Have you guys ever thought that maybe they are only starting with one online mode and adding a few more, because they don't want to split the player base too quickly? This game doesn't have Mario in the title, so it's not going to sell well to many people most likely. I predict a million, if that. And that is nowhere NEAR the levels of popular online shooters. I'm glad they are gradually adding modes, they need to keep everyone on the same one for a while.
Yeah that's lame, the gameplay types that are the most popular should rise to the top. The smaller ones will still have a community just a a smaller one. I don't mind the roll out of new gametypes and weapons pver a period of time, but for a $60 buck game and content that is already done its a big no no. I hated when Destiny did something similar but there I understood it due to how balance the multiplayer is at times, but for any other traditional shooter yeah no.
Though I didn't buy Titanfall and probably won't buy Battlefront since they lack a single player component.
WAT!
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The few modes and fewer maps are there to make sure we're properly guided into the game while not spreading the community too thin. Other online games get this wrong a lot - lots of modes with too little people in each beyond what a small mass finds acceptable.
Also, people keep treating this like another shooter. It's very different from shooting games, so asking for team deathmatch or something seems silly. I like the way this is shaping up and the way it's being handled.
But you've got to accept that this is very different from your average shooter.
I'm kinda hopeing with future updates we will get more ranks e.g: it goes in levels if you get past A+ you move onto level 2 C- it could also have names for ranks
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So is anyone getting up at 4 am because I know I am
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So is anyone getting up at 4 am because I know I am
Yup. Going to set my alarm for 3:30. I can't believe I'm actually doing this.
Haha it'll be worth it trust me! I can't wait to get inking!
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