jariw

LinkSword

I like the addition of the Miiverse stamp collectibles. I don't use Miiverse, but this gives you a reason to explore the world more carefully when it comes to looking for secret caves, holes, etc., as there's more to find than pieces of heart, poes and golden bugs.

The chests with the stamps also happen to replace most of those that'd just give you more and more unnecessary rupees in the original, which was just annoying when you were hoping to find something substantial in a new secret area. So basically two birds with one stone on that one.

LinkSword

LinkSword

I'm looking forward to that. I'm doing a Hero mode playthrough, so the cave should be fun.

LinkSword

LinkSword

Daaaamn, I just completed the Rollgoal minigame thing a lot faster than in any of my Wii playthroughs. Heck, it almost felt not frustrating. It probably helped a lot that it's easier to maneuver accurately with the GamePad.

LinkSword

Tyranexx

LinkSword wrote:

Daaaamn, I just completed the Rollgoal minigame thing a lot faster than in any of my Wii playthroughs. Heck, it almost felt not frustrating. It probably helped a lot that it's easier to maneuver accurately with the GamePad.

That's good news. Playing that in the original game took a LOT of my patience (and maybe a bit of sanity).

DarthNocturnal wrote:

Well, godspeed to you. Give my regards to the Darknut triplets. And by regards, I mean "stab them repeatedly".

I second this.

"Love your neighbor as yourself." Mark 12:31

LinkSword

Alright, I can confirm the Rollgoal thing was no fluke. Last time I played this on the Wii version it took me forever to finish 1-8 and I ran away from the fishing pond swearing never to play that crap again - I was just that fed up. Now I've done everything up to 8-8 with just a few missed runs here and there. I definitely haven't gotten better at this kind of stuff, so I'm even more inclined to think that the motion controls are far more polished this time around. Good going, team.

Also, I didn't remember reading that Hena filled up your wallet when you completed 8-8, lol. Good thing I saved right before it - gotta get the 9999 Rupee bag first, heheh...

LinkSword

Eel

So...!

There's an in game explanation for Zelda's reappearence at the end of the game!

And no, it had nothing to do with the triforce.

I just beat Zant and apparently he had taken the fused shadow from Midna back at lake Hylia.

After beating him at the Palace of Twilight, Midna gets it back and apparently it loads her with tons of power. So she returns Zelda's magic/soul/life force to her, which makes her reappear at Hyrule Castle.

That's when Ganondorf possesses her.

Mystery solved.

[Edited by Eel]

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok

Haru17

Meowpheel wrote:

which makes her reappear at Hyrule Castle.

...Where the Triforce is.

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Don't hate me because I'm bnahabulous.

Grumblevolcano

Just over a month until we probably find out how useful the cave of shadows is for Zelda U.

Grumblevolcano

Eel

@Haru17: is that even the actual triforce anyway? Isn't it usually hidden in the hands of the main characters?... Or somewhere safer than "in plain sight at the castle".

[Edited by Eel]

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok

Octane

@Meowpheel: Isn't that just a symbol? I mean, if Link would lose his hand Skywalker-style, would also lose the power of the triforce?

Octane

Eel

Probably. It's never happened so we don't know how it works.

But at least whenever they make the triforce appear from within a character it's always from their hand.

Anyway, the point is that the big triforce at the castle is probably just a statue. But then again, I don't really know. I haven't beaten the game yet.

[Edited by Eel]

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok

TuVictus

I'm sure it's just a statue. I dunno about the literal power being only in their actual hands, though. If it is, I'd love a much darker Zelda in which Ganon actually chops off both of their hands to get the power from them!

TuVictus

Haru17

Meowpheel wrote:

@Haru17: is that even the actual triforce anyway? Isn't it usually hidden in the hands of the main characters?... Or somewhere safer than "in plain sight at the castle".

Untitled

If it's not then it's the first golden Triforce-shaped object in canon that's not the Triforce. It's not exactly in plain sight, either: that's the highest throne room in the castle, meant to exude power. That's why Zant conquering it and Ganondorf sitting the throne were such important scenes (the castle desperately needs a main hall).

Moreover, it would fit with canon: Zant wouldn't have touched it for fear of Ganondorf's wrath. Moreover, when Ganondorf touched it the Triforce would have split in three just like we saw in OoT and TP, as Ganondorf was not balanced, or w/e.

Don't hate me because I'm bnahabulous.

Haru17

Operative wrote:

I'm sure it's just a statue. I dunno about the literal power being only in their actual hands, though. If it is, I'd love a much darker Zelda in which Ganon actually chops off both of their hands to get the power from them!

That's not how the 'Force works!

[Edited by Haru17]

Don't hate me because I'm bnahabulous.

Eel

I'm sure there's been multiple triforce-shaped golden decorative items in the series before. And the triforce tends to float and twirl around on it's own.

Not to mention at least some of the workers who made the statue would've ended up touching it...

But of course, it's possible. This is one of the few games where the triforce is about as important as Tingle, so that could certainly be the triforce.

[Edited by Eel]

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok

Haru17

Meowpheel wrote:

I'm sure there's been multiple triforce-shaped golden decorative items in the series before. And the triforce tends to float and twirl around on it's own.

Not to mention at least some of the workers who made the statue would've ended up touching it...

But of course, it's possible. This is one of the few games where the triforce about as important as Tingle, so that could certainly be the triforce.

Rule of cool. Also magic.

Also, outside of the force gems (barely canon), I think it is. Unless someone can cite something else...

[Edited by Haru17]

Don't hate me because I'm bnahabulous.

Eel

The triforce is mentioned in the back story of the interlopers, as the reason they went evil. But after that it's ignored. Unless it's brought back near the end (haven't played in a while).

Although... Now that I think about it... That can't be triforce, can it? Isn't Ganondorf kind of... In possession of a piece?

[Edited by Eel]

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok

Haru17

Tsurii wrote:

All three are in the possession of a piece of the thing. That's just a cool-looking statue.

But it's not physical possession is it? Isn't it more of a 'chosen one' thing? Otherwise why would Wind Waker Link have had to have seek out the shards where OoT & TP Link were just chosen to begin with? Presumably because in The Wind Waker the cycle of the hero had been broken? Or maybe that's just an inconsistency with that game.

Don't hate me because I'm bnahabulous.

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