The point isn't so much that they've been around for 25 years, its that people have had far longer to get tired of them. Which is more likely, COD fans getting tired of COD, or long-time Nintendo fans getting tired of Mario? Looking at how things have been I'd say there's some truth to it between the sales and comments like "they're all the same".
Top 10 best selling Zelda games:
1 The Legend of Zelda: Ocarina of Time
2 The Legend of Zelda: Twilight Princess
3 The Legend of Zelda
4 The Legend of Zelda: Phantom Hourglass
5 The Legend of Zelda: A Link to the Past
6 The Legend of Zelda: The Wind Waker
7 Zelda II: The Adventure of Link
8 The Legend of Zelda: Link's Awakening
9 The Legend of Zelda: Skyward Sword
10 The Legend of Zelda: Majora's Mask
If it was about time wouldn't there have been a slow decline? Like the rise and fall of Guitar Hero?
1. Guitar Hero 3
2. Guitar Hero 2
3 Guitar Hero 4
4. Guitar Hero
5. Guitar Hero 5
With Zelda it's not even directly correlated to the size of the install base. Ocarina of Time is the best selling one and the N64 install base was smaller than Wii, DS, SNES and NES. Also of note is the fact that Ocarina of Time only sold about 2x as many copies of Majora's Mask and Skyward Sword as opposed to Guitar Hero where by #5 they were at 1/5th of the peak. So there ain't that much in it, it's a slow born over a long period of time. The data really doesn't support the "well people have had more time to get bored of it" argument.
The point isn't so much that they've been around for 25 years, its that people have had far longer to get tired of them. Which is more likely, COD fans getting tired of COD, or long-time Nintendo fans getting tired of Mario? Looking at how things have been I'd say there's some truth to it between the sales and comments like "they're all the same".
Top 10 best selling Zelda games:
1 The Legend of Zelda: Ocarina of Time
2 The Legend of Zelda: Twilight Princess
3 The Legend of Zelda
4 The Legend of Zelda: Phantom Hourglass
5 The Legend of Zelda: A Link to the Past
6 The Legend of Zelda: The Wind Waker
7 Zelda II: The Adventure of Link
8 The Legend of Zelda: Link's Awakening
9 The Legend of Zelda: Skyward Sword
10 The Legend of Zelda: Majora's Mask
If it was about time wouldn't there have been a slow decline? Like the rise and fall of Guitar Hero?
1. Guitar Hero 3
2. Guitar Hero 2
3 Guitar Hero 4
4. Guitar Hero
5. Guitar Hero 5
With Zelda it's not even directly correlated to the size of the install base. Ocarina of Time is the best selling one and the N64 install base was smaller than Wii, DS, SNES and NES. Also of note is the fact that Ocarina of Time only sold about 2x as many copies of Majora's Mask and Skyward Sword as opposed to Guitar Hero where by #5 they were at 1/5th of the peak. So there ain't that much in it, it's a slow born over a long period of time. The data really doesn't support the "well people have had more time to get bored of it" argument.
I'm pretty sure no one is tired of Zelda. I could do with less Mario for a bit.
I'm not even considering the PS4 as a competing console for Wii U and Xbox One, anymore.
If Sony wants to keep pushing sales, then that's fine. My prediction is that it will push Nintendo and Microsoft to focus on what they are doing to compete against each other, while Sony does it's own thing, For example, we already have Wii Sports Club vs. Kinect Sports Rivals. Sony doesn't have a f***ing sports game, so all that tells me is that Nintendo and Microsoft's markets may be closer to each other than Sony is to either.
I have no idea what you're saying.
Honestly I have no idea what point he was trying to make as well.
@JohnRedcorn
I know it's a good thing that PS4 is selling well. I don't, however, think it will make developers think it's the only console worth supporting. That's the sort of vibe I get from people boasting about PS4 sales.
@Jazzer94
As far as I can tell, MLB 14: The Show doesn't have Move or PS Eye support. That's what I was specifically trying to point out.
@JohnRedcorn
I know it's a good thing that PS4 is selling well. I don't, however, think it will make developers think it's the only console worth supporting. That's the sort of vibe I get from people boasting about PS4 sales.
@Jazzer94
As far as I can tell, MLB 14: The Show doesn't have Move or PS Eye support. That's what I was specifically trying to point out.
You said nothing about motion control or what Platform that the system was on. Sports Champions is a sony owned sports games, and as previously mentioned Sony is the only platform with a licensed baseball sim. Not only that but semantically speaking GT, Drive Club, and Motorstrom are spots games.
WAT!
Hey check out my awesome new youtube channel shingi70 where I update weekly on the latest gaming and comic news form a level headed perspective.
@Sony_70
To be fair, I wasn't aware of MLB: The Show, but I really was talking about motion controlled sports games. That's why I specifically brought up Wii Sports Club and Kinect Sports Rivals, and not games like FIFA or Madden.
Plus, you managed to not even mention Metroid Prime 3 in your comparison. I'm fairly certain a good number of people would probably trade SMBU, DKTF, W101, and ZombiU just to get a Metroid title on the U. I would.
I didn't mention quite a few of the ones that I listed mostly because there weren't really games to compare them directly with. If you must have it in that format then fine, I'll indulge you.
Wii Sports vs Nintendo Land
Super Mario Galaxy vs 3D World, New SMB U and Luigi U
Twilight Princess vs Wind Waker HD
Zack & Wiki vs Rayman Legends
Red Steel vs ZombiU
..........
Metroid Prime 3 & Super Paper Mario vs Pikmin 3 & DKC:TF?
Mario Strikers Charged vs TW101?
Extensive VC vs threadbare VC & strong indie support?
ahh, it would help to probably be more clear. As far as move go were probably going to see more Support it once we get a clear indication on Morepheous. Plus Media Molecule's upcoming PS4 will support move.
Other than that Until Dawn which we haven't heard alot about other than its coming will still use the game.
My guess is that Until Dawn has either been put onto PS4 or more likely maybe its going to be a VR game.
WAT!
Hey check out my awesome new youtube channel shingi70 where I update weekly on the latest gaming and comic news form a level headed perspective.
@Sony_70
To be fair, I wasn't aware of MLB: The Show, but I really was talking about motion controlled sports games. That's why I specifically brought up Wii Sports Club and Kinect Sports Rivals, and not games like FIFA or Madden.
Dude, didnt you mention in another thread that you own an XBone and a Wii U? I get you wanna talk up the systems you own, but your sony hate seems a bit empty.
The point isn't so much that they've been around for 25 years, its that people have had far longer to get tired of them. Which is more likely, COD fans getting tired of COD, or long-time Nintendo fans getting tired of Mario? Looking at how things have been I'd say there's some truth to it between the sales and comments like "they're all the same".
Top 10 best selling Zelda games:
1 The Legend of Zelda: Ocarina of Time
2 The Legend of Zelda: Twilight Princess
3 The Legend of Zelda
4 The Legend of Zelda: Phantom Hourglass
5 The Legend of Zelda: A Link to the Past
6 The Legend of Zelda: The Wind Waker
7 Zelda II: The Adventure of Link
8 The Legend of Zelda: Link's Awakening
9 The Legend of Zelda: Skyward Sword
10 The Legend of Zelda: Majora's Mask
If it was about time wouldn't there have been a slow decline? Like the rise and fall of Guitar Hero?
1. Guitar Hero 3
2. Guitar Hero 2
3 Guitar Hero 4
4. Guitar Hero
5. Guitar Hero 5
With Zelda it's not even directly correlated to the size of the install base. Ocarina of Time is the best selling one and the N64 install base was smaller than Wii, DS, SNES and NES. Also of note is the fact that Ocarina of Time only sold about 2x as many copies of Majora's Mask and Skyward Sword as opposed to Guitar Hero where by #5 they were at 1/5th of the peak. So there ain't that much in it, it's a slow born over a long period of time. The data really doesn't support the "well people have had more time to get bored of it" argument.
The data would suggest a number of caveats to your argument, IMO:
Guitar Hero may have declined, but it's not evident from the ordering.
(In fact the 4th game in the series outsold the first entry.)
Zelda has seen an increase in popularity over time, so do you claim Skyward Sword's low placement to be anomalous?
@gage_wolf
What do you mean? I was making a point that Sony doesn't have any motion controlled sports games in 8th gen, while Nintendo and Microsoft do.
Madden 13, gameplay wise, is even a downgrade from Madden 06 on Wii, IMO. The motion controls are what made the Wii games different, but they only focused on the GamePad in Madden 13. You can still play with the Wii remote, but motion controls are excluded. Just think more along the lines of the PGA Tour game on Wii that used motion plus.
@gage_wolf
What do you mean? I was making a point that Sony doesn't have any motion controlled sports games in 8th gen, while Nintendo and Microsoft do.
Madden 13, gameplay wise, is even a downgrade from Madden 06 on Wii, IMO. The motion controls are what made the Wii games different, but they only focused on the GamePad in Madden 13. You can still play with the Wii remote, but motion controls are excluded. Just think more along the lines of the PGA Tour game on Wii that used motion plus.
Who know's if one is in the works or not. I mean we still haven't seen a hot shots golf or tennis game and thats a series that been on every playstation platform.
As per motion controls I for the most part disliked them in everything but PGA Tour. I find that sim games don't need it for the type of they are. I did like the inclusion of the gamepad though
WAT!
Hey check out my awesome new youtube channel shingi70 where I update weekly on the latest gaming and comic news form a level headed perspective.
@shingi_70
I still think it should be an option. Granted Wii remotes and PS Move/PS Eye don't come with the consoles, but they are still controllers that should be supported if they make sense.
If a sports game doesn't have motion controller support, I might as well play on a portable console. Even those still have touch screens.
@shingi_70
I still think it should be an option. Granted Wii remotes and PS Move/PS Eye don't come with the consoles, but they are still controllers that should be supported if they make sense.
If a sports game doesn't have motion controller support, I might as well play on a portable console. Even those still have touch screens.
That's part of the identity crisis of the Wii U.Should games support motion controls or the gamepad? or both? I appreciate when devs go to the trouble to support both, but sometimes that gets out of hand. Look at Pikmin 3, the optimal control style as stated by Miyamoto himself was Wii mote + nunchuck + gamepad. I played it that way and it was kind of a mess.
Nintendo has overcrowded their system with controller options.
@gage_wolf
It needs to support both. That's a no brainer. That's why people don't care about Move or PS Eye that much, in the first place. Sony doesn't support it, so neither will consumers. Wii Party U, Nintendo Land, Pikmin 3, Wii Fit U, and Wii Sports Club are the best example I can think of that support Wii remotes. Super Mario 3D World doesn't use the motion, as far as I'm aware, but it's still nice to have as an option.
If motion controls make sense, they need to do it. If they don't then perhaps they should map regular controls to a Wii remote and nunchuck.
@gage_wolf
It needs to support both. That's a no brainer. That's why people don't care about Move or PS Eye that much, in the first place. Sony doesn't support it, so neither will consumers. Wii Party U, Nintendo Land, Pikmin 3, Wii Fit U, and Wii Sports Club are the best example I can think of that support Wii remotes. Super Mario 3D World doesn't use the motion, as far as I'm aware, but it's still nice to have as an option.
If motion controls make sense, they need to do it. If they don't then perhaps they should map regular controls to a Wii remote and nunchuck.
Just because the Wii remote should have a larger role, doesn't automatically mean the GamePad's should be questionable.
It's more control schemes, and possibly combinations of those control schemes(asymmetric).
All those games I mentioned still use the GamePad.
@shingi_70
I still think it should be an option. Granted Wii remotes and PS Move/PS Eye don't come with the consoles, but they are still controllers that should be supported if they make sense.
If a sports game doesn't have motion controller support, I might as well play on a portable console. Even those still have touch screens.
That's part of the identity crisis of the Wii U.Should games support motion controls or the gamepad? or both? I appreciate when devs go to the trouble to support both, but sometimes that gets out of hand. Look at Pikmin 3, the optimal control style as stated by Miyamoto himself was Wii mote + nunchuck + gamepad. I played it that way and it was kind of a mess.
Nintendo has overcrowded their system with controller options.
The only evidence you cite, is a controller preference you happen not to share with Miyamoto.
Doesn't that suggest a multitude of control options, allowing for user preference, is a good thing?
Just because the Wii remote should have a larger role, doesn't automatically mean the GamePad's should be questionable.
It's more control schemes, and possibly combinations of those control schemes(asymmetric).
All those games I mentioned still use the GamePad.
So you want devs to implement a whole new asymmetrical mode for the U versions of sports titles? Sounds great, too bad no one is going to go to that trouble. We can barely get straight ports at this point.
Forums
Topic: The depressing state of the WiiU release schedule
Posts 241 to 260 of 355
This topic has been archived, no further posts can be added.