I dont understand why all gamers ask about "inovation" and yet the best selling games are all sequels, but nintendo does 1 or 2 3d zeldas per gen + 1 or 2 marios per gen? omg stop rehashing!
And yet what are the competition best offerings? gears of war 3? god of war 3? uncharted 3? fifa? cod? battlefield?
Im not saying i dont like said games, im just saying people is a bit much harsher againts nintendo just because its nintendo.
@gage-wolf: Even so, does a game have to be groundbreaking to be good? I've played plenty of games that did nothing new because their premise was already good.
It can, but the problem is that if a game doesn't do anything new, it eventually becomes boring. That's the reality of any creative industry. If you like the game enough that you want more, fine. Nothing wrong with that, that's your opinion. But not everyone feels that way, which is why some people are still on the fence. They're bored with what Nintendo is offering. Nintendo needs to start grabbing people's attention if they want to increase Wii U's sales. 3D World and Tropical Freeze are good games from a quality standpoint, but they're definitely not attention grabbers.
@gage-wolf: Even so, does a game have to be groundbreaking to be good? I've played plenty of games that did nothing new because their premise was already good.
It can, but the problem is that if a game doesn't do anything new, it eventually becomes boring. That's the reality of any creative industry. If you like the game enough that you want more, fine. Nothing wrong with that, that's your opinion. But not everyone feels that way, which is why some people are still on the fence. They're bored with what Nintendo is offering. Nintendo needs to start grabbing people's attention if they want to increase Wii U's sales. 3D World and Tropical Freeze are good games from a quality standpoint, but they're definitely not attention grabbers.
At the same point the best selling games (example: Call of Duty) don't do much new with each installment. Being creative ca be good but also delivering the experience people expect can be good. There is a double standard in the industry. Nintendo isn't doing enough new but Activision gets to reuse assets for every Call of Duty?
People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...
I dont understand why all gamers ask about "inovation" and yet the best selling games are all sequels, but nintendo does 1 or 2 3d zeldas per gen + 1 or 2 marios per gen? omg stop rehashing!
And yet what are the competition best offerings? gears of war 3? god of war 3? uncharted 3? fifa? cod? battlefield?
Im not saying i dont like said games, im just saying people is a bit much harsher againts nintendo just because its nintendo.
One reason is that due to delays and lack of third party support your options aren't as high. Doneky Kong is a good game but there isn't much to look toward on the platform till next month.
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At the same point the best selling games (example: Call of Duty) don't do much new with each installment. Being creative ca be good but also delivering the experience people expect can be good. There is a double standard in the industry. Nintendo isn't doing enough new but Activision gets to reuse assets for every Call of Duty?
Most of the people who buy CoD aren't exactly asking for more creativity. Nintendo's fanbase has different buying habits from the rest of the industry, it's not a double standard because you're talking about different groups of gamers with different interests.
I think one of the big reasons Nintendo generally gets more flak for not doing enough is a lot of their main IP are much older than a lot of the currently popular "milked" ones. Take Call of Duty for example, which came out in 2003. Mario Started as its own series in 1983 with Mario Bros. Thats a 20-year head start with Zelda, Metroid, and DK not too far along. If you only want to count consoles thats 2005 and 1985, respectively, still 20 years.
Could you imagine going to a restaurant that has hardly change its menu at all for over 20 years? Nobody buys the specials and most "new" dishes are prettier versions of the same old recipes. Theres nothing wrong with a classic but even your favorite food gets boring eventually if you don't do something to spice things up or add a new twist.That twist could be as simple as adding lemon to your water.
Its also probably as @gage_wolf said, people have higher expectations for Nintendo. If people think Nintendo is better than its been acting thats a good thing.
Well without throwing out mean stereotypes about habitual COD players, let's just say that a lot of them play COD and like-wise games almost exclusively, aren't the target demographic for Nintendo's games, and aren't the type of people who typically read gaming enthusiast websites.
And the thing about Nintendo failing because they lack creativity? What was that about? Right now CoD:Ghosts is the #1 game on both PS4 and XBOne followed closely by games like Battlefield. This train of thought was about how Nintendo "lost" because they failed to be interesting right?
Again to throw the non-subjective interestingness measure up. Metacritic ratings for "must have" and best sellers: PS4
inFamous: 80%
CoD: 78%
XBOne
Titanfall: 86%
CoD: 78%
Wii U
Super Mario 3D World: 93%
New SMB U: 84%
There are many reasons to get a PS4 right now. The Wii U having less "creative games" is not one of them.
If you look at the Wii U games' sales, most of them are Nintendo's remakes, sequels and "rehashes".
And the other guys are any different? In that list I made above only Titanfall is a new IP and that's basically the only new IP the XBOne has at this point. For entirely new IPs that have sold decently the XBOne has Titanfall, PS4 has Knack and Wii U has Nintendo Land, Lego City, Zombi U and Disney Infinity....
Bringing up CoD up in this forum has basically become the easy scapegoat to divert criticism away from Nintendo, and instantly makes any further discussion pointless. CoD is basically a competitive sport. It lives and breathes due to its online multiplayer that allows people all over the world to talk sh** , one up each other with rankings, nerd out on "weapon types", and basically vent their frustrations out via simulated warfare. Almost like Madden, CoD releases are iterations that are released fairly frequently to keep the fans "fed", thus the heavy reusing of assets and game mechanics.
Everything I just listed is basically the complete opposite of what Nintendo is trying to do with their games, and I'm pretty sure that's why most of us are here on these forums. So why does CoD come up so often? Anytime someone criticizes Nintendo for playing it safe or not utilizing the gamepad someone has to jump to "WELL WHAT ABOUT CoD!?!?" Do Nintendo's releases for the Wii U somehow seem better by comparing them to something completely unrelated, aka CoD? Compare the Wii U, in its current state, to the Wii, when it was a year in, as that's a fairer comparison, and tell me the Wii U doesn't seem underwhelming and less creative.
But gamers tend to single Nintendo out when it comes to these kinds of trends, yet the market data shows that we don't really need anything too groundbreaking to sell a game
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Bringing up CoD up in this forum has basically become the easy scapegoat to divert criticism away from Nintendo, and instantly makes any further discussion pointless. CoD is basically a competitive sport.
And games like Smash Bros, Kart and Pokemon are not? Games like Starcraft are at the heart of the definition of eSports and those games have never taken it to the CoD extreme. If people want to accuse Nintendo of being uncreative and derivative with their content they need a better explanation than that.
Compare the Wii U, in its current state, to the Wii, when it was a year in, as that's a fairer comparison, and tell me the Wii U doesn't seem underwhelming and less creative.
Indeed. However you must also remember that the Wii got a lot of crap in its first year along the same lines. I got a Wii at launch and basically had nothing to play between Twilight Princess/Wii Sports at launch and the delayed release Super Paper Mario in Aus in August. That said, lets compare anyways
Wii:
Zack & Wiki
Super Mario Galaxy
Wii Sports
Zelda: Twilight Princess
Metroid Prime 3
Super Paper Mario
Mario Strikers Charged
Red Steel
Wii U:
Nintendo Land
New SMB U
Super Mario 3D World
DKC:TF
The Wonderful 101
Pikmin 3
Wind Waker HD
Rayman Legends
Zombi U
I don't know, to me it seems like other than Galaxy and Wii Sports which were admittedly massive the Wii U's notable game's list looks pretty damn good. Is Zack and Wiki better than Rayman Legends? Does Twilight Princess really beat Wind Waker HD? I know Red Steel doesn't come close to ZombiU. I don't think you have that much of an argument here.
Wii U:
Nintendo Land
New SMB U
Super Mario 3D World
DKC:TF
The Wonderful 101
Pikmin 3
Wind Waker HD
Rayman Legends
Zombi U Lego City Undercover Sonic Lost World
Fixed that for you.
People mostly complain about Nintendo and their release schelude, dreamcast or whatever, because that's what is hip and top story about Nintendo on the media. It wasn't pointed out with Wii because it was hyped console and the best thing you could get back then. Now with so many negativity towards Nintendo, people are seeking for something that really isn't there and actually was always like that or is little better now.
If you look at the Wii U games' sales, most of them are Nintendo's remakes, sequels and "rehashes".
And the other guys are any different? In that list I made above only Titanfall is a new IP and that's basically the only new IP the XBOne has at this point. For entirely new IPs that have sold decently the XBOne has Titanfall, PS4 has Knack and Wii U has Nintendo Land, Lego City, Zombi U and Disney Infinity....
As someone else pointed out earlier, yes. XB and PS games like CoD and Assassin's Creed have been rehashed/sequeled for a few years. Mario and Zelda have been rehashed for 25+ years now.
Wii U:
Nintendo Land
New SMB U
Super Mario 3D World
DKC:TF
The Wonderful 101
Pikmin 3
Wind Waker HD
Rayman Legends
Zombi U Lego City Undercover Sonic Lost World
Fixed that for you.
People mostly complain about Nintendo and their release schelude, dreamcast or whatever, because that's what is hip and top story about Nintendo on the media. It wasn't pointed out with Wii because it was hyped console and the best thing you could get back then. Now with so many negativity towards Nintendo, people are seeking for something that really isn't there and actually was always like that or is little better now.
Actually, the Wii had a bright future. A lot of devs wanted to experiment with motion controls and put games on the platform. It started out slow, like all consoles do, but things picked up. This isn't the case with the Wii U. 3rd party support was an afterthought after just 6 months and Nintendo is struggling to support it.
You all can attempt to spin this if you want to but there is a BIG difference between the position of the Wii U and Wii after a year and a half of being on shelves.
Wii U:
Nintendo Land
New SMB U
Super Mario 3D World
DKC:TF
The Wonderful 101
Pikmin 3
Wind Waker HD
Rayman Legends
Zombi U Lego City Undercover Sonic Lost World
Fixed that for you.
I'm not sure you did. As soon as you go that far down the list I could happily add the nice port of RE4 on the Wii. Could even be more savage and point out that if you go to the end of April the Wii also had Kart AND Smash. Just. Comparatively the Wii U will be on the verge of but won't yet have Kart by the end of April.
As someone else pointed out earlier, yes. XB and PS games like CoD and Assassin's Creed have been rehashed/sequeled for a few years. Mario and Zelda have been rehashed for 25+ years now.
The length of time isn't really a factor as long as it remains fresh and isn't oversaturated. Take Zelda for example, we're upto game #15 now right? A couple of ports in the mean time (4?) but about 15 games with one or two per console across both portable and handheld over 25 years.
There have been 10 CoD games over 10 years and about as many spin-offs. So really about the same amount of games over less than half the period of time. None of them really mizing things up as much as the average Zelda games. Not even in the same league.
You all can attempt to spin this if you want to but there is a BIG difference between the position of the Wii U and Wii after a year and a half of being on shelves.
I don't disagree, but that's not what I was trying to dispute. The comment I was trying to refute was this one:
Compare the Wii U, in its current state, to the Wii, when it was a year in, as that's a fairer comparison, and tell me the Wii U doesn't seem underwhelming and less creative.
A year in the Wii U's library looks better than the Wii's did. The Wii U has its problems but lack of interesting software clearly isn't one of those things.
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Topic: The depressing state of the WiiU release schedule
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