Alpha are Seekers, Bravo are Hiders
(Phase 1) The first 2 mins, Hiders can act freely with main/sub/special weapons. Seekers must wait at spawn.
(Phase 2) After 2 mins elapsed (ie 3 mins left on clock), Seekers search for Hiders and try to splat them with main/sub weapons (no special weapons). Hiders can still move around and use main/sub weapons, but they cannot attack Seekers (ie no self-defence, only running away).
Details:
If you are a Hider and you get splatted, you are out. You must wait at or near your spawn. If you meet a Seeker, squidbag or something to show that you're out.
Seekers can Super Jump freely, Hiders can only Super Jump in Phase 1.
To check how many Hiders have been splatted, check their spawn to see how many are waiting there.
If all Hiders are splatted, the Seekers can carry the Tower/RM home.
Illegal:
Echolocator, Point Sensors, Disruptors, Recon, Special Weapons in Phase 2
Hiding in areas Seekers cannot reach (eg team bases on Saltspray)
Other:
Games will use RM version of the maps.
NOTE: If one team has fewer players, then they are the SEEKERS. Sorry...
Forums
Topic: Splatoon - OT
Posts 13,101 to 13,120 of 14,630
This topic has been archived, no further posts can be added.